Senior Environment Artist

undefined ago • 4 Years + • Environment Art

Job Summary

Job Description

Join UNSEEN as a Senior Environment Artist to build a unique, stylized world for KEMURI. This role requires a deep understanding of immersive worldbuilding and a passion for creating emotionally evocative play experiences. You will be responsible for improving 3D environment models, creating stylized materials, and handling all environment-related tasks like modeling, lighting, and level art. The ideal candidate is a passionate artist who loves creating unknown worlds and possesses the artistry to produce stunning environment art.
Must have:
  • Work closely with the Level Design team, Art leads, and other Leads under the direction of the Environment Lead to complete excellent environments.
  • Improve the quality and technique of environment models, and complete the assigned parts in a precise manner.
  • Creation of stylized materials.
  • Perform all environment-related operations such as modeling, lighting, level art etc.
  • Work with the Environment Lead to suggest artistic and technical solutions to achieve quality improvements.
  • Mentor mid-career and junior staff and provide best practices.
Good to have:
  • Ability to create initial sketches and concepts that visualize the environment's look.
  • Experience in both environment art and level design.
  • Experience with 3D art assets outsourcing.

Job Details

Description

Come join UNSEEN as a Senior Environment Artist! Let's create the world of KEMURI together!

You will join our team to build a unique stylized world.

The ideal candidate for this position has a deep understanding of immersive worldbuilding, with a passion to create emotionally evocative play experiences. We are looking for a passionate environment artist who loves to create unknown worlds and possesses the artistry to create stunning environment art.

Responsibilities

  • Work closely with the Level Design team, Art leads, and other Leads under the direction of the Environment Lead to complete excellent environments
  • Improve the quality and technique of environment models, and complete the assigned parts in a precise manner
  • Creation of stylized materials
  • Perform all environment-related operations such as modeling, lighting, level art etc.
  • Work with the Environment Lead to suggest artistic and technical solutions to achieve quality improvements
  • Mentor mid-career and junior staff and provide best practices

Requirements

  • 4+ years of professional experience as an Environment Artist
  • Extensive knowledge of current generation environment production pipelines
  • Strong understanding of where to focus your efforts to be effective
  • Passion and skills in creating immersive and resonant environments
  • Strong conceptual and concept interpretation skills
  • Advanced architectural modeling and texture creation techniques
  • Portfolio demonstrating a variety of techniques and visually appealing art assets
  • A strong proactive and collaborative personality, eager to contribute unique ideas to the project
  • Excellent collaboration and communication skills
  • English speaking and writing skills (Japanese is a plus)
  • Ability to manage time effectively and assist Art leads with scheduling and scoping project needs
  • Deep knowledge of optimization and a great understanding of technical limitations to ensure seamless game performance
  • Shipped a AAA game, film, or a short film as an environment artist

QUALITIES

  • Self-driven and excels in a multi-disciplinary team setting
  • Dedicated collaborator aiming to enhance art and technology through cross-departmental and multidisciplinary efforts
  • Exceptional leader and team player focused on fostering the growth and success of multiple teams through encouragement, inspiration, inclusivity, and mutual respect
  • Skilled in leading by example and inspiring a team dedicated to high standards in process and execution
  • Excellent interpersonal abilities with a commitment to building a diverse, diligent, and compassionate team
  • Proficient in effective communication, providing feedback and direction, and adapting to creative and artistic guidance

+Pluses

  • Ability to create initial sketches and concepts that visualize the environment's look
  • Experience in both environment art and level design
  • Experience with 3D art assets outsourcing

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About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. 時間、空間、言語、創造性に制限されない中村育美が設立したゲームスタジオです。

Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (Hybrid)

Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

Tokyo, Japan (Hybrid)

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