Senior Environment Artist - EA Sports FC

31 Minutes ago • 6 Years + • 3D Art

Job Summary

Job Description

EA Sports FC is seeking a Senior Environment Artist to create high-quality game environments. Responsibilities include building entire levels, populating them with assets, setting dress locations, and overseeing the work of internal and external artists. The ideal candidate will have 6+ years of experience in asset creation and level building, expert knowledge of 3D modeling software (Maya, Max), and experience with photogrammetry and Substance Designer. They will collaborate with various teams to deliver visually engaging and interactive gameplay experiences, using industry-standard tools and workflows. The role requires strong composition skills, methodical work approach, and the ability to meet deadlines.
Must have:
  • 6+ years experience in asset creation and level building
  • Expert knowledge of Maya, Max, or similar 3D software
  • Exceptional asset creation abilities (hard surface, architecture, organic)
  • Strong composition, lighting, and scene understanding
  • Experience with content-driven game engines (Unreal, Frostbite, Unity)
Good to have:
  • Experience with photogrammetry, ZBrush, and Substance Designer
  • Experience working with outsource vendors
Perks:
  • Paid time off
  • New parent leave
  • Free games

Job Details

About our team: We are starting a new team composed of a mixture of veterans of EA/EA SPORTS and new talent from across industries. With some of the most valuable IP in the world, and the resources EA has to offer, we have access to the capabilities needed to deliver amazing new experiences for an expanded audience of players worldwide.

About the role:

Building entire environments, populating them with buildings, roads, trees and props - the Worlds team has the ultimate goal of creating fun, interactive and exciting worlds for our players to experience. As a Senior Environment Artist you will work with both internal and external teams of the Worlds/Environments domain, to achieve diverse and engaging worlds and gameplay levels for our players. You will collaborate closely with Art Direction and EA SPORTS FC Leads, to help develop both the visual and gameplay experiences – according to the goals of each.

Your Responsibilities:

  • Creating high-quality benchmark content, from individual assets to entire levels, sets, or stadiums/arenas.

  • Set dress locations, conveying depth and storytelling in the way assets are composed – going beyond the immediate needs of game design.

  • Deconstruct concept art, reference imagery, and style guides into efficient asset lists, taking into account opportunities for reuse and modular construction.

  • Run the entire level building process, from initial grey-block rapid layout, through to final assets.

  • Breakdown tasks, assemble reference material, write briefs, and oversee the work of internal and external artists.

  • Explore, recommend and implement new techniques, tools, and workflows that improve quality and efficiency.

  • Maintain team best practices.

Your Qualifications:

  • 6+ years of production experience with asset creation, and overseeing entire levels.

  • You have expert knowledge of Maya, Max, or similar 3D modeling software.

  • Experience with photogrammetry, ZBrush and Substance Designer is a plus.

  • Exceptional asset creation abilities (hard surface, architecture and/or organic assets)

  • Experience breaking down complex scenes into efficient asset sets and components.

  • Experienced working methodically, from initial grey-block through to final assets, iterating with low-fidelity content to determine the optimal approach, before building final assets.

  • A strong sense of proportion, scene composition, and lighting.

  • Well versed in assessing scope, making recommendations, providing solid estimates, and delivering on time and to quality

  • Experience working with content-driven game engines (e.g. Unreal, Frostbite, Unity).

  • Experience collaborating with designers, engineers, and tech artists to evolve workflows, pipelines, and to problem-solve.

  • Knowledge of the latest industry-standard tools, workflows, and techniques including physically based rendering.

  • Experience working with outsource vendors is a plus.

Portfolio Requirements

  • Examples of assets that were created/owned from start to finish.

  • Sets, assets, and environments that demonstrate an understanding of composition, architectural construction, material properties, and organic wear and tear.

  • Examples of high fidelity modelled assets, painted using 3D paint software, e.g., Substance Painter.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Similar Jobs

Steer Studios - Lead Artist (Mobile)

Steer Studios

Riyadh, Riyadh Province, Saudi Arabia (On-Site)
7 Months ago
Epic Games - Hard Surface Lead

Epic Games

(On-Site)
7 Hours ago
Electronic Arts - Animator, Cinematics

Electronic Arts

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
PlayStation Global - QA Lead (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
1 Month ago
Keywords Studios (Player Support) - 3D Character Artist

Keywords Studios (Player Support)

Shanghai, Shanghai, China (On-Site)
9 Months ago
Big Ant Studios - Character Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
3 Months ago
The Walt Disney Company - Disney Live Entertainment CAD Design Intern

The Walt Disney Company

Anaheim, California, United States (On-Site)
6 Days ago
Warner Bros Games - Models Artist

Warner Bros Games

Knutsford, England, United Kingdom (Hybrid)
3 Weeks ago
The Walt Disney Company - Senior Texture Artist

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Luma Pictures - Artificial Intelligence (AI) Technical Director (TD)

Luma Pictures

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Scanline VFX - Rigger

Scanline VFX

Seoul, South Korea (On-Site)
6 Months ago
The Walt Disney Company - WDI Architecture Intern, Summer 2025

The Walt Disney Company

Glendale, California, United States (On-Site)
1 Week ago
Respawn Entertainment - Technical Environment Art Intern - Summer 2025 (Apex Legends)

Respawn Entertainment

Madison, Wisconsin, United States (Hybrid)
1 Month ago
SuperPlay - 3D ARTIST

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
3 Months ago
Haptic - Principal Technical Artist

Haptic

Dallas, Texas, United States (Remote)
1 Month ago
Epic Games - Senior Character Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Tamatem Games - Game Artist

Tamatem Games

Amman Governorate, Jordan (On-Site)
1 Month ago
Cold Symmetry - Senior Environment Artist

Cold Symmetry

(Remote)
1 Month ago
Reality Games - 3D Generalist - Monopoly World

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Bucharest, Bucharest, Romania

Ubisoft - Render Programmer [Snowdrop]

Ubisoft

Bucharest, Bucharest, Romania (Hybrid)
3 Months ago
PTW - Lead Designer

PTW

Romania (Remote)
3 Months ago
Playtika - Full-Stack Developer

Playtika

Romania (On-Site)
3 Months ago
Ness Digital - Experienced NOC Engineer

Ness Digital

Timișoara, Timiș, Romania (Hybrid)
1 Month ago
Every matrix - Game Release Specialist

Every matrix

Bucharest, Bucharest, Romania (Hybrid)
1 Month ago
PwC - Senior IT Auditor with German

PwC

Bucharest, Bucharest, Romania (On-Site)
4 Months ago
Playtika - VIP Account Management Team Leader

Playtika

Romania (Hybrid)
3 Months ago
Electronic Arts - QA Automation Analyst

Electronic Arts

Bucharest, Bucharest, Romania (On-Site)
1 Day ago
Ness Digital - AI/ML Engineer

Ness Digital

Iași, Iași County, Romania (Remote)
16 Hours ago
In The Pocket - C# DEVELOPER

In The Pocket

Bucharest, Bucharest, Romania (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Training Basket - 3D Renderer and 2D Floorplan Designer

Training Basket

Noida, Uttar Pradesh, India (On-Site)
7 Months ago
Bondex - 3D Stylized Environment Artist

Bondex

Philippines (Remote)
6 Months ago
Alp Consulting  - 3D Artist-Illustrations:Iso-Draw,Creo Parametric,View,Adobe illustrations

Alp Consulting

Madha, Maharashtra, India (On-Site)
9 Months ago
The Walt Disney Company - Lead Modeler

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
16 Hours ago
SuperPlay - 3D Rigger & Generalist

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
3 Weeks ago
Good Job Games - 3D Animator - Marketing

Good Job Games

İstanbul, Türkiye (On-Site)
2 Months ago
El Ranchito - Senior VFX Compositor

El Ranchito

Barcelona, Catalonia, Spain (Hybrid)
2 Days ago
Technicon Design - Technical Visualisation Artist

Technicon Design

Västra Götaland County, Sweden (On-Site)
6 Months ago
VOID Interactive - Environment Artist, Ready or Not

VOID Interactive

Ireland (Remote)
2 Months ago
Section 9 Interactive - 3D Artist

Section 9 Interactive

Malmö, Skåne County, Sweden (Hybrid)
9 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Bucharest, Bucharest, Romania (On-Site)

Bucharest, Romania (On-Site)

Bucharest, Bucharest, Romania (On-Site)

Hyderabad, Telangana, India (On-Site)

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Bucharest, Bucharest, Romania (On-Site)

Helsinki, Uusimaa, Finland (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

Hyderabad, Telangana, India (On-Site)

View All Jobs

Get notified when new jobs are added by Electronic Arts

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug