Senior Environment Artist - Terrain

1 Month ago • All levels • Technical Art

About the job

Job Description

Lighthouse Games is hiring a Senior Environment Artist - Terrain to create high-quality environments for their new AAA game. The ideal candidate will have experience shipping at least one major game title, strong knowledge of 3D modeling and texturing software, and experience with terrain creation tools like Gaea, World Machine, and Houdini.
Must have:
  • Shipped Games
  • 3D Modeling
  • Terrain Creation
  • Unreal Engine
Good to have:
  • Unreal Engine 5
  • World Game
  • Photogrammetry
  • Houdini
Perks:
  • Studio Shutdown
  • Discretionary Bonus
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Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career in an environment that feels truly collaborative. You will learn from the best and work alongside the future greats of the gaming industry.

As Senior Environment Artist, working alongside the Art Director, you will be responsible for ensuring the worlds we create delight our players with the highest quality visuals that provide the settings for memorable experiences. You have an eye for detail and composition that enables you to make environments feel believable, taking pride in all the work you and your team do. You ensure quality by supporting and mentoring the environment artist team, helping to build a healthy culture where everyone can excel.

Key Duties Include

  • Create and Implement High-Quality Environments: Develop 3D models and textures for diverse terrains, geology and water bodies (rivers, lakes, oceans) that align with the game’s artistic vision and technical constraints
  • Collaborate Across Disciplines: Work closely with the Art Director, Game Designers, and Technical Artists to ensure environments are visually compelling, gameplay-optimized, and adhere to performance standards
  • Leverage Advanced Tools and Techniques: Utilize industry-standard tools (e.g., Gaea, World Machine, Houdini) and procedural content generation methods (e.g., Unreal PCG, Houdini) to efficiently create scalable, high-quality environments
  • Mentor and Guide the Environment Art Team: Provide leadership and mentorship to junior and mid-level artists, maintaining a high standard of quality and fostering a culture of creativity and excellence
  • Participate in critiques and reviews of environment art on-going work, providing constructive feedback and ensuring they meet the needs of both the game design and artistic vision

Requirements

  • Shipped Games: Proven experience shipping at least one major game title as a Senior Environment Artist
  • Technical Proficiency: Advanced knowledge of 3D modeling and texturing software (e.g., Maya, 3DSMax, Blender, Substance Painter) and terrain creation tools (e.g., Gaea, World Machine, Houdini)
  • Game Engine Expertise: Strong experience with Unreal Engine or Unity, with a focus on environment optimization and integration
  • Artistic and Design Fundamentals: Strong understanding of shape, form, composition, and visual storytelling principles to create visually compelling game worlds
  • Collaboration and Leadership: Excellent communication skills and experience mentoring junior artists, with a proactive attitude towards cross-disciplinary collaboration

Desirable

  • Unreal Engine Experience: Extensive experience with Unreal Engine 4 or 5, including advanced features such as Nanite, Material creation, or Blueprints
  • World Game Experience: Previous experience in creating large-scale world environments
  • Photogrammetry: Experience in photogrammetry for capturing, processing, and creating terrain and geological assets

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support
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About The Company

Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative.


We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. 


As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.

England, United Kingdom (On-Site)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (On-Site)

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