Senior Game Designer (Assassin's Creed)

4 Months ago • 5 Years + • Game Design • Undisclosed

About the job

Job Description

Senior Game Designer for Assassin's Creed with 5+ years experience, strong game design skills, AAA title experience preferred.
Must have:
  • Game Design
  • AAA Title
  • Game Engine
  • Scripting Languages
Good to have:
  • Agile/SCRUM
  • Open World
  • Balancing Systems
  • Portfolio
Perks:
  • Flexible Working
  • Hybrid Model

Job Description

Responsibilities:

  • Pitch, design and prototype game features;
  • Create and maintain design documentation, including feature metrics, specification and guidelines;
  • Implement, balance and bug fix gameplay features by using inhouse game engine.
  • Collaborate with the team to ensure the implementation of systems into actual gameplay maintaining the overall balance between multiple gameplay systems.
  • Work with the design leadership, design team, artists, code, and animation to deliver game designs that epitomize the creative vision of the game.
  • Research subject matter relating to the design objective in an effort to ensure the authenticity of the experience.
  • You will be expected to own game designs from conception to the final stages of polish, facilitating communication and coordinating departments to ensure the vision is clearly understood.
  • Be a positive influence on the entire team and as a Designer, evangelize the ultimate promise to deliver “fun”.
  • Proactively seek out opportunities to identify and deal with issues before they arise.
  • Ability to self-critique and accept outside critique.  The more feedback you receive, the more you can tailor your work towards what is best for the game.
  • Demonstrate a willingness to keep an open mind to coworker’s ideas, incorporating suggestions when applicable.
  • Participate in the research and development of new tools related to game design and pipeline.
  • Contribute to establishing and enforcing consistent design practices, constraints, and metrics throughout projects.
  • Mentor other designers and lead by example.

Qualifications

Key Skills/Experience:

  • Enthusiasm and desire to work in the game development industry;
  • Ability and desire to work in creative and collaborative teams;
  • Proficiency in basic software such as word processing, spreadsheets, etc.;
  • Excellent knowledge of game engine and scripting languages;
  • Excellent communication and presentation skills;
  • Excellent knowledge and strong experience of computer and video games;
  • Ability to manage his/her own time and work within tight deadlines;
  • At least five years of experience in a game designer role
  • Extensive experience of balancing complex game systems
  • Strong working knowledge of game design
  • Successful experience with an AAA title open world game would be a bonus
  • A diverse, high quality portfolio
  • Excellent written and verbal communication skills in English
  • Experience in an Agile/SCRUM environment
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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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