Senior Game Designer

9 Months ago • All levels • Game Design

Job Summary

Job Description

Senior Game Designer needed for a AAA strategy/simulation game. Must have experience with shipped strategy or simulation games, excellent creative writing, and familiarity with PC strategy games.
Must have:
  • Shipped Strategy Games
  • Creative Writing Skills
  • PC Strategy Games
  • Game Design Documents
Good to have:
  • Generative AI Tools
  • Unreal Engine
  • Gameplay Balance
  • History/Anthropology
Perks:
  • No Crunch Culture
  • Full Benefits

Job Details

About the job

Senior Game Designer (Plymouth, MI)


Our client is currently seeking a talented Senior Game Designer to join their team and play an important role in shaping and executing the vision for our upcoming unannounced game title.


The ideal candidate has a deep passion for strategy and simulation games and is comfortable with all levels of ownership: from personally designing features to providing high-level feedback and mentorship to other members of the Design team.


This is a salaried, full-time position at their Plymouth, Michigan office, with relocation assistance available.


Key Responsibilities:

  • Create and translate high-level product goals into engaging and innovative game mechanics and player stories in collaboration with the Production, Art, Engineering, and Design teams.
  • Collaborate closely with other Senior Game Designers and the Creative Director to ensure cohesive and innovative game design across all project elements.
  • Brainstorm, develop ideas, create worlds, and contribute to the design of a new AAA strategy/simulation game.
  • Author, maintain, and interpret comprehensive Game Design Documents.
  • Script complex events, AI behaviors, and intricate game mechanics utilizing in-house tools and editors and Unreal Engine.
  • Oversee and maintain gameplay balance, swiftly addressing and resolving gameplay bugs.
  • Leverage generative AI tools to enhance productivity and streamline design workflows, ensuring efficient development processes.
  • Mentor and guide Associate Designers, fostering their growth and development.



Basic Qualifications:

  • Bachelor's Degree in Game Design, Computer Science or relevant field or equivalent experience.
  • Proven experience with at least one shipped AAA game title.
  • Proven experience with at least one shipped strategy or simulation game.
  • Passion for PC strategy and simulation games and an understanding of their mechanics.
  • Broad familiarity and interest in history, anthropology, science fiction.
  • Excellent creative writing and communication skills, both written and verbal.
  • Demonstrated ability to champion design ideas and inspire enthusiasm in others.
  • Experience managing multiple tasks simultaneously.
  • Ability to quickly learn and adapt to new, often proprietary technology and tools.
  • Sense of ownership and responsibility in project work.



Perks:

  • 30+ year studio track record of success and stability
  • No crunch culture
  • Opportunity to work across multiple projects and titles
  • Full Benefits; Medical, Dental, and Vision

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