Senior Game Designer

1 Week ago • 6 Years + • Game Design

Job Summary

Job Description

As a Senior Game Designer, you'll work closely with the Design Director to develop core game mechanics and systems. You'll lead design on projects, defining scope with producers and project managers. Responsibilities include creating detailed design documents with mockups and UI wireframes, iterating designs based on feedback, mentoring junior designers, performing competitor analysis, and collaborating with creative and tech teams. You'll also contribute to game pitches, design missions and side missions, and help create growth plans for other designers. This role requires 6+ years of experience in game design with at least 3 shipped console games.
Must have:
  • 6+ years Game Design experience (3 shipped console games)
  • Lead game design on projects
  • Create detailed design documents
  • Mentor junior designers
  • Collaborate with creative & tech teams
  • Unreal Engine experience
Good to have:
  • Open-world game design
  • Fighting/combat game systems
  • Strong UX/UI skills
  • World-building and lore creation
  • Narrative design experience
  • Cinematic direction experience
  • German language skills
Perks:
  • Welcoming office near central station
  • 38-hour workweek
  • Relocation support
  • Remote work options
  • Free drinks & snacks
  • Fresh fruit basket
  • Monthly credit card top-up
  • Table tennis/soccer
  • Company events
  • Paid public transport/lunch subsidy

Job Details

Your role:
As a Senior Game Designer, you have a strong grasp on game systems, gameplay and mechanics.
The kind of stuff you`ll be doing:
  • Work closely with the Design Director to flesh out the core of the game.
  • Lead game design on projects by defining the overall scope with the Producer and Project Managers when required.
  • Handle and schedule multiple priorities when designing.
  • Create detailed design documents with relevant mockups and UI wireframes.
  • Regularly iterate designs based on feedback and team reviews.
  • Act as a mentor and provide guidance to other designers on the team, helping them grow.
  • Analyze and reverse-engineer game designs and features to deliver competitor analysis.
  • Work in close collaboration with creative and tech teams from start to finish.
Who are we looking for:
  • 6+ years of experience in Game Design with at least 3 shipped console games.
  • A passion for gaming.
  • Love analyzing games and learning from them.
  • A constant drive to improve quality.
  • Familiarity with Photoshop or any other 2D graphics editors.
  • Hands-on experience with the Unreal game engine.
Additional responsibilities:
  • Ability to efficiently split work when working on more than one project.
  • Work with the design team on game pitches and presentations.
  • Design missions and side missions that complement the overarching narrative.
  • Help the Design Director create a growth plan for other game and level designers.
The ideal candidate also has one more of the following:
  • Strong fundamentals in gameplay, systems, and mechanics.
  • Open-world game design experience.
  • Experience with fighting and/or combat game systems.
  • Strong UX and UI skillsets.
  • Ability to work on world-building and lore around the levels and scenarios.
  • Narrative design experience, including character creation, story structure, synopsis, and dialogues.
  • An eye for cinematic direction.
  • Motivation to learn German.
You are:
  • Self-motivated, self-directed, and reliable.
  • Able to act as a role model and promote a healthy work culture by fostering team spirit and unity during difficult times.
  • Able to motivate other departments by sharing your passion and energy.
  • An excellent communicator.
  • Understand the importance of iterations in the design process.
  • Experienced with efficient workflows, tools, and development processes.
  • Eager to learn/research multiple new tools and come up with creative solutions.
  • Able to gather, analyze, and act on feedback from the team, open to critique.
  • Confident in English communication, both verbally and in writing.
  • Happy to work in our team in Munich, Germany.
What we offer:
  • A welcoming and vibrant office located just 10 minutes from the central station, fostering creativity and collaboration.
  • A 38-hour workweek, ensuring a healthy work-life balance.
  • Relocation support if needed, making your transition to Munich seamless.
  • The flexibility of remote work options, tailored to your individual needs and responsibilities.
  • Free drinks, including soft drinks, coffee, tea to keep you refreshed and energized.
  • Weekly fresh organic fruit basket for a healthy and happy team.
  • Monthly credit card top-up of 44€ for added convenience*.
  • Recharge your batteries after completing demanding tasks; play a game of table tennis or table soccer to invigorate your spirit.
  • Exciting company-based events, offering knowledge transfer, fun activities, and opportunities for recreation.
  • We pay for your train / public transport ticket and a subsidy for lunch*
  •  *After the probation period
About us
Located in Munich, Germany, Aesir Interactive offers a fun, focused and casual atmosphere while developing games for PC, Xbox, Playstation and Switch. We believe in people and our team and want to advance your skills and knowledge.

We strongly believe in agile development and the constant adaption of our workflows. We embrace the uniqueness of each project and prefer a structured and documented work style.

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About The Company

We are an ambitious development team with 105 dedicated professionals and a proven track record of driving both internal and external IPs from inception through to LiveOps. We strongly believe in the power of team spirit and individual excellence. This commitment empowers us to conquer any challenge and deliver extraordinary games.

Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Hybrid)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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