Senior Game Designer to Hearts of Iron

1 Month ago • 4-8 Years • Game Design

About the job

Job Description

Paradox Interactive is searching for a passionate and skilled Senior Game Designer to join their Hearts of Iron team in Stockholm. As a Senior Game Designer, you will be responsible for designing and balancing engaging gameplay mechanics for the popular grand strategy wargame. You will work closely with the Game Director, taking ownership of feature designs from research and design through implementation and balancing. This includes collaborating with other disciplines, writing and maintaining design documents, and testing implemented features to ensure they meet expectations. You will also actively engage with the community, providing sneak peeks of your work and working with the marketing team to showcase the game effectively. This role offers a chance to shape the future of Hearts of Iron and play a key role in its ongoing success.
Must have:
  • Solid work experience in system design
  • Solid work experience in gameplay design
  • Experience with scripting
  • Interest in strategy/war games; PDS games in particular
  • Fluency in English
Good to have:
  • Keen interest in history and its narratives

As a Game Designer you will be focusing on designing and balancing engaging gameplay mechanics. Hearts of Iron, the grand strategy wargame, have over a million players monthly (and growing) expectantly waiting for what’s next for their favorite franchise.

Game Designer Hearts of Iron

We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motivation in the autonomy to lead tasks and deliver outstanding results, you're the ideal fit. Your element is a creative and collaborative space where the enthusiasm for our work is infectious, and everyone around you is not just doing a job but crafting the games we all love. A keen interest in history and its narratives is a great plus.

Your mission

You will be working closely with the Game Director and be the owner of the design in feature teams. Taking ownership of the designs means that you will be working hands-on from research, to design, implementation and balancing of gameplay systems. This includes being adept at communicating with your peers and colleagues in other disciplines, writing and maintaining design documents as well as testing implemented features and making sure they live up to expectations.

Your role goes beyond crafting engaging game play - it involves actively engaging with our community, giving sneak peaks of yours & the team's latest for work as well as working closely with our marketing team to come up with the best way to showcase the game. In doing this you will be central to shaping the interaction with the people that matters most to us - our players.

Skills that we are looking for
  • Solid work experience in system design

  • Solid work experience in gameplay design

  • Experience with scripting

  • Interest in strategy/war games; PDS games in particular

  • Fluency in English

As a creative force at Paradox, you are expected to have a genuine passion for Grand Strategy Games and a good understanding of what makes them so appealing to our players.

We will only recruit locally for this position


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About The Company

Paradox Interactive is a leading, global publisher of deep, replayable games.

We create intellectually challenging games, with long lifespans and a vibrant player communities. Our heart and soul lies in strategy and management games but we occasionally make calculated bets in other genres where we believe there is break-out potential.

Our steadily-growing portfolio includes titles from established series like Crusader Kings, Cities: Skylines, Europa Universalis, Stellaris and Hearts of Iron. Millions of people from all over the world play our games every month, and participate in their continuous development through their purchases and insights they share with us.

Paradox offices are located in Sweden, France, Netherlands, Finland and USA, and each houses creative staff, skilled in a wide variety of areas of expertise. No matter the specialization, each of us contributes to giving our players the best game experiences and value for their money and time.

Everyone at Paradox is expected to know our players, why they love our games and have an awareness of how their work impacts them in the end. We foster highly-engaged communities, where we encourage our fans to share their sentiment, and empower our colleagues to turn that feedback into action that benefits both our business and fans.

If that sounds good, and you share our vision, we’d love you to join us. Check out our career page: https://career.paradoxplaza.com/#jobs 

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (Remote)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Delft, South Holland, Netherlands (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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