Senior Gameplay Animator

5 Months ago • All levels • Animation

About the job

Job Description

Senior Gameplay Animator needed for a new multiplayer game. Must have keyframe animation, First Person animations, Motion Builder experience, and game engine knowledge.
Must have:
  • Keyframe Animation
  • First Person
  • Motion Builder
  • Game Engines
Good to have:
  • Motion Matching
  • Multiplayer Games
  • Scripting Languages
  • Mocap Data
Perks:
  • New Multiplayer Game
  • Experienced Team
Remedy Entertainment, the creator of Control®, Quantum Break®, Max Payne®, Alan Wake® and Death Rally®, and one of the leading independent game studios in the world, is now looking for a Senior Gameplay Animator for an exciting new multiplayer game, spin-off of Control. 

Do you want to create exciting and memorable gameplay experiences, crafting dynamic in-game animations for all our players to enjoy? 

As a Senior Gameplay Animator in our Condor team, you’ll have the chance to be a key influencer in creating something completely new, whilehelp shaping the project from the very beginning.   
You will create realistic character animations, working on a new multiplayer title as a part of a solid and experienced team.  
 
We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.   

What you get to do

    • In this role you will have the chance to bring the characters to life by creating and maintaining high quality animations.  
    • You will animate first person rigs with weapon handling and combat. 
    • You will develop and create animation for enemies, using motion capture and hand-key animations. 
    • You will successfully collaborate with Programmers and Designers to enable fast prototyping workflow, secure animation quality, and make sure that the design guidelines are met.  
    • You will integrate animations into our own proprietary Northlight engine while ensuring technical constraints are met.  
    • You will also collaborate with the project team, communicating effectively and proactively, so that the development process runs smoothly.   
    • You enjoy mentoring other team members, helping them to grow and improve their skills.

What you bring to the role

    • You are an experienced Animator, having already worked in game development, with solid skills in keyframe animation (great sense of weight, timing and strong posing)   
    • You have experience in First Person animations. 
    • You have a strong understanding of Motion Builder and mocap data editing techniques for games.  
    • You are able to craft appealing animations, having an excellent understanding of shape, composition and layout.  
    • You have experience using game engines and hands-on experience working with state machine/blend tree solutions (knowledge of motion matching is a plus).  
    • You can give and receive constructive feedback when interacting with other team members, keeping the focus on making the best game possible.  
    • It's a plus if you have prior experience and interest in understanding multiplayer games, knowledge of scripting or programming languages. 
To apply, please fill in the application form with your demo reel, CV (in English) and other information relevant to the position. The position will be filled as soon as a suitable applicant is found.
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Remedy is an independent game developer founded in 1995 and primarily based in Espoo, Finland with an office in Stockholm, Sweden. 


Our highly acclaimed titles include Control, Quantum Break, the Alan Wake franchise and Max Payne 1 and 2.


Our mission is to create thrilling experiences you can’t find anywhere else.​ We bring imagination to life using our unique technology, creating worlds that are completely believable yet extraordinary. Then we invite you down the rabbit hole.​

Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.​

Over the past 25 years we’ve built a unique, people-first environment where courageous creativity thrives. You might be surprised by the next thing we release,​ but you’ll have no doubt it’s Remedy.​

Welcome to our world.​

Helsinki, Uusimaa, Finland (On-Site)

Helsinki, Uusimaa, Finland (Hybrid)

Helsinki, Uusimaa, Finland (Hybrid)

Helsinki, Uusimaa, Finland (Hybrid)

Helsinki, Uusimaa, Finland (Hybrid)

(On-Site)

View All Jobs

Get notified when new jobs are added by Remedy Entertainment Plc

Similar Jobs

2K - Senior Gameplay Animator

2K, Canada (On-Site)

Ember Lab - Senior Gameplay Animator

Ember Lab, United States (On-Site)

Spliced Inc. - Senior Gameplay Animator

Spliced Inc., United Kingdom (Remote)

T-Minus Zero - Senior Gameplay Animator

T-Minus Zero, United States (Remote)

Spliced Inc. - Lead Gameplay Animator

Spliced Inc., United Kingdom (Remote)

Bullet Farm - BulletFarm - Gameplay Animator

Bullet Farm, United States (Remote)

NetEase Games - Lead Gameplay Animator

NetEase Games, United Kingdom (Remote)

That's No Moon - Lead Gameplay Animator

That's No Moon, United States (Remote)

That's No Moon - Senior Gameplay Animator

That's No Moon, United States (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

CD PROJEKT RED - Character Animator

CD PROJEKT RED, Poland (On-Site)

CD PROJEKT RED - Gameplay Designer

CD PROJEKT RED, United States (Hybrid)

CD PROJEKT RED - Lead Mission Designer

CD PROJEKT RED, United States (Hybrid)

2K - Senior Gameplay Animator

2K, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Stockholm, Stockholm County, Sweden

Paradox Interactive - Build Engineer

Paradox Interactive, Sweden (On-Site)

Electronic Arts - Tools Software Engineer

Electronic Arts, Sweden (On-Site)

Snowprint Studios - User Acquisition Manager

Snowprint Studios, Sweden (Hybrid)

Ringtail Interactive - Live Service Manager - Team 3

Ringtail Interactive, Sweden (On-Site)

Avalanche Studios Group - World Designer

Avalanche Studios Group, Sweden (Hybrid)

Avalanche Studios Group - World Designer

Avalanche Studios Group, Sweden (Hybrid)

Avalanche Studios Group - Narrative Designer

Avalanche Studios Group, Sweden (Hybrid)

Avalanche Studios Group - Narrative Designer

Avalanche Studios Group, Sweden (Hybrid)

IO Interactive - Senior Publishing Producer

IO Interactive, Sweden (Hybrid)

Get notifed when new similar jobs are uploaded

Animation Jobs

Fantastic Pixel Castle - Principal Technical Animator

Fantastic Pixel Castle, United States (Remote)

CD PROJEKT RED - Character Animator

CD PROJEKT RED, Poland (On-Site)

2K - Senior Gameplay Animator

2K, Canada (On-Site)

Ubisoft - Rigger

Ubisoft, Vietnam (Hybrid)

Framestore - Lead Animator

Framestore, Australia (Hybrid)

Bardel Entertainment - Rigger (Facial) - Feature Animation

Bardel Entertainment, Canada (On-Site)

Sony Pictures Animation - Modeling/Surfacing Artist

Sony Pictures Animation, United States (On-Site)

Get notifed when new similar jobs are uploaded