Senior Gameplay Animator

2 Months ago • 4-5 Years • Animation

Job Summary

Job Description

As a Senior Gameplay Animator at Ubi Toronto, you'll be responsible for creating polished and immersive animations. Your work will encompass animating characters (heroes, monsters, crowds), objects, and ensuring stylistic believability and consistency. You'll collaborate with various teams (artists, designers, programmers) to integrate animations into the game engine, test functionality, and refine your work to meet high-quality standards. Staying current with industry advancements through academic literature is also expected. The role demands proficiency in animation software (Motion Builder, 3ds Max, or Maya), strong communication, teamwork, and attention to detail.
Must have:
  • 4-5 years experience in video game animation
  • Proficiency in animation software (Motion Builder, 3ds Max, Maya)
  • Excellent communication and teamwork skills
  • Ability to integrate animations into game engine
  • Attention to detail and quality

Job Details

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, For Honor, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

When you’re a gameplay animator at Ubi Toronto, you are responsible for a game’s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically believable and consistent.

Whether you’re animating for a hero or a monster, for a crowd or an object, you are always thinking of the movement’s intention and the subject’s behaviour, and of how this one tiny part fits into the larger picture of the game. All your efforts gain their meaning when you take a step back, see the finished product and feel the months of mechanics and decision-making dissolve to reveal a piece of art that brings a new, beautiful world to life.

You understand that teamwork is essential to reach that point. As an individual, you see a hidden story in the way a person moves; you tend to deconstruct the world around you into smaller parts that you then build back up. As a teammate, you pride yourself on your attention to detail, your organizational and communication skills, and your adaptability to change. You collaborate with artists, designers, programmers, leads and other animators, all of whom have opinions, ideas and constraints, but all of whom are committed to the unified goal of authentically portraying the universe with a certain flair.

What you'll do

  • Animate using mocap data or key framing to produce gameplay assets for our games;
  • Integrate and synchronize your animations in the engine, allowing the team members to have access to your lastest iterations;
  • Check in with your lead and your team to see what needs to be updated;
  • Testing and troubleshooting  your animations to make sure that they work as intended in game;
  • Polishing your animations, so they meet the level of quality required by the production;
  • Read the latest relevant academic literature in order to stay at the forefront of your field.

Qualifications

What you bring

  • A minimum of 4-5 years experience in video game animation, or equivalent;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
  • Experience with animation software such as Motion Builder, 3ds Max or Maya;
  • You love pushing the envelope, but you also understand the demands cohesive teamwork.

Additional Information

Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.

Please note that our positions are hybrid, but if you reside outside Ontario or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.

We look forward to reading your application ! 😊

Similar Jobs

Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Argus Labs - Technical Artist

Argus Labs

Calgary, Alberta, Canada (Remote)
2 Months ago
yellow brick games - Technical Artist, Graphic & Lookdev

yellow brick games

Québec City, Quebec, Canada (Remote)
2 Weeks ago
winking Entertainment - 3D Art Design Student Internship

winking Entertainment

Taipei City, Taiwan (On-Site)
2 Weeks ago
Netflix - Pre-Production Technical Director

Netflix

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Studio Image Works - 2D Animator

Studio Image Works

Gurugram, Haryana, India (On-Site)
1 Year ago
Bonfire Studios - Senior Gameplay Animator

Bonfire Studios

California, United States (Hybrid)
2 Months ago
Smilegate - CROSSFIRE Animator

Smilegate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Months ago
Vigaet - Rigging artist

Vigaet

Bengaluru, Karnataka, India (On-Site)
10 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Gunzilla - Senior Biome Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
The Walt Disney Company - Senior Lighting Technical Director

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Scanline VFX - Lighting Artist

Scanline VFX

London, England, United Kingdom (Remote)
2 Months ago
Tencent - 3D Artist

Tencent

(On-Site)
3 Months ago
Reach games studios - World Artist

Reach games studios

Sydney, New South Wales, Australia (Remote)
1 Month ago
lucas films - Sr Effects Technical Director

lucas films

San Francisco, California, United States (On-Site)
1 Week ago
Buckman - Technical Designer / Technical Artist

Buckman

(Remote)
2 Weeks ago
Playground Games - VFX Artist (All levels) - Contract

Playground Games

England, United Kingdom (Hybrid)
4 Months ago
Epoch Games - 3D Creature Artist

Epoch Games

Winston-Salem, North Carolina, United States (Remote)
11 Months ago
Asobo Studio - VFX Artist

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Toronto, Ontario, Canada

BKOM Studios - Senior Developer - Engine & Rendering

BKOM Studios

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Amber - Localization Quality Assurance (French)

Amber

Quebec, Canada (Hybrid)
2 Months ago
Philips - Field Service Employee, Medical Imaging

Philips

Kingston, Ontario, Canada (On-Site)
1 Month ago
CAE - General Accountant - Temporary

CAE

Montreal, Quebec, Canada (On-Site)
5 Days ago
Amber - Localization Quality Assurance (Polish)

Amber

Quebec, Canada (Hybrid)
3 Months ago
Ubisoft - Team Lead - Animation

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Epic Games - Fortnite Gameplay Systems Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Electronic Arts - Java Software Engineer

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
3 Weeks ago
Scanline VFX - VFX Producer

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
8 Months ago
Scanline VFX - Lead Software Engineer (Production Tools)

Scanline VFX

Vancouver, British Columbia, Canada (Remote)
7 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

DNEG - Technical Lighting TD (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
10 Months ago
Rockstar Games - Senior Animation R&D Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
6 Months ago
Motive Studio - Technical Animator - Battlefield

Motive Studio

Montreal, Quebec, Canada (On-Site)
2 Months ago
Netflix - Software Engineer - Procedural Geometry & Simulation

Netflix

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Playtika - Animator

Playtika

Poland (Hybrid)
7 Months ago
Skydance - Senior Pipeline Engineer

Skydance

Madrid, Community Of Madrid, Spain (Hybrid)
10 Months ago
Jam City - 2D Animator

Jam City

Montevideo, Montevideo Department, Uruguay (Hybrid)
2 Months ago
Scanline VFX - Développeur Pipeline Senior (Maya)/ Senior Pipeline Developer (Maya)

Scanline VFX

Montreal, Quebec, Canada (On-Site)
7 Months ago
Owlcat Games - Cinematic Director

Owlcat Games

Nicosia, Nicosia, Cyprus (Hybrid)
2 Months ago
Epic Games - Gestionnaire, Concepteur technique d'animation

Epic Games

Montreal, Quebec, Canada (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Helsinki, Uusimaa, Finland (Hybrid)

Da Nang, Vietnam (Hybrid)

Da Nang, Vietnam (Hybrid)

Taguig, Metro Manila, Philippines (Hybrid)

Taguig, Metro Manila, Philippines (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

Montreal, Quebec, Canada (Hybrid)

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug