Senior Gameplay Engineer

1 Day ago • 5 Years +

Job Summary

Job Description

As a Senior Gameplay Engineer, you will collaborate with designers and animators to implement new enemies actions and behaviors, propose and expand creative ideas and solutions, work on all stages of features development, from prototyping to production, debugging and optimization, create and maintain clean and documented C++ code and blueprints, participate in code reviews and other activities to facilitate team learning and collaboration, and maintain a clear and efficient communication with other team members. The role involves defining and implementing core game systems within the KEMURI world, requiring excellent engineering skills and teamwork. This position requires a deep understanding of game development, particularly in C++ and Unreal Engine, along with experience in shipped console/PC titles.
Must have:
  • 5+ years of game development experience as an engineer
  • Excellent C++ proficiency
  • Experience with Unreal Engine
  • Experience in full production cycles of console/PC titles
  • Ability to enhance player experience
  • Ability to process feedbacks from playtests and QA
  • Great communication skills
Good to have:
  • Understanding of combat/action gameplay design
  • Experience working with Unreal’s Gameplay Ability System
  • Experience using Unreal's AI systems
  • Experience working on a multiplayer game

Job Details

Job Description

シニアゲームプレイエンジニアとしてUNSEENに参加しませんか?一緒にKEMURIの世界を創りましょう!

UNSEENのコアゲームシステムの定義と実装をお手伝いいただきます。優れたエンジニアリングスキルを持ち、チームメンバーとコミュニケーションをとりながら、ゲーム制作のコア構築を作り上げるチームの一員になっていただきます。

エンジニアリングチーム内の専門知識に貢献し、敵NPCや戦闘システムに携わった経験のあるシニアゲームプレイエンジニアを求めています。

仕事内容

  • ゲームデザイナーやアニメーターとコラボレーションをし、新しい敵のアクションや行動を実装
  • クリエイティブなアイディア、ソリューションの提案と発展
  • プロトタイピングから制作、デバッグ、最適化までの全段階に携わる開発業務
  • クリーンでドキュメント化されたC++コードの設計および管理
  • チーム内のコードレビューやその他の業務を通じてチームの学びやコラボレーションの促進する
  • チームメンバーと明確で効率的なコミュニケーションをとる

Job Description

Come join UNSEEN as a Senior Gameplay Engineer! Let's create the world of KEMURI together!

You will help define and implement our core game systems. The ideal candidate for this position possesses excellent engineering skills and engages cooperatively with other team members.

We are looking for a Senior Gameplay Engineer who contribute to the existing expertise within our engineering team and have experience working on enemies NPCs and combat systems.

Responsibilities:

  • Collaborate with designers and animators to implement new enemies actions and behaviors
  • Propose and expand creative ideas and solutions
  • Work on all stages of features development, from prototyping to production, debugging and optimization
  • Create and maintain clean and documented C++ code and blueprints
  • Participate in code reviews and other activities to facilitate team learning and collaboration
  • Maintain a clear and efficient communication with other team members

必要な資格

  • エンジニアとして5年以上のゲーム開発経験
  • 高度なC++のスキル
  • Unreal Engineを用いたゲーム制作経験 (最低1本のタイトル)
  • コンソール/PC向け出荷タイトルのフルプロダクション・サイクルの経験(最低1本のタイトル)
  • ゲーム機能のオーナーシップを持ち、デザインおよびアートチームと協力しながら、プレイヤー体験を向上させるためのイテレーションを推進する能力
  • プレイテストやQAからのフィードバックを処理する能力
  • 自律的かつ独立して業務を遂行し、タスクや責任を効果的に管理してプロジェクト目標を達成する能力
  • 卓越したコニュニケーション能力(文書および口頭)
  • 英語のスピーキングおよびライティングスキル(日本語ができれば尚可)

+Pluses

  • このポジションは、多くのチームメンバーと協力する必要があるため、東京オフィスまたはタイムゾーンが大きく離れていないエリアにいることが条件
  • 戦闘・アクションゲームプレイのデザインに関する理解
  • Unrealのゲームプレイ能力システムの使用経験
  • ビヘイビアツリーやEnvironment Queryなど、Uneal の AI システムの使用経験
  • マルチプレイヤーゲームの開発経験

Skills & Requirements

  • 5+ years of professional game development experience as an engineer
  • Excellent C++ proficiency
  • Experience with Unreal Engine (preferably on 1 or more shipped titles)
  • Experience in full production cycles of 1 or more shipped console/PC titles
  • Ability to take ownership of game features, collaborating with design and art teams to drive iteration that enhance player experience
  • Ability to process feedbacks from playtests and QA
  • Ability to work independently and autonomously, effectively managing tasks and responsibilities to meet project goals
  • Great communication skills (verbal and written)
  • English speaking and writing skills (Japanese is a plus)

+Pluses

  • You must reside within the Japan Standard Time or in close proximity as this position requires consistent teamwork with other members across departments.
  • Understanding of combat/action gameplay design
  • Experience working with Unreal’s Gameplay Ability System
  • Experience using Unreal's AI systems such as Behavior Trees or Environment Query 
  • Experience working on a multiplayer game

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About The Company

Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

Tokyo, Tokyo, Japan (On-Site)

Tokyo, Tokyo, Japan (On-Site)

Tokyo, Tokyo, Japan (On-Site)

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