Senior Gameplay Programmer

1 Hour ago • 4 Years + • Game Programmer

About the job

Job Description

Activision's Elsewhere Entertainment seeks a Senior Gameplay Programmer to contribute to a new IP. Responsibilities include designing and implementing high-performance, online-ready gameplay systems, identifying areas for improvement in game experience and workflows, and collaborating with team members. The ideal candidate possesses 4+ years of professional game engineering experience, strong C/C++ skills, a solid 3D math background, and excellent problem-solving abilities. The role requires a positive team attitude, organizational skills, a willingness to accept feedback, and a passion for modern video games. Bonus points for experience with multi-threading, atomics, and runtime optimizations.
Must have:
  • 4+ years game engineering experience
  • Strong C/C++ programming skills
  • Strong 3D math background
  • Excellent problem-solving skills
  • Positive team attitude
Good to have:
  • Multi-threading experience
  • Atomics and runtime optimization experience
  • Passion for diverse game genres

Job Title:

Senior Gameplay Programmer

Requisition ID:

R024317

Job Description:

Elsewhere Entertainment is looking for a Senior Gameplay Programmer to join the development of a new IP.   
 
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining! 
 
As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.  

 
You’ll help us by 

  • Designing and implementing fun-playing, high-performance, and online-ready gameplay systems needed to realize our game. 

  • Anticipating, identifying, and addressing potentials both for improving our game experience, workflows, or scalability across all parts of production. 

  • Having a clear idea of how our product should function and the ability to share this vision with your peers and other stakeholders.  

  • Collaborating with fellow team members of the team.    

 

You’re awesome because you have 

  • 4+ years of professional game engineering experience. 

  • Strong knowledge of C/C++ programming. 

  • Strong 3D math background. 

  • Thorough understanding of common data structures and algorithmic solutions.  

  • Creativity in problem solving and a positive, respectful team-first attitude. 

  • Organization methods and the capability to meet deadlines. 

  • Comfort with self-critique and accepting outside feedback. 

  • A habit of regularly playing and understanding modern video games. 

 

Bonus points for 

  • Understanding of several advanced topics such as multi-threading, atomics, runtime optimizations and similar. 

  • Enjoyment of playing a variety of video game genres and titles. 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®.

As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. 

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.  

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.  

Ready to Activate Your Future? 

#elsewhere 

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About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

Santa Monica, California, United States (On-Site)

Malmö, Skåne County, Sweden (Hybrid)

Skåne County, Sweden (On-Site)

Carlsbad, California, United States (On-Site)

Toronto, Ontario, Canada (On-Site)

Toronto, Ontario, Canada (On-Site)

New York, New York, United States (Hybrid)

San Francisco, California, United States (Hybrid)

San Francisco, California, United States (Hybrid)

Santa Monica, California, United States (On-Site)

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