Senior Gameplay Programmer

1 Month ago • All levels • Gameplay

Job Summary

Job Description

As a senior gameplay programmer, you will be responsible for designing, implementing, and maintaining efficient C++ systems focusing on gameplay, AI, networking, UI, and optimization. You will collaborate with designers and artists, taking ownership of complex features from concept to implementation. The role involves contributing to the technical direction of the team, ensuring code quality, and participating in reviews and knowledge sharing. The ideal candidate should enjoy working closely with others, have a proactive mindset, and be comfortable driving solutions independently.
Must have:
  • Solid professional experience with C++ and debugging skills.
  • Several years of experience in game development, with shipped titles.
  • Ability to work independently, estimate tasks, and take ownership.
  • Collaborative mindset and experience with technical/non-technical teams.
  • Comfortable communicating in English, both written and spoken.

Job Details

Do you dream of shaping entire galaxies and crafting deeply engaging gameplay mechanics? Join PDS Green and take the lead in building immersive experiences where your expertise defines the rules of the universe. Here, the sky is not the limit. It is just the beginning.

Your mission

As a senior gameplay programmer, you will work closely with designers, artists, and fellow engineers to develop systems and features that define the player experience. Using C++, you will tackle complex technical challenges and take ownership of core gameplay systems. You are expected to plan and manage your work independently while also contributing to the technical direction of the team.

Key-responsibilites
  • Design, implement, and maintain performant and stable C++ systems with a focus on gameplay, AI, networking, UI, and optimization.

  • Take ownership of complex features from concept to final implementation, collaborating closely with designers and artists.

  • Contribute to technical direction, code quality, and team practices through reviews and knowledge sharing.

Our cross-discipline teams thrive on collaboration and are passionate about creating the best possible player experiences. As a senior developer, you should enjoy working closely with others, bring a proactive mindset, and be comfortable driving solutions independently. If you are passionate about games, value open communication, and want to help shape the future of Paradox titles, you will feel right at home with us.

Requirements

  • Solid professional experience with C++ and strong debugging skills.

  • Several years of experience in game development, with a track record of contributing to shipped titles.

  • Proven ability to work independently, estimate tasks effectively, and take ownership of complex systems.

  • Collaborative mindset and experience working closely with both technical and non-technical team members.

  • Comfortable communicating in English, both written and spoken.

If you don't meet all of the above, but feel that you could be a great fit for this role, apply anyway and tell us about your unique journey.

As a person, you are positive and dedicated. You enjoy tackling complex challenges and continuously strive to grow both individually and as part of a team. An interest in strategy games, especially Paradox's grand strategy titles, is a strong plus.

30 days paid vacation (1).jpg


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About The Company

Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands. Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006.

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