Studio Gobo is an established AAA games studio, part of the Keywords family. Our team has worked on multiple world class projects for companies such as Guerrilla Games, Arkane, Warner Bros, Ubisoft, Disney and Tencent. Projects include Redfall, Hogwarts Legacy, For Honor, Marvel Super Heroes: Guardians of the Galaxy and Star Wars: Rise Against the Empire playsets for Disney Infinity 3.0
We are looking for an ambitious and self-motivated Senior Gameplay Programmer to join us working on an unannounced AAA game.
Studio Gobo is proud to be an equal opportunity workplace. We offer you a comprehensive benefits package and an award-winning environment to work in, rating 4.7 out of 5 stars for employee satisfaction on glassdoor.com!
A Senior Gameplay Programmer at Studio Gobo...
- Designs, develops, implements, documents and tests systems and game code
- Works with designers, artists and other team members in pursuit of quality
- Helps to develop and implement technical design specifications
- Tests and refines gameplay/UI features throughout the development cycle of the project
- Participates in team-based code reviews to help raise code quality
- Plans their own tasks and delivers high quality code on schedule
- Is a role model and mentor for less experienced team member
Things we'd love to see from you:
- High proficiency in C++
- Demonstrable experience working in the video games industry
- Used Unreal Engine professionally
- Worked in an Agile development environment
- Able to design and create complex systems from start to finish, formulating and realising creative solutions to novel problems
- Knowledge of industry standard development tools: source control, asset pipelines, issue tracking
- Used continuous integration and build automation at work
- Excellent bug diagnosis and debugging skills
- Experience with low level optimisation, shader programming, physics, or mathematics