What You’ll Do:
Analyze and understand game design documents in order to define the required features and gameplay systems that need to be developed in the engine.
Review existing engine features and assess their suitability for the project’s design intentions; if necessary, define how to adapt them to meet the game's needs effectively.
Anticipate potential game design changes and ensure that your implementation of gameplay systems can easily accommodate those changes.
Propose improvements as needed by designing and implementing new systems or modifying existing ones.
Collaborate with Programmers from other disciplines, Game Designers, Level Designers, and Animators to discuss constraints and determine the technical possibilities for various gameplay features.
Ensure that the implementation of controls and gameplay systems delivers the player experience envisioned by the game design team.
Work with other departments to develop tools that allow them to tweak gameplay efficiently.
Support the gameplay systems and features throughout the production lifecycle.
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