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Senior Gameplay Programmer

2 Days ago • 1-10 Years • Game Programmer

Job Summary

Job Description

Rocksteady Studios seeks a Senior Gameplay Programmer to contribute to their next AAA title. Responsibilities include designing, implementing, and polishing core gameplay systems like combat and enemy AI. The role demands close collaboration with various teams, communicating technical concepts effectively. The ideal candidate possesses advanced C++ skills, understands game technology principles, and has shipped at least one AAA title. Strong problem-solving abilities, proactive input, and effective communication are essential. The position offers a hybrid work model, combining remote and in-office work.
Must have:
  • Advanced C++
  • AAA game shipping experience
  • Gameplay system implementation
  • Unreal Engine experience (advantage)
  • Excellent communication

Job Details

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Rocksteady Studios is looking to add to its family of permanent staff. We are looking for an exceptionally talented Senior Gameplay Programmer who is ready for the challenge of producing a AAA title.
 

This role involves working on core gameplay systems including combat and enemy AI, writing code to implement gameplay features to a high quality, and providing creative solutions to challenging problems.
 

Key Responsibilities
 

Driving and implementing new core gameplay features through all stages of production: design, scheduling, implementation and polish.
 

Giving constructive and proactive input into the development of new features and the iteration of existing ones.
 

Working closely with team members from all disciplines, communicating technical concepts and requirements in a way that facilitates smooth workflow and keeps people informed of both risks and opportunities.
 

Being a positive, active, and contributing team member.
 

Offering advice and suggestions for improving the development process.

Supporting Production with backlog review, task estimation, and Jira ticket management.
 

Technical Requirements
 

Advanced understanding of C++.
 

An advanced understanding of the main gaming platforms and the requirements needed to develop software for them.
 

Unreal Engine experience an advantage.
 

Skill Requirements
 

Experience working on and shipping at least one AAA video game title.
 

Strong, demonstrable videogame design skills.
 

A good understanding of game technology principles.
 

Must be a team player and know the importance of listening to others.
 

An avid enthusiast for games on all platforms.
 

Excellent communication skills.

Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

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About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

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Warner Bros. Games San Diego (Carlsbad, CA)

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Warner Bros. Games Boston (Needham, MA)

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Warner Bros. Games New York (Troy, NY)

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Warner Bros. Games Montreal (Montreal, CA)

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NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

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Avalanche (Salt Lake City, UT)

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Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

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