Senior Gameplay Programmer - Dead by Daylight | Senior Programmeur·se jouabilité - Dead by Daylight

1 Year ago • 5 Years + • Gameplay

Job Summary

Job Description

Senior Gameplay Programmer for Dead by Daylight, 5+ years experience, C++, Unreal Engine 4/5, Networking Games.
Must have:
  • Gameplay Programming
  • C++ Programming
  • Unreal Engine 4/5
  • Networking Games
Good to have:
  • Multiplatform Games
  • Live Games

Job Details

Headquartered in Montreal, Behaviour has more than 1,300 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). This role is part of our business unit working on original games. These teams focus on the creation, development, and maintenance of Behaviour-owned IPs such as Dead by Daylight and Meet Your Maker and other unannounced titles in development.

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Basically, we respect and appreciate each other no matter who we are! 

Are you ready to revolutionize the gaming industry with your expertise in Gameplay Programming? Join our dynamic team and become a key player in shaping gaming experiences. We're currently seeking a Senior Gameplay Programmer to join our team.

As a Senior Gameplay Programmer, you'll be at the forefront of an exciting project, implementing new gameplay mechanics and contribute to improving existing ones. 

In this role you will:

    • Write clear, maintainable and well-documented code.
    • Debug and optimize your code at a low and high levels to ensure optimal performance and quality.
    • Assess and communicate around the possible impacts of a change in the code.
    • Participate actively to the code reviews.
    • Work within a cross-discipline team on the development of various game features – mostly related to the 3C or the usability (general game mechanics).
    • Test carefully the newly implemented features and suggest improvements.

What are we looking for

    • You write a clear and maintainable code for at least 5 years.
    • You possess a previous experience in gameplay programming with at least one game shipped.
    • You are comfortable programming in C++
    • Have a previous experience with Unreal Engine 4 or 5.
    • You love solving challenging technical problems with the most effective solution.
    • You can prioritize, plan, organize your work & time and work within deadlines.
    • You have strong communication and interpersonal skills.
    • You are thriving on change and can adapt changing needs and requirements.
    • You have previous experience working on networking games.
    • Nice to have:
    • Experience with multiplatform and live games.

    • If you're ready to take your Programming career to the next level and be part of an exciting journey with us, we would love to hear from you. Apply now to become our Senior Gameplay Programmer 

Êtes-vous prêt à révolutionner l’industrie du jeu vidéo grâce à votre expertise en programmation de gameplay ? Rejoignez notre équipe dynamique et devenez un acteur clé dans l’élaboration des expériences de jeu. Nous recherchons actuellement un programmeur de gameplay senior pour rejoindre notre équipe. En tant que programmeur de gameplay senior, vous serez à l'avant-garde d'un projet passionnant, mettant en œuvre de nouvelles mécaniques de jeu et contribuant à améliorer celles existantes.

Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce rôle fait partie de notre unité d'affaire qui travaille sur nos jeux originaux. C'est équipes se concentrent sur la création, le développement et la maintenant des IPs appartenant a Behaviour, tels que Dead by Daylight et Meet Your Maker, ainsi que d'autres titres non annoncés en cours de développement.

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.

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Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

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Montreal, Quebec, Canada (Hybrid)

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