SENIOR GRAPHICS ENGINEER

5 Months ago • 4-8 Years • Graphics Engineer

Job Summary

Job Description

Bit Reactor seeks a Senior Graphics Engineer to build new graphics features within their established engine and expand its capabilities to support gameplay features. Collaboration with content creators to develop next-generation visuals is crucial. Responsibilities include extending the engine's graphics feature set, working in a highly collaborative environment, and contributing to the iterative game development process. Candidates should possess strong Unreal Engine experience, a deep understanding of modern graphics APIs and render pipelines, proficiency in profiling/debugging tools, and strong C++ skills. Experience with game consoles and shipped titles is a plus.
Must have:
  • Strong Unreal Engine experience
  • Deep understanding of modern graphics APIs
  • Proficiency in profiling/debugging tools
  • Strong C++ development skills
  • Ability to evaluate visual/rendering quality
Good to have:
  • Game console experience
  • Shipped game titles

Job Details

Bit Reactor is looking for talented developers to join our team in creating genre-defining games with solid gameplay, deep storytelling, immersive presentation, and high production values. Our team has a track record of shipping the award-winning franchises XCOM, Civilization, and Elder Scrolls Online and is excited to usher in a new era of games that blur the line between strategy and action.

Working in a highly collaborative, focused, and iterative team environment, candidates should enjoy contributing to the game development process, have a cooperative attitude, and share our passion for building exceptional games.

Responsibilities:

  • Build new graphics features in an established engine
  • Extend the engine's graphics feature set to support gameplay features
  • Collaborate with content creators to build next generation visuals

Qualifications:

  • Strong experience with Unreal Engine
  • Deep understanding of modern graphics APIs and render pipelines
  • Ability to evaluate qualitative issues in visuals / rendering quality
  • Facility with profiling / debugging tools on multiple platforms
  • Strong experience developing with C++
  • BS computer science or equivalent experience
  • Experience with game consoles a plus
  • Shipped titles a plus

Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.

Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

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About The Company

We are an independent, developer-first game studio creating and perfecting experiences that blend game design, art, technology and our passion for making something great. Our talented team is composed of the minds that brought you decorated titles like XCOM, Civilization, Gears of War, Elder Scrolls Online and more, and we’re currently working on a new AAA title set within the legendary Star Wars universe. For more information and career opportunities, please visit https://www.bitreactor.com/


 

Cockeysville, Maryland, United States (On-Site)

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