Senior In-Engine Lighting Artist - Freelance

1 Month ago • All levels • VFX

Job Summary

Job Description

REALTIME is seeking a UK-based Senior In-Engine Lighting Artist on a freelance basis for cinematic projects. This role involves shaping visual storytelling by designing and implementing high-quality lighting to enhance mood, depth, and realism. The artist will collaborate closely with the VFX Supervisor and Lighting Lead, focusing on optimizing lighting, troubleshooting technical issues, and aligning work with the overall creative vision. Proficiency in Unreal Engine, Houdini, Maya, Substance Suite, and Photoshop is required, along with a strong understanding of lighting principles and a robust portfolio.
Must have:
  • Design and implement complex lighting setups to achieve artistic goals.
  • Collaborate with the team to create lighting solutions.
  • Optimise lighting while maintaining quality.
  • Collaborate with your lead, our directors, and production to align lighting with the overall creative vision.
  • Develop lighting setups and troubleshoot technical issues.
  • Perform any other duties as reasonably required.
Good to have:
  • Experience with ray tracing or virtual production lighting
  • Knowledge of camera setups and cinematic composition
  • Background in shader development or scripting

Job Details

REALTIME are on the lookout for a UK based Senior In-Engine Lighting Artist to join us on a freelance basis to support on our latest Cinematic projects.

As a Senior Lighting Artist, you’ll play a key role in shaping the visual storytelling of our projects. You’ll work closely with the VFX Supervisor and Lighting Lead to design and implement high-quality lighting that enhance mood, depth, and realism.

RESPONSIBILITIES:

  • Design and implement complex lighting setups to achieve artistic goals.
  • Collaborate with the team to create lighting solutions.
  • Optimise lighting while maintaining quality.
  • Collaborate with your lead, our directors, and production to align lighting with the overall creative vision.
  • Develop lighting setups and troubleshoot technical issues.
  • Perform any other duties as reasonably required.

SOFTWARE REQUIREMENTS:

  • Proficiency with Unreal Engine for lighting, working with the latest tools to create exciting scenes full of depth.
  • Strong knowledge of other software packages including Houdini, Maya, Substance Suite, and Photoshop.
  • Familiarity with colour grading and HDR workflows.

MUST-HAVE SKILLS & QUALITIES:

  • Excellent understanding of lighting principles, colour theory, and post-processing effects.
  • Strong portfolio demonstrating high-quality lighting work in real-time engines.
  • Ability to work collaboratively in a fast-paced production environment.
  • Solid troubleshooting and technical problem-solving skills.

BONUS:

  • Experience with ray tracing or virtual production lighting.
  • Knowledge of camera setups and cinematic composition.
  • Background in shader development or scripting.

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About The Company

We tell cutting-edge visual stories through high quality CGI, animation and VFX. Our combination of artistry, technical excellence and dedication helps us create immersive experiences that bring the CGI world to life. 


With two UK-based studios in Manchester and Lancashire, we have played a pivotal role in the automotive, games and TV & film industries for 25 years. Recent projects include the hugely popular TV shows The War of the Worlds (BBC) and A Discovery of Witches, series 2 (HBO / Sky TV), game cinematics for Game of Thrones: Winter is Coming, Subnautica and Jurassic World Evolution and CGI imagery for our automotive clients Lotus Group, Bentley and Volkswagen.  


We’re small enough to be personal but big enough to deliver. By pushing the boundaries beyond the possible, we go the extra mile to create spellbinding cinematics with astounding attention to detail. We are ‘Crafting Belief’. 

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