Senior In-Engine Lighting Artist - Freelance

2 Months ago • All levels
VFX

Job Description

REALTIME is seeking a UK-based Senior In-Engine Lighting Artist on a freelance basis for cinematic projects. This role involves shaping visual storytelling by designing and implementing high-quality lighting to enhance mood, depth, and realism. The artist will collaborate closely with the VFX Supervisor and Lighting Lead, focusing on optimizing lighting, troubleshooting technical issues, and aligning work with the overall creative vision. Proficiency in Unreal Engine, Houdini, Maya, Substance Suite, and Photoshop is required, along with a strong understanding of lighting principles and a robust portfolio.
Good To Have:
  • Experience with ray tracing or virtual production lighting
  • Knowledge of camera setups and cinematic composition
  • Background in shader development or scripting
Must Have:
  • Design and implement complex lighting setups to achieve artistic goals.
  • Collaborate with the team to create lighting solutions.
  • Optimise lighting while maintaining quality.
  • Collaborate with your lead, our directors, and production to align lighting with the overall creative vision.
  • Develop lighting setups and troubleshoot technical issues.
  • Perform any other duties as reasonably required.

Add these skills to join the top 1% applicants for this job

real-time-vfx
problem-solving
character-design
shader-development
visual-storytelling
unreal
game-texts
storytelling
lighting-shading
composition
houdini
photoshop
maya

REALTIME are on the lookout for a UK based Senior In-Engine Lighting Artist to join us on a freelance basis to support on our latest Cinematic projects.

As a Senior Lighting Artist, you’ll play a key role in shaping the visual storytelling of our projects. You’ll work closely with the VFX Supervisor and Lighting Lead to design and implement high-quality lighting that enhance mood, depth, and realism.

RESPONSIBILITIES:

  • Design and implement complex lighting setups to achieve artistic goals.
  • Collaborate with the team to create lighting solutions.
  • Optimise lighting while maintaining quality.
  • Collaborate with your lead, our directors, and production to align lighting with the overall creative vision.
  • Develop lighting setups and troubleshoot technical issues.
  • Perform any other duties as reasonably required.

SOFTWARE REQUIREMENTS:

  • Proficiency with Unreal Engine for lighting, working with the latest tools to create exciting scenes full of depth.
  • Strong knowledge of other software packages including Houdini, Maya, Substance Suite, and Photoshop.
  • Familiarity with colour grading and HDR workflows.

MUST-HAVE SKILLS & QUALITIES:

  • Excellent understanding of lighting principles, colour theory, and post-processing effects.
  • Strong portfolio demonstrating high-quality lighting work in real-time engines.
  • Ability to work collaboratively in a fast-paced production environment.
  • Solid troubleshooting and technical problem-solving skills.

BONUS:

  • Experience with ray tracing or virtual production lighting.
  • Knowledge of camera setups and cinematic composition.
  • Background in shader development or scripting.

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