Senior Landscape Artist

1 Hour ago • 4-8 Years • 3D Art

Job Summary

Job Description

Sperasoft seeks a Senior Landscape Artist for an AAA+ project. Responsibilities include terrain and landscape creation using UE5, biome design (rocks, roads, etc.), material development in Quixel Mixer/Substance Designer, procedural asset placement (PCG/Houdini), performance optimization, collaboration with other teams, mentoring junior artists, and adhering to art direction. The ideal candidate possesses expertise in 3D software (Blender/Maya/3Ds Max), UE5, Perforce, and layered shader systems. Experience with Quixel Mixer, Substance Designer, and Houdini is a plus. The position offers a hybrid work model.
Must have:
  • UE5 expertise
  • 3D software proficiency (Blender/Maya/3ds Max)
  • Material creation (Quixel Mixer/Substance Designer)
  • Biome creation (rocks, roads, etc.)
  • Procedural generation (PCG/Houdini)
  • Layered shader systems knowledge
  • Collaboration skills
Good to have:
  • Houdini plugin for Unreal Engine
  • Perforce experience
Perks:
  • Medical care package
  • Flexible working hours
  • Snacks and refreshments
  • Mentorship opportunities
  • Industry conference attendance
  • Care bonus
  • MyCafeteria benefits
  • Corporate parties

Job Details

Description

Sperasoft is looking for experienced Senior Landscape artist to join AAA+ project. If you have a passion for biomes, terrain sculpting, material creation, and want to be part of a collaborative team pushing quality to the next level - we would like to hear from you!

Responsibilities

  • Create terrain and landscapes using UE5’s sculpting, painting, foliage, and spline tools
  • Design and implement biomes, including rocks, decals, roads, embankments, and other natural elements
  • Build and manage layered landscape materials within Unreal shader system
  • Develop high-quality materials in Quixel Mixer or Substance Designer
  • Use procedural tools like PCG or Houdini to place grass, trees, rocks, and other natural assets in a fast and efficient way
  • Ensure performance-friendly, visually compelling landscapes aligned with art direction
  • Collaborate with design, lighting, and technical teams to maintain quality and consistency
  • Obtain Lead Artists guidance and approval as required to advance tasks
  • Continue to refine artistic abilities and learn new software packages and/or in-house tools
  • Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them
  • Contribute to the team-oriented environment

Requirements

  • Knowledge of 3D software (Blender/Maya/3Ds Max)
  • Knowledge of UE 5 and Perforce
  • Basic knowledge of unreal engine grass types, landscape tools (sculpting and material painting), foliage tools and splines
  • Various bioms creation (except foliage). (f.e. embankment, road modules, rocks, landscape patches, decals, small set dressing assets and etc)
  • To be familiar with unreal engine layered shader system
  • Material creation in Quixel Mixer and Substance Designer will be a big plus, as well as knowledge of Houdini plugin for Unreal Engine


Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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