Senior Lead Technical Animator

5 Months ago • 5 Years + • Animation • Undisclosed

About the job

Job Description

Senior Technical Animator with 5+ years' experience in rigging & skinning, expert Maya/MotionBuilder proficiency, Python scripting for tools and automation, strong mentorship abilities.
Must have:
  • Rigging & Skinning
  • Maya & MotionBuilder
  • Python Scripting
  • Mentorship Abilities
Good to have:
  • Animation Key-framing
  • C++ or C#
  • Maya Plug-ins
  • Facial Rigging

About the job

*This role sits out of our Toronto, Canada, or Austin, TX Studio Locations*

Responsibilities

  • Proficient at Python scripting, rigging, and tool development
  • Drive the pipeline and tools discussion for the tech animation team
  • Seek ways to improve and streamline art pipelines, enhance quality, and increase team efficiency
  • Setting up rigs and overseeing the skinning process for a multitude of assets such as characters, creatures, weapons, props, etc
  • Setting up runtime solutions for characters and assets in the Unreal Engine, such as control rig, cloth, dynamics, blueprints etc.
  • R&D of new technology for DCC or engine content
  • Push the boundaries of aesthetic quality while respecting and enforcing project performance constraints
  • Work closely with other senior members in various disciplines, such as animation, character art, concept, and tech art.
  • Collaborate with tech animators on the team and be a source of inspiration and knowledge in order to mentor junior coworkers
  • Carry out key department responsibilities that include team leadership, 1-1’s, interviewing, hiring, and training employees, reviewing work for quality, and appraising performance and resolving issues

Requirements

  • 5+ years experience in rigging and skinning characters, creatures, vehicles, and props
  • Expert-level proficiency with Autodesk Maya and MotionBuilder
  • Strong foundation of Python scripting for extending content creation tools and automating tasks
  • Actively stay on top of industry trends, technology and techniques and evaluate the impact on current pipelines and processes
  • Strong mentorship abilities
  • Strong communication skills and desire to collaborate with art, design, and engineering
  • Experience in ramping up an animation team in a variety of engines and toolsets
  • Experience with motion capture systems

Extra Credit

  • Animation key-framing
  • Knowledge of C++ or C#
  • Experience writing Maya plug-ins
  • Strong knowledge of facial rigging and deformation
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Pioneering the future of interactive entertainment with cutting-edge technology.

Get notified when new jobs are added by Certain Affinity

Similar Jobs

Fantastic Pixel Castle - Principal Technical Animator

Fantastic Pixel Castle, United States (Remote)

People Can Fly - Technical Animator

People Can Fly, Poland (Remote)

People Can Fly - Senior Technical Animator

People Can Fly, Poland (Remote)

NetEase Games - Animateur technique / Technical Animator

NetEase Games, Canada (Hybrid)

2K - Lead Technical Animator

2K, United Kingdom (On-Site)

Hangar 13 - Lead Technical Animator

Hangar 13, United Kingdom (On-Site)

Ubisoft - Technical Animator (f/m/d)

Ubisoft, Germany (Hybrid)

CD PROJEKT RED - Expert Technical Animator

CD PROJEKT RED, Canada (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Tencent - Senior Software Engineer - Network

Tencent, China (On-Site)

Fantastic Pixel Castle - Principal Technical Animator

Fantastic Pixel Castle, United States (Remote)

Felix & Paul Studios - Artiste technique / Technical Artist

Felix & Paul Studios, Canada (Hybrid)

CD PROJEKT RED - Character Animator

CD PROJEKT RED, Poland (On-Site)

CD PROJEKT RED - Gameplay Designer

CD PROJEKT RED, United States (Hybrid)

CD PROJEKT RED - Lead Mission Designer

CD PROJEKT RED, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Austin, Texas, United States

Evolution - Receptionist

Evolution, United States (On_site)

Keywords Studios (Player Support) - Label Management Associate

Keywords Studios (Player Support), United States (On-Site)

PlayStation Global - QA Lead

PlayStation Global, United States (On-Site)

PlayStation Global - Staff Program Manager

PlayStation Global, United States (On-Site)

CD PROJEKT RED - Gameplay Designer

CD PROJEKT RED, United States (Hybrid)

CD PROJEKT RED - Lead Mission Designer

CD PROJEKT RED, United States (Hybrid)

Rockstar Games - Senior Manager, Communications Operations

Rockstar Games, United States (On-Site)

Patreon - Senior Product Designer

Patreon, United States (Hybrid)

Patreon - Senior Product Designer

Patreon, United States (Hybrid)

Blizzard Entertainment - Senior Software Engineer, Game Services, Battle.Net

Blizzard Entertainment, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Animation Jobs

Fantastic Pixel Castle - Principal Technical Animator

Fantastic Pixel Castle, United States (Remote)

CD PROJEKT RED - Character Animator

CD PROJEKT RED, Poland (On-Site)

2K - Senior Gameplay Animator

2K, Canada (On-Site)

Ubisoft - Rigger

Ubisoft, Vietnam (Hybrid)

Framestore - Lead Animator

Framestore, Australia (Hybrid)

Bardel Entertainment - Rigger (Facial) - Feature Animation

Bardel Entertainment, Canada (On-Site)

Sony Pictures Animation - Modeling/Surfacing Artist

Sony Pictures Animation, United States (On-Site)

Get notifed when new similar jobs are uploaded