We’re looking for a Senior or Lead Technical Animator to join our Montreal studio and guide a small, dedicated team focused on supporting the Animation Department by providing the technical foundation that enables animators to work faster, smarter, and more creatively. The role encompasses technical animation and tool development for the Animation team, including Maya-based shot fixes, tool support, testing, and visual enhancements with lights or FX cards. The ideal candidate will combine strong technical expertise with a solid foundation in animation principles and will excel at clear, effective communication. This role requires a proactive mindset, a passion for overcoming challenges, and the ability to bridge the gap between creative vision and technical execution.
What you’ll do:
Leadership responsibilities including assigning crew, ensuring appropriate show casting, allocation of tasks on team members, and acting as key contact for production and supervisor.
Working closely with Leads of multiple departments, including Rigging and FX to improve communication lines in and out of the Animation department.
Working closely with Pipeline Developers in testing, releasing new and modified software systems, and guiding them on errors and debugging technical issues
Animating both primary and secondary characters and elements
Providing front-line support to Animation Artists, troubleshooting assets and shots, and helping artists with general problem-solving
Establish workflow templates, approach, and methods documentation to provide to the team
Manage and spec Technical Animation assignments
Meeting schedules and show deadlines
Ensure that department tools are available to the team and properly set up for each show
Work alongside the training team to follow through on learning and development needs for the Animation Team and assist with any related events as appropriate
Inform HOD of any advances made on a project for integration into other shows