Senior/Lead Technical Animator

1 Month ago • All levels • Animation

Job Summary

Job Description

We are seeking a Senior or Lead Technical Animator for our Montreal studio. This role involves guiding a team to provide technical support for the Animation Department, enabling faster, smarter, and more creative work. Responsibilities include Maya-based shot fixes, tool development and support, testing, and visual enhancements with lights or FX cards. The ideal candidate will possess strong technical expertise, a solid understanding of animation principles, and excellent communication skills. You will lead by assigning crew, managing tasks, and liaising with other departments like Rigging and FX. Additionally, you will support pipeline developers, animate characters, provide front-line assistance to animation artists, troubleshoot issues, and establish workflow documentation. You will also manage technical animation assignments, meet deadlines, ensure department tools are accessible, and collaborate with the training team.
Must have:
  • Technical animation and tool development
  • Maya-based shot fixes
  • Animation principles knowledge
  • Clear and effective communication
  • Leadership and task allocation

Job Details

We’re looking for a Senior or Lead Technical Animator to join our Montreal studio and guide a small, dedicated team focused on supporting the Animation Department by providing the technical foundation that enables animators to work faster, smarter, and more creatively. The role encompasses technical animation and tool development for the Animation team, including Maya-based shot fixes, tool support, testing, and visual enhancements with lights or FX cards. The ideal candidate will combine strong technical expertise with a solid foundation in animation principles and will excel at clear, effective communication. This role requires a proactive mindset, a passion for overcoming challenges, and the ability to bridge the gap between creative vision and technical execution.

What you’ll do:

  • Leadership responsibilities including assigning crew, ensuring appropriate show casting, allocation of tasks on team members, and acting as key contact for production and supervisor.

  • Working closely with Leads of multiple departments, including Rigging and FX to improve communication lines in and out of the Animation department.

  • Working closely with Pipeline Developers in testing, releasing new and modified software systems, and guiding them on errors and debugging technical issues

  • Animating both primary and secondary characters and elements

  • Providing front-line support to Animation Artists, troubleshooting assets and shots, and helping artists with general problem-solving

  • Establish workflow templates, approach, and methods documentation to provide to the team

  • Manage and spec Technical Animation assignments

  • Meeting schedules and show deadlines

  • Ensure that department tools are available to the team and properly set up for each show

  • Work alongside the training team to follow through on learning and development needs for the Animation Team and assist with any related events as appropriate

  • Inform HOD of any advances made on a project for integration into other shows

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