Senior Level Designer

1 Hour ago • All levels

Job Summary

Job Description

As a Senior Level Designer, you will collaborate with the Lead Level Designer, Assistant Content Director, and the Art team to create locations and sandbox experiences for Star Citizen and Squadron 42. Your responsibilities include building various locations from small outposts to large cities across multiple planets and solar systems. You will be responsible for driving gameplay intent within the sandbox, implementing dynamic puzzles and traversal challenges. You will also prototype level interactions, puzzles, challenges, events, and layouts of modular content, as well as mentor junior members and provide feedback for location tools and procedural content. The role involves close collaboration with game designers and artists to bring the universe to life.
Must have:
  • Experience in developing and shipping AAA titles.
  • Excellent knowledge of Game Editors and block out tools.
  • Technical experience with advanced editor tools.
  • Excellent communication skills and cross-discipline experience.
  • Experience with open world multiplayer games.

Job Details

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As a Senior Level Designer you will be working closely with the Lead Level Designer, Assistant Content Director and the Art team to build Locations and Sandbox experiences for Star Citizen and Squadron 42. You will take part in building everything from small outposts to large sprawling cities across multiple planets, moons, and solar systems. Together with the Artists you will be at the core of building out our Sandbox experience and bring the universe to life!
 

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
 

For more information about life at Cloud Imperium Games, check this out - https://www.youtube.com/watch?v=rH59z29Odfo
 

What does a Senior Level Designer at CIG do?

  • Work closely with Game Designers and Artists in building a wide range of great locations for the Star Citizen and Squadron 42 universe.
  • Drive the gameplay intent of the sandbox experience as well as implementing dynamic puzzles and traversal challenges with a systemic approach.
  • Prototype level interactions, puzzles, challenges, events and layouts of modular content.
  • Work closely with your fellow Level Designers, helping and mentoring junior members and participate in creating a collaborate atmosphere within the team.
  • Work with the tools team to provide feedback and end user experiences for location tools and procedural content.
     

What do we expect from our Senior Level Designer?

  • Experience in developing and shipping AAA title/titles and understanding the process of building levels/locations from concept to final.
  • Excellent knowledge of Game Editors and block out tools with a strong emphasis on 3D blockouts and location flow.
  • Technical experience working with advanced editor tools and modular/procedural content.
  • Excellent communication skills and experience working across disciplines.
  • Experience with working on open world multiplayer games.
     

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info@cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Similar Jobs

Naughty Dog - Senior Game Designer

Naughty Dog

Los Angeles, California, United States (Hybrid)
1 Month ago
Epic Games - Senior AI Designer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Activision - Lead Level Designer

Activision

(On-Site)
1 Month ago
Global Step - Localization Video game Tester (LQA – Slovak)

Global Step

Montreal, Quebec, Canada (On-Site)
5 Days ago
Playrix - Lead Location Designer

Playrix

Almaty, Almaty Region, Kazakhstan (Remote)
7 Months ago
Amber - Level Designer 3D (Project Based)

Amber

Bucharest, Bucharest, Romania (Remote)
7 Months ago
Gearbox Software - Level Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
5 Months ago
Amanotes - Senior Level Designer (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
4 Months ago
AGBO - Level Designer

AGBO

Raleigh, North Carolina, United States (On-Site)
1 Month ago
Maverick Games - Principal Level Designer

Maverick Games

Warwick, England, United Kingdom (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Flying Wild Hog - Lead Technical Artist

Flying Wild Hog

Brussels, Brussels, Belgium (Hybrid)
9 Months ago
Kefir Games - Environment Artist (Unity)

Kefir Games

Cyprus (On-Site)
1 Month ago
Amanotes - Level Design (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
4 Months ago
Epic Games - Senior Designer, Cosmetic Ecosystem

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
INTEL - Wi-Fi Software Development Lead Engineer

INTEL

Bengaluru, Karnataka, India (Hybrid)
1 Year ago
onyx studio - Senior Level Designer - Video Games

onyx studio

(On-Site)
3 Weeks ago
ByteDance - Security Operations Manager

ByteDance

Jakarta, Jakarta, Indonesia (On-Site)
3 Months ago
Playrix - Principal Level Designer (Match-3)

Playrix

Cyprus (Remote)
1 Month ago
Ubisoft - Lead Level & Quest Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
4 Months ago
Bounteous - OSP Engineer

Bounteous

Frisco, Texas, United States (Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Manchester, England, United Kingdom

Tesla - Sales Advisor

Tesla

Ferndown, England, United Kingdom (On-Site)
3 Months ago
Thales - Process and General Operator

Thales

Belfast, Northern Ireland, United Kingdom (On-Site)
6 Days ago
Goliath Group - Senior Graphic Designer packaging

Goliath Group

Guildford, England, United Kingdom (Hybrid)
3 Weeks ago
Epic Games - SDET

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
Sprinkler - Field Marketing Director - Europe

Sprinkler

London, England, United Kingdom (On-Site)
4 Weeks ago
Climax Studios - Assistant Producer

Climax Studios

Portsmouth, England, United Kingdom (On-Site)
3 Weeks ago
Resolver - Account Executive

Resolver

London, England, United Kingdom (Hybrid)
3 Weeks ago
Lunar animation studios - 3D Modelling and texture ARTIST

Lunar animation studios

Sheffield, England, United Kingdom (On-Site)
1 Week ago
Assystems - Design Engineer

Assystems

Derby, England, United Kingdom (On-Site)
7 Months ago
Eleven Labs - Scaled Customer Success Manager - EMEA

Eleven Labs

London, England, United Kingdom (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Climax Studios - Experienced Level Designer

Climax Studios

Portsmouth, England, United Kingdom (On-Site)
1 Month ago
Ubisoft - Level Design Director

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
1 Month ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
Tencent - Senior Scene Level Designer

Tencent

Suzhou, Jiangsu, China (On-Site)
2 Months ago
Amanotes - Level Designer (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
2 Months ago
Ubisoft - Technical Designer

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
5 Months ago
Amanotes - Music Level Designer

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
4 Months ago
Amanotes - Senior Level Designer (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
2 Months ago
Naughty Dog - Senior Game Designer

Naughty Dog

Los Angeles, California, United States (Hybrid)
1 Month ago
Handy Games - Level Designer

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.


Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.


Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Cloud Imperium Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug