Senior Level Designer

1 Month ago • 8 Years + • Level Design

Job Summary

Job Description

As a Senior Level Designer for The Division 2 at Ubisoft Bucharest, you'll create engaging levels within the game's established rules and mechanics. Collaborating closely with Lead Level Designers and other teams (art, narrative, game design), you'll ensure your designs align with the overall game vision and technical constraints. Responsibilities include planning, prototyping, executing, and iterating on levels, utilizing provided tools, providing and receiving constructive feedback, and resolving design bugs. You'll need proficiency in design editors and strong problem-solving skills.
Must have:
  • Level/mission design experience
  • World-building and scripting skills
  • Proficiency in design editors
  • Strong problem-solving skills
  • Excellent communication skills
Perks:
  • Meal tickets
  • Studio-offered free days
  • WorldClass subscription
  • Private medical system access
  • Life insurance
  • Financial support
  • Study leave
  • Christmas/Easter gifts
  • Partners' discounts
  • Game borrowing
  • Ubisoft game access
  • Development opportunities
  • International mobility
  • Wellbeing program
  • Hybrid work model
  • Bookster
  • Free fruits & coffee
  • On-site cafeteria discounts
  • Ubisoft bikes rental
  • Parking spaces

Job Details

Job Description

Your life at Ubi

At Ubisoft Bucharest, we are looking for a Senior Level Designer to join our team on The Division 2. While working in a creative environment, in this role you will create levels while staying in the game's rules, mechanics, and logic. You will shape the game's environment under the close supervision of the Lead Level Designer and the Level Design Director, in order to create experiences that elicit the desired emotions. 

Your main mission: 

  • Understand the Design Director's vision and what part your level plays in the overall game experience. 
  • Understand the technical constraints under which you need to operate and validate your designs with the Level Design Technical Directors in order to ensure the level's feasibility. 
  • Plan, prototype, execute and iterate on the levels that are assigned to you while staying in close contact with the other job families such as level art, narrative/quest design and game design. 
  • Use the available tools in order to shape your assigned levels. 
  • Be able to receive and offer constructive feedback in group and 1-on-1 settings. 
  • Fix design bugs entered into the database by testers.    

Qualifications

The professional value you bring: 

  • Previous experience in level/ mission design, world building and scripting, with a strong portfolio showcasing a variety of projects and design styles
  • Proficiency in design editors
  • Ability to develop and articulate a clear creative vision for your designs, ensuring they are innovative and align with the brand's identity
  • Strong problem-solving skills to address design challenges and find effective solutions that meet both aesthetic and technical requirements.
  • Flexibility to adapt to changing project requirements and ambiguity, continuously learning and applying new design techniques and technologies.
  • Keen eye for detail to ensure that all design elements are polished and cohesive.
  • Excellent communication skills to effectively collaborate with cross-functional teams, present ideas to stakeholders, and incorporate feedback into designs.

Additional Information

What do we offer benefits wise?  

  • Meal tickets with the value of 30 RON/day
  • Studio offered free days, confirmed on an annual basis for different events
  • WorldClass subscription
  • Access to private medical system and special subscription rates for family members
  • Life insurance
  • Specific financial support for different events in your life
  • Study leave
  • Christmas/ Easter celebration with a special gift
  • Partners’ discounts
  • Video games and consoles to borrow
  • Access to Ubisoft games via own Uplay account
  • Annual development opportunities and access to multiple career paths and technical certifications
  • Access to specialized training and books on various related skills
  • Opportunities for international mobility and assignments
  • Wellbeing program (including physical fitness, mental health, financial education and internal communities)
  • Hybrid: We are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes a minimum of 3 days a week in the office and the remaining 2 days working from home.
  • Bookster (borrow books for free, delivered at home or in the office)
  • Free fruits and coffee in the office
  • On-site cafeteria with special discounts
  • Ubisoft bikes, free rental
  • Parking spaces for cars, bikes, motorbikes

 

About us 

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Find us on Facebook, Instagram & LinkedIn, see how we do things, how we like to have fun and join us! 

 

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