The Senior Level Planner will be responsible for the planning and design of the game's overall levels, including but not limited to core gameplay, guidance, visuals, and non-textual narrative content. This role involves collaborating with combat and numerical planners to continuously optimize the overall core gameplay experience, comprehensively planning all level gameplay. The planner will also collaborate with programmers and artists to build the toolchain required for level design, and lead a team to plan and allocate tasks, being responsible for the version results.