Senior Lighting Artist

8 Minutes ago • 5 Years + • $149,000 PA - $205,000 PA

Job Summary

Job Description

Sanzaru Games is seeking a Senior Lighting Artist to create visually stunning and immersive worlds in Virtual Reality. The role involves collaborating with level artists and cinematics teams, ensuring creative requirements are met, and maintaining a balance between visual quality and performance. Responsibilities include creating compelling lighting scenarios, establishing lighting standards, troubleshooting technical issues, and collaborating with the materials team. The ideal candidate will have a passion for games and contribute to groundbreaking visuals in the AAA VR game space. The role also involves using post-process toolsets to enhance visuals and receiving feedback and implementing changes. The job requires working with art and design to create compelling and dramatic lighting scenarios for gameplay and collaborating with Materials team to enhance realistic surfaces and environments with Lighting. The candidate will be working with art and design to create compelling and dramatic lighting scenarios for gameplay and troubleshooting art and technical lighting issues that arise.
Must have:
  • 5+ years of lighting artist experience in games or film
  • Understanding of lighting fundamentals, mood, color theory
  • Experience with contemporary lighting and rendering techniques
  • Technical understanding of Game engines, preferably Unreal Engine
  • Communication and interdisciplinary collaboration skills
  • Proven track record of technical problem-solving skills
  • Portfolio of lighting experience showcasing skills
  • Proficient with post-process toolsets to enhance visuals
  • Experience to receive feedback and implement changes
Good to have:
  • Experience working in VR
Perks:
  • bonus
  • equity
  • benefits

Job Details

Come join Sanzaru Games to join our award-winning AAA development team behind Asgard’s Wrath. Sanzaru is looking for a Experienced Lighting Artist who can bring creative and technical lighting expertise to help us craft visually stunning and immersive worlds in Virtual Reality. If you are passionate about games and would like to make a mark on pioneering breathtaking visuals in the AAA VR Game space, we’d love to hear from you!
Senior Lighting Artist- Sanzaru Games Responsibilities
  • Work with the Level artists and Cinematics team to create compelling lighting for a variety of characters and environments while maintaining a consistent style.
  • Work with Lead Artist to ensure creative requirements of all the levels are met.
  • Work with Art and Design to create compelling and dramatic lighting scenarios for gameplay.
  • Maintain a balance between visual quality and performance requirements.
  • Establish Lighting standards, templates, documentation to maintain visual and technical quality across the project.
  • Collaborate with Materials team to enhance realistic surfaces and environments with Lighting.
  • Troubleshooting art and technical lighting issues that arise.
Minimum Qualifications
  • 5+ years of experience as a lighting artist in games or film.
  • Proven understanding of lighting fundamentals, mood, composition, color theory, space, material, and light.
  • Demonstrated understanding of contemporary lighting and surfacing rendering techniques, including physically based rendering tools, exposure settings, shaders, and materials.
  • Demonstrated experience in technical understanding of Game engines, preferably Unreal Engine.
  • Demonstrated communication skills, work ethic and robust interdisciplinary collaboration.
  • Proven track record of success in technical problem-solving skills.
  • Portfolio of lighting experience showcasing a beautiful mix of artistic and technical skills.
  • Proficient with post-process toolsets to enhance the visuals.
  • Demonstrated experience to receive feedback and implement changes in a productive and accountable manner.
Preferred Qualifications
  • Experience working in VR
For those who live in or expect to work from California if hired for this position, please click here for additional information.
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

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About The Company

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. 

The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. 

Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.

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