Senior Mission Designer

2 Hours ago • 5 Years + • $110,000 PA - $150,000 PA

Job Summary

Job Description

As a Senior Mission Designer, you will be a primary vision holder and contributor for story missions and single-player campaigns. You will be part of a multidisciplinary team to deliver critical and side missions combining storytelling and action gameplay in an open-world setting. Your core responsibilities include designing and implementing engaging missions, collaborating with the narrative team, developing mission design vision and strategy, seeking innovation, leveraging game systems, leading and mentoring a team, and fostering collaboration. The role requires leading from the trenches and hands-on contributions.
Must have:
  • 5+ years of mission design experience in open-world games.
  • Excellent communication, interpersonal, and leadership skills.
  • Innovative thinker with creative problem-solving skills.
  • Strong understanding of storytelling and narrative design.
Good to have:
  • Experience leading multidisciplinary teams.
  • Experience in UE4 or UE5.
  • Experience working with co-development partners.
Perks:
  • Vacation time
  • Sick time
  • Company holidays
  • Parental leave
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) matching
  • Bonus
  • Equity

Job Details

Summary 

We are seeking an experienced Senior Mission Designer to join our dynamic team. As Senior Mission Designer, you will be a primary vision holder and a hands-on contributor for story missions and single-player campaigns. You will be part of a multi-disciplinary team to deliver critical path and side missions that combine best-in-class storytelling and action gameplay in an open world setting. 

Core Responsibilities 

  • Drive the design and implementation of engaging, diverse, innovative missions within a story-driven, open-world game. 
  • Work closely with the narrative team to develop the flow of main story missions. 
  • Develop and execute the mission design vision and strategy, ensuring that missions align with the game's overall narrative, thematic, and player experience goals. 
  • Continuously seek opportunities to innovate and push the boundaries of mission design. 
  • Leverage the game's open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions. 
  • Lead and mentor a team of mission designers, providing direction, feedback, and support throughout the development process. 
  • Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience. 
  • Foster a culture of collaboration, innovation, and iteration. 

Core Qualifications 

  • 5 or more years of experience in mission design, ideally within an open-world game. 
  • Excellent communication, interpersonal, and leadership skills. 
  • Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment. 
  • Strong understanding of storytelling and narrative design. 

Plus If... 

  • Experience leading multidisciplinary teams. 
  • Experience in UE4 or UE5. 
  • Experience working with co-development partners. 

Description  

  • Full time job with benefits  
  • Role is on-site in San Rafael, CA 
  • Office is located near downtown San Rafael – near freeway and bus and train stations. 

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About The Company

Storytelling. Philanthropy. Ultraviolence.

Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.

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