Senior Mobile Platform Engineer

4 Months ago • 4-8 Years • Systems Design • Rendering

Job Summary

Job Description

As a Senior Mobile Platform Engineer at Epic Games, you'll be responsible for implementing and improving low-level systems interfacing with iOS and iPadOS platform APIs (memory allocators, file systems, input systems). You'll analyze and optimize performance issues (load times, memory usage), enhance platform toolchains (compiler/linker support, deployment, SDK upgrades), and support external customers. The role requires expertise in C++, Objective-C (a plus), low-level systems, platform APIs, and software engineering principles, particularly API and system design. Experience with Unreal Engine is a plus. You will contribute to the development of world-class, industry-leading game engine technologies, ensuring the engine's optimal performance on Apple devices.
Must have:
  • Strong C++ programming skills
  • Experience with iOS platform APIs
  • Low-level systems expertise
  • Software engineering principles knowledge
  • Experience with large codebases
Good to have:
  • Objective-C knowledge
  • Unreal Engine experience
  • Familiarity with Apple development tools
  • Experience with game engine architecture
Perks:
  • 100% premium coverage for medical, dental, vision
  • Long-term disability and life insurance
  • 401k with competitive match
  • Robust mental well-being program
  • Unlimited PTO and sick time
  • Paid sabbatical after 7 years

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We are looking for a Platform Programmer passionate about creating world-class, industry leading game engine technologies, targeting iOS and iPadOS platforms. You’ll work with the latest in Apple software and hardware offerings to design and implement platform APIs, guide cross-platform API development, and create robust platform toolchains as required by the demands of a variety of both gaming and non-gaming related projects. If you're an experienced engineer looking for an opportunity to grow and contribute to our engine and feature development across iOS/iPadOS platforms, we want to talk to you!

In this role, you will

  • Implement and improve various low-level systems that interface with platform APIs, i.e. memory allocators (physical and virtual), file systems, and input systems
  • Analyze and continuously strive to solve and optimize problems related to a modern game engine (load times, memory usage and platform specific performance issues)
  • Make improvements to platform toolchains, i.e. compiler/linker support, deployment to device, SDK upgrades, platform specific data management tools, debugger integration, crash reporting, etc.
  • Help us embrace, support, extend and enhance our engine for future hardware.
  • Support external customers

What we're looking for

  • Strong programming background and C++ knowledge, Objective-C is a plus.
  • Experience with a broad range of engineering areas in large, multi-platform codebases
  • Experience with low-level systems and platform APIs for and iOS
  • Well-versed in software engineering principles, especially API and system design
  • Familiarity with development and profiling tools, a plus if it’s Apple specific tools (e.g. Instruments)
  • Familiarity with an existing game engine with an understanding of engine and editor concepts required; Unreal Engine experience a plus

EPIC JOB + EPIC BENEFITS = EPIC LIFE

Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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