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Senior Narrative Designer

1 Week ago • 5 Years + • Game Story Writing/Narrative Design

Job Summary

Job Description

Cloud Chamber seeks a Senior Narrative Designer to contribute to their next BioShock game. Responsibilities include collaborating with design and narrative teams to develop interactive game systems, implementing narrative content in Unreal Engine 5, participating in cross-disciplinary pods, and developing creative and user experience guidelines. The role requires strong interactive storytelling skills, experience with game engines (Unreal Engine 4/5 preferred), and the ability to collaborate effectively within a global team. The ideal candidate will have a deep love for the BioShock franchise and a strong work ethic focused on dynamism and collaboration.
Must have:
  • 5+ years game dev experience
  • AAA title credit as Narrative/Quest/Level Designer
  • Unreal Engine 4/5 proficiency
  • Interactive storytelling expertise
  • Strong collaboration & communication skills
Good to have:
  • Visual scripting experience
  • French proficiency (for Quebec candidates)

Job Details

 

Cloud Chamber is looking for an adventurously creative Senior Narrative Designer to join our global development team. Under the guidance of the Lead Narrative Designer you will be responsible for narrative sequences, mechanics, and systems that deliver compelling narrative content in an immersive game world. You will collaborate closely with various creative stakeholders, including writers, designers, audio specialists, and cinematic artists. Your goal is to deliver a project-wide, consistent, interactive narrative experience.

Job Details:

  • Collaborate with the Design and Narrative teams to develop interactive game systems related to narrative delivery.
  • Work in Unreal Engine 5 to implement narrative content.
  • Participate in cross-disciplinary pods to deliver dynamic narrative experiences.
  • Develop and communicate creative and user experience guidelines that ensure quality and consistency across various narrative techniques.
  • Contribute to the development of narrative processes and pipelines with the production team.
  • Communicate progress, workflows, and availability of game features to content developers and writers.
  • Collaborate across development sites globally on a day to day basis.

Skills, Experience and Qualifications:

  • 5+ years of experience in game development, or similar field.
  • At least one AAA title, credited as a Narrative Designer, Quest Designer or Level Designer.
  • Game engine proficiency required, Unreal engine 4 and/or 5 preferred.
  • Visual scripting experience preferred.
  • Ability to maximize value out of existing narrative systems. 
  • Excellent understanding of interactive storytelling practices with a high degree of motivation to create immersive interactive narrative experiences.
  • Enhance team effectiveness in a dynamic, collaborative, and distributed environment, working seamlessly across multiple sites alongside Artists, Engineers, and Game Designers with a strong team-player mindset.
  • Ability to give and receive constructive feedback and iterate on solutions.
  • Ability to respond elegantly to difficult changes, finding solutions to creative or production constraints.
  • Deep knowledge of the current gaming industry development landscape, technologies, and tools.
  • Strong written and verbal communication skills.
  • Desire to learn, improve, and build skills. Seeks out cross-disciplinary feedback.
  • Ability to be independent and autonomous.
  • Open to feedback and direction. Can produce quick, quality revisions. 
  • Strong organizational skills, with a critical eye for detail.
  • Work ethic focused on dynamism and collaboration.
  • A positive force multiplier with a great team-player attitude.
  • Open to travel. 
  • Possess a deep love for the BioShock franchise.
  • Willing to uphold the values of Cloud Chamber.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.

#LI-Hybrid

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States

 

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to  make unique, entertaining, and thoughtful game experiences that engage the world.  

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of  our thinking. Our focus on open communication and overall well-being allows each of us to strive for  excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought  us together. The thrill and responsibility of creating the next iteration of such a beloved game is what  keeps us going. 

If all of this sounds as exciting to you as it is to us we’d love to meet you! Join us in creating worlds that  move people. 

 

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About The Company

Notre studio existe pour créer des jeux vidéo uniques, divertissants et réfléchis, destinés au monde entier.


Our studio exists to craft unique, entertaining and thoughtful videogame experiences that engage the world. 

Novato, California, United States (Remote)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Québec, Canada (Hybrid)

Montréal, Québec, Canada (Hybrid)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (On-Site)

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