Senior Network Gameplay Programmer

1 Month ago • 5 Years + • Gameplay

Job Summary

Job Description

Big Red Button is seeking an experienced Senior Network Gameplay Programmer to work on an unannounced project. The role involves developing and implementing network play for PC and potentially mobile platforms, using the Unity game engine. Responsibilities include establishing foundational gameplay and network systems, coordinating programming priorities, rapidly prototyping systems, interfacing with game server teams, leading programming staff through reviews, and providing feedback on gameplay and network systems. Familiarity with animation, physics, and general gameplay code is expected. The company is a collection of industry veterans focused on creating fun and unique games.
Must have:
  • 5+ years low-level server development experience
  • Experience with PlayFab, Google Firebase, AWS, or similar
  • Experience with relational databases and Redis
  • Experience with Unity, Unreal, or custom game engines
  • Experience with C++ and C#
  • Mobile game development experience (Android/iOS)
  • Experience working with artists and designers
  • Experience establishing tool development pipelines
  • Excellent communication skills
Good to have:
  • Experience with web technology and databases
  • Experience building networked gameplay mechanics
  • Experience with real-time network systems client runtime
  • Production experience on shipped titles (PC, console, mobile)
  • Experience with animation, physics, and gameplay code
  • Ability to fill gaps in game design specs
  • Understanding of rapid prototyping vs. rebuilding systems

Job Details

NOW HIRING

We are looking for you!

Overview

Big Red Button is composed of industry veteran game developers focused on delivering authentic gaming experiences that are as fun to watch as they are to play.

Our studio in Southern California is seeking up-and-coming staffers to work on an “unannounced” project.

 

OPEN POSITIONS

Apply Here

Want to send us your resume? Submit your application today.

Senior Server Programmer

We are looking for an experienced network gameplay programmer to work with us to expand a globally acclaimed Bethesda Games Studios IP in Unity and mobile devices, and using our Tapestry Platform.

Senior Network Gameplay Programmer

We are looking for an experienced network gameplay programmer (PC initially, Mobile ancillary) to lead network play for Clementine’s Nightmare. We’re looking for a deeply experienced senior to lead level programmer with Unity game engine, who will lead a growing team for networked game experiences.

Senior Character Technical Artist

We are looking for a senior Character Technical Artist with minimum 2+ years of professional game experience.

Senior VFX Technical Artist

We are looking for a senior Visual Effects Technical Artist with minimum 2 to 4+ years of professional game experience creating VFX in Unity.

Senior Mobile Data Analyst/Scientist

We are looking for an experienced data analyst or scientist to interpret data from franchises like Fallout or Oblivion, and make recommendations, plan and lead the dev team in implementing adjustments improving player acquisition, retention and monetization.

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About The Company

Big Red Button is composed of industry veteran game developers focused on delivering authentic gaming experiences that are as fun to watch as they are to play. Our studio in Southern California is seeking up-and-coming staffers to work on an “unannounced” project.

California, United States (Remote)

California, United States (On-Site)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (On-Site)

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