Senior Physics Programmer

5 Months ago • 5 Years + • Physics Engine • $172,736 PA - $278,682 PA

Job Summary

Job Description

Epic Games seeks a Senior Physics Programmer to implement and maintain new physics systems in Unreal Engine 5, focusing on distributed computing, simulation determinism, and caching/playback. Responsibilities include developing scalable and performant solutions for distributed rigid body simulation, simulation coupling and determinism, and simulation caching, replay, and resimulation. The role also involves maintaining the existing physics engine and its Unreal Engine integration, along with staying current on industry techniques and technologies. Close collaboration with content creators and the engine team is essential. The ideal candidate possesses strong C++ skills, excellent math abilities, and experience with distributed, deterministic simulation systems. Prior experience in game engine physics implementation (including algorithms, optimization, and behavior) and familiarity with engines like Havok, PhysX, Bullet are required.
Must have:
  • Strong C++ knowledge
  • Excellent math skills
  • Experience with distributed, deterministic simulations
  • Game engine physics implementation experience (5+ years)
  • Experience with Havok, PhysX, or Bullet

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

Epic Games is looking for an Engineer with a strong passion for physics and math to help implement new physics systems and maintain existing systems in Unreal Engine 5 and beyond - with a focus on distributed computing, simulation determinism and simulation caching and playback. You will work closely with content creators and members of our engine team, building the world’s premier game physics engine technology and helping to set a new standard in simulation

In this role, you will

  • Implement and maintain new physics systems within the Unreal Engine focusing on scalable and performant solutions for: *Distributed rigid body simulation *Simulation coupling and determinism *Simulation caching, replay and resimulation
  • Maintain the existing physics engine and integration into the Unreal Engine.
  • Be forward-thinking with keeping up to date on current techniques, research, graphics data, hardware, etc.

What we're looking for

  • Strong C++ knowledge and excellent math skills
  • Experience implementing distributed, deterministic simulation systems
  • Experience implementing new systems
  • Demonstrated interest in games with 5+ years of professional experience
  • Experience with the implementation of simulation or physics systems in a game engine; including core algorithms, performance optimization, behavior, etc.
  • Experience working with other game physics engines such as Havok, PhysX, Bullet, etc.

This role is open to multiple locations across the US (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$190,010$278,682 USD
Washington Base Pay Range
$172,736$253,347 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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