Senior Pipeline Developer (Houdini)

3 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

Experienced Houdini pipeline developer needed to build efficient workflows for lookdev, lighting, CFX, and FX using USD and Solaris. Strong Python skills, artist-friendly workflow design, and understanding of object-oriented programming are essential. Experience with OpenUSD/Solaris and PDG/TOPS is a plus.
Must have:
  • Houdini pipeline
  • Python code
  • Workflow design
  • Object-oriented
Good to have:
  • OpenUSD/Solaris
  • PDG/TOPS
  • FX artist
  • Production experience
Perks:
  • Netflix projects
  • Global studios

Job Details

The Houdini Pipeline Developer collaborates with Pipeline Leads to build a Houdini pipeline that spans lookdev, lighting, CFX, and FX, using USD and Solaris as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity.

Key Responsibilities

    • Solve complex problems in the domain of Houdini pipeline workflows
    • Write high quality Python code that is easy to maintain and is well-tested 
    • Communicate with artists to identify areas of inefficiency and help gather their requirements
    • Contribute to technical briefs and user documentation

Qualifications

    • Passion for staying on top of latest features in Houdini
    • 8+ years experience writing Houdini pipeline code using python
    • Strong written and verbal communication skills
    • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
    • Understanding of object-oriented programming patterns
    • Comfortable with git and unit testing
    • Desire to probe and understand the inner workings of complex systems
    • Background as an FX artist using Houdini in production preferred
    • Hands-on experience with OpenUSD / Solaris a plus
    • Experience with PDG / TOPs preferred
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

Similar Jobs

Innovecs - Middle Technical Artist

Innovecs

Ukraine (Remote)
6 Months ago
The Walt Disney Company - Lead Software Engineer

The Walt Disney Company

California, United States (On-Site)
1 Week ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Seoul, South Korea (Remote)
3 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Montreal, Quebec, Canada (Remote)
3 Months ago
OUTFIT7 - Senior Game Developer (Unity)

OUTFIT7

Ljubljana, Ljubljana, Slovenia (Hybrid)
3 Weeks ago
The Walt Disney Company - Creature Supervisor

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
2 Days ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Vancouver, British Columbia, Canada (Remote)
3 Months ago
Nintendo - Art Director (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
5 Months ago
Ubisoft - Art Director - Cinematics

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
The Walt Disney Company - Pipeline Technical Director, Level II

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Seoul, South Korea (Remote)
3 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

London, England, United Kingdom (Remote)
3 Months ago
Bloober Team - AI Gameplay Programmer

Bloober Team

Lesser Poland Voivodeship, Poland (Remote)
3 Weeks ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Montreal, Quebec, Canada (Remote)
3 Months ago
The Walt Disney Company - Lead Software Engineer - Media Engineering

The Walt Disney Company

New York, New York, United States (On-Site)
2 Weeks ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Los Angeles, California, United States (Remote)
3 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Toronto, Ontario, Canada (Remote)
3 Months ago
Paxie Games - Sr. Game Developer

Paxie Games

Göztepe, İstanbul, Türkiye (On-Site)
2 Months ago
BlueJeans - Lead Software Engineer - Windows App Development

BlueJeans

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Montreal, Quebec, Canada (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Snowed In Studios - Intermediate Generalist Programmer - Montreal

Snowed In Studios

Quebec, Canada (Remote)
3 Months ago
Unity - Scientifique de données sénior | Senior Data Scientist

Unity

Montreal, Quebec, Canada (On-Site)
2 Months ago
Epic Games - Senior UI Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Week ago
Electronic Arts - Senior Systems Designer

Electronic Arts

British Columbia, Canada (Remote)
2 Months ago
Ubisoft - Senior ML Programmer

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Turbulent - Marketing Project Leader

Turbulent

Montreal, Quebec, Canada (On-Site)
1 Day ago
Scanline VFX - Environment TD

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Highspot - Principal Frontend Web Engineer

Highspot

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago
WaveApps - Principal Engineer

WaveApps

Toronto, Ontario, Canada (Remote)
3 Months ago
Epic Games - Senior Outsource Artist

Epic Games

Vancouver, British Columbia, Canada (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

SideFX Software - Quality Assurance Specialist - Houdini

SideFX Software

Ontario, Canada (Hybrid)
1 Week ago
Gearbox Software - Biome Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
2 Months ago
Streamline Media Group  Inc  - VFX Artist

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
7 Months ago
Magnopus - Lead Engineer

Magnopus

St Albans, England, United Kingdom (On-Site)
1 Week ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

United Kingdom (On-Site)
3 Months ago
Motive Studio - Technical Artist Intern (Rendering)

Motive Studio

Montreal, Quebec, Canada (Hybrid)
3 Weeks ago
Ubisoft - CHARACTER ARTIST SENIOR (F/H/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Victoria, British Columbia, Canada (Hybrid)
6 Months ago
One of Us - CG Supervisor

One of Us

(Hybrid)
1 Month ago
Digital Extremes - VFX Artist

Digital Extremes

Ontario, Canada (Remote)
1 Day ago

Get notifed when new similar jobs are uploaded

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Seoul, South Korea (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Los Angeles, California, United States (On-Site)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Scanline VFX

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug