Senior Pipeline Developer (Maya)

4 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

Build a Maya pipeline spanning Modeling, Rigging, Animation, and Tracking/Matchmove using OpenUSD, with 8+ years experience in Maya pipeline development using Python, strong communication skills, and a knack for designing intuitive workflows. Experience with OpenUSD and C++ is a plus.
Must have:
  • Maya Pipeline
  • Python Development
  • OpenUSD Experience
  • Intuitive Workflows
Good to have:
  • C++ Programming
  • Artist Experience
  • Git & Unit Testing
  • Complex Systems
Perks:
  • Netflix Investment
  • Global Studios

Job Details

The Maya Pipeline Developer collaborates with Pipeline Leads to build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using OpenUSD as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity. 

Key Responsibilities

    • Solve complex problems in the domain of Maya pipeline workflows
    • Write high quality Python code that is easy to maintain and is well-tested 
    • Communicate with artists to identify areas of inefficiency and help gather their requirements
    • Contribute to technical briefs and user documentation

Qualifications

    • Passion for staying on top of latest features in Maya
    • 8+ years experience writing Maya pipeline code using python
    • Strong written and verbal communication skills
    • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
    • Understanding of object-oriented programming patterns
    • Comfortable with git and unit testing
    • Desire to probe and understand the inner workings of complex systems
    • Experience as an artist using Maya in production preferred
    • Experience writing a Maya pipeline using OpenUSD preferred
    • Experience programming in C++ preferred
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

Similar Jobs

SAIC - 3D Graphic Artist

SAIC

Reston, Virginia, United States (Remote)
7 Months ago
Kojima Productions - Game Programmer

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
SciPlay - Art Director

SciPlay

Cedar Falls, Iowa, United States (Hybrid)
2 Months ago
Larian Studios - Tools Director

Larian Studios

Ghent, Flanders, Belgium (On-Site)
3 Months ago
Spyke Games - 3D Marketing Artist

Spyke Games

İstanbul, Türkiye (On-Site)
2 Weeks ago
Aristocrat Gaming - Senior Illustrator

Aristocrat Gaming

Atlanta, Georgia, United States (Remote)
3 Weeks ago
CD PROJEKT RED - Senior Technical Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Week ago
Tamatem Games - Game Artist

Tamatem Games

Amman Governorate, Jordan (On-Site)
1 Month ago
SciPlay - Technical Artist

SciPlay

Cedar Falls, Iowa, United States (On-Site)
1 Week ago
Flying Bark Productions - Asset Supervisor

Flying Bark Productions

New South Wales, Australia (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Kojima Productions - Rigging Artist

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
Good Job Games - 3D Animator - Marketing

Good Job Games

İstanbul, Türkiye (On-Site)
2 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Poland (On-Site)
3 Months ago
Lingo Kids LLC - Freelance Python Developer (F Track)

Lingo Kids LLC

Madrid, Community Of Madrid, Spain (Remote)
1 Month ago
SEGA - Senior Character Artist

SEGA

London, England, United Kingdom (Hybrid)
4 Days ago
Hasbro - Technical Artist - Digital

Hasbro

Renton, Washington, United States (On-Site)
5 Days ago
Remedy Entertainment Plc - Senior Hard Surface Artist

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago
Virtuos - Senior 3D Animation

Virtuos

China (On-Site)
4 Months ago
CD PROJEKT RED - Senior Cinematic Animator

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
6 Months ago
The Walt Disney Company - Creature Technical Director

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
21 Hours ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

ByteDance - GPU/AI Application Platform Architect - San Jose

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Captions - Head of Legal

Captions

San Francisco, California, United States (On-Site)
4 Months ago
Epic Games - Senior Concept Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
NVIDIA - Senior Photonic Device Designer

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
CharacterAI - Data Scientist, iCreator Ecosystems

CharacterAI

New York, New York, United States (On-Site)
2 Weeks ago
Scale AI - Machine Learning Research Engineering Intern (Summer 2025)

Scale AI

San Francisco, California, United States (On-Site)
4 Months ago
Luxoft - Calypso Techno-Functional Consultant

Luxoft

New York, New York, United States (On-Site)
3 Months ago
Netflix - Product Manager, Developer Portal

Netflix

United States (Remote)
2 Weeks ago
Sleeper - Performance Creative Associate (TikTok)

Sleeper

Seattle, Washington, United States (On-Site)
4 Months ago
On Location - Manager Host City, Account Services Affiliate Hospitality Program - FIFA World Cup 26™

On Location

Raleigh, North Carolina, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Poland (On-Site)
3 Months ago
Riot Games - Senior Principal Technical Artist

Riot Games

Los Angeles, California, United States (On-Site)
4 Months ago
Sphere Entertainment Co - Senior Pipeline Engineer

Sphere Entertainment Co

Burbank, California, United States (On-Site)
2 Months ago
Krafton  - Senior Technical Artist

Krafton

(On-Site)
3 Weeks ago
Ubisoft - Senior UI Technical Artist

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Week ago
Framestore - Technical Artist - Immersive

Framestore

England, United Kingdom (On-Site)
1 Week ago
Magic Media - Senior Lighting Technical Artist

Magic Media

São Paulo, State Of São Paulo, Brazil (Remote)
1 Week ago
The Walt Disney Company - Sr Pipeline Technical Director

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
3 Months ago
Activision - VFX Artist

Activision

Shanghai, Shanghai, China (On-Site)
7 Months ago
DNEG - Pipeline Supervisor

DNEG

Chennai, Tamil Nadu, India (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Mumbai, Maharashtra, India (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Los Angeles, California, United States (On-Site)

Seoul, South Korea (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Scanline VFX

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug