Senior Pipeline Developer (Maya)

4 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

Senior Pipeline Developer (Maya) with 8+ years experience building Maya pipelines using Python, OpenUSD, and Git for Modeling, Rigging, Animation, and Tracking/Matchmove. Must have strong communication skills and experience designing intuitive, artist-friendly workflows.
Must have:
  • Maya Pipeline
  • Python Development
  • OpenUSD Experience
  • Artist-Friendly Workflow
Good to have:
  • C++ Programming
  • Unit Testing
  • Maya Production
  • Object-Oriented Programming
Perks:
  • Netflix Investment
  • Global Studios

Job Details

The Maya Pipeline Developer collaborates with Pipeline Leads to build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using OpenUSD as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity. 

Key Responsibilities

    • Solve complex problems in the domain of Maya pipeline workflows
    • Write high quality Python code that is easy to maintain and is well-tested 
    • Communicate with artists to identify areas of inefficiency and help gather their requirements
    • Contribute to technical briefs and user documentation

Qualifications

    • Passion for staying on top of latest features in Maya
    • 8+ years experience writing Maya pipeline code using python
    • Strong written and verbal communication skills
    • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
    • Understanding of object-oriented programming patterns
    • Comfortable with git and unit testing
    • Desire to probe and understand the inner workings of complex systems
    • Experience as an artist using Maya in production preferred
    • Experience writing a Maya pipeline using OpenUSD preferred
    • Experience programming in C++ preferred
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

Similar Jobs

M2 Animation - Blend Shape Artist

M2 Animation

Bangkok, Bangkok, Thailand (On-Site)
3 Months ago
DNEG - Layout Technical Supervisor (DNEG Animation)

DNEG

London, England, United Kingdom (On-Site)
1 Month ago
Track vfx - Vancouver | Rotoanim Artist | Senior

Track vfx

Vancouver, British Columbia, Canada (On-Site)
4 Months ago
Larian Studios - Tools Programmer | Programmeur d'outils

Larian Studios

Quebec, Canada (On-Site)
7 Months ago
Azra Games - Animation Lead

Azra Games

California, United States (Hybrid)
7 Months ago
PlatinumGames - Visual Effects Artist

PlatinumGames

(On-Site)
1 Month ago
Netflix - Senior Animator & VFX Artist - Games

Netflix

Helsinki, Uusimaa, Finland (On-Site)
3 Months ago
Aesir Interactive - Technical Artist Games (Regular/ Senior) (f/m/d)

Aesir Interactive

Munich, Bavaria, Germany (On-Site)
6 Months ago
Rockstar Games - Senior Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
4 Months ago
Immersion Labs - Senior Technical Artist

Immersion Labs

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

QUANTIC DREAM - Senior Technical Gameplay Animator (H/F/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
4 Months ago
Gunzilla - Lead Level Designer

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
Playground Games - Environment Artist - Hard Surface

Playground Games

England, United Kingdom (Hybrid)
4 Days ago
Dambuster Studios - Technical Animator (Tools Developer)

Dambuster Studios

Nottingham, England, United Kingdom (Remote)
4 Months ago
CryptoRecruit  - 3D Marketing Artist - Metaverse Project

CryptoRecruit

Sydney, New South Wales, Australia (On-Site)
6 Months ago
Blazing griffin - Animator (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
2 Months ago
ClickForge - Animator

ClickForge

Jaipur, Rajasthan, India (On-Site)
7 Months ago
Bladework Games - Senior Technical Artist (Rigging)

Bladework Games

United States (On-Site)
5 Months ago
The Starter Labs - Motion Graphic Designer

The Starter Labs

Mumbai, Maharashtra, India (On-Site)
5 Months ago
Azra Games - Animation Lead

Azra Games

California, United States (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Warner Bros Games - Software Developer II

Warner Bros Games

Toronto, Ontario, Canada (Hybrid)
2 Weeks ago
Motive Studio - Software Developer Intern (Tools Programming) - IRON MAN

Motive Studio

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Hasbro - Lead Cinematics Animator

Hasbro

Quebec, Canada (On-Site)
1 Week ago
Phoenix Labs - Senior Technical Artist - Materials, VFX & Lighting - Dauntless

Phoenix Labs

Canada (Remote)
4 Weeks ago
Keywords Studios (Player Support) - Workday Change Manager - Americas (3-month contract)

Keywords Studios (Player Support)

Canada (Remote)
1 Month ago
Digital Extremes - VFX Artist

Digital Extremes

Ontario, Canada (Remote)
2 Weeks ago
Trek - Service Technician

Trek

Port Coquitlam, British Columbia, Canada (On-Site)
1 Month ago
Epic Games - Senior Desktop Programmer, Fortnite Tech

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
ION - Technical Support Analyst, Toronto - 4363

ION

Toronto, Ontario, Canada (On-Site)
4 Months ago
CAE - IT Cloud Operations - Automation Specialist

CAE

Montreal, Quebec, Canada (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Wargaming - Expert Level Artist (World of Tanks)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
3 Months ago
Daybreak Game Company LLC - Environment Artist

Daybreak Game Company LLC

Austin, Texas, United States (Remote)
2 Weeks ago
Sperasoft - Material Artist (Stylization)

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Month ago
Rare - Principal VFX Artist

Rare

Atherstone, England, United Kingdom (Hybrid)
3 Months ago
Motive Studio - VFX Artist Intern - Iron Man

Motive Studio

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Light Speed Studios - Technical Artist

Light Speed Studios

Irvine, California, United States (On-Site)
2 Months ago
Remedy Entertainment Plc - Lighting Artist

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago
Activision - Senior Environment Artist - Materials

Activision

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Ubisoft - Architecte technique

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
Worlds - Tech Artist- Unreal

Worlds

(Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Mumbai, Maharashtra, India (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Los Angeles, California, United States (On-Site)

Seoul, South Korea (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Scanline VFX

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug