Senior/Principal Software Engineer (Subway Surfers)

1 Month ago • All levels

About the job

Job Description

We are looking for a Senior/Principal Software Engineer to join our Development team for Subway Surfers. You will be responsible for optimizing the architecture, monitoring and improving technical health, integrating with backend systems, improving workflows and triaging and fixing complex issues. Must have experience in live game production and LiveOps responsibilities.
Must have:
  • Live Game Production
  • LiveOps Responsibilities
  • Unity Development
  • C# APIs Proficiency
Good to have:
  • .NET / C# APIs
  • Asynchronous Programming
  • Native/Platform Development
  • Data Analysis Skills
Perks:
  • Relocation to Copenhagen
  • Remote Work Option
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Senior/Principal Software Engineer

SYBO is part of the Miniclip family and known for the widely popular game, Subway Surfers - the most downloaded mobile game in the world, with over four billion downloads. Located in the heart of Copenhagen, we aim to create playful moments that inspire our fans to care.

We’re looking for an experienced Software Engineer to join our Development team for Subway Surfers, specifically our Tech Pod. The Tech Pod enables the LiveOps and Feature pods to deliver great player experiences by optimizing the architecture, monitoring and improving technical health, integrating with backend systems, improving workflows and triaging and fixing complex issues. Subway Surfers is played by millions of players daily across the globe and this requires a special attention to the game's health and user experience.

This role can be filled by either a Senior or Principal depending on your experience and skills.

We offer relocation to Copenhagen for this role - alternatively we accept remote work from Barcelona. 

Responsibilities

  • Dive deep into our systems, tools and features. Empower all development pods to create unforgettable experiences for our players.
  • Seamlessly integrate packages from our central technology group, ensuring the game runs on efficient and stable tech.
  • Harness the power of data to understand and solve intricate problems across the tech stack.
  • Support and improve our workflows, tooling, documentation and reporting capabilities.
  • Join a culture of continuous improvement, championing software engineering best practices, such as code reviews, build processes and testing.
  • Collaborate with teammates to take us to the next level of LiveOps Experience.

Your start at SYBO

In your first month: You’ll be welcomed into the SYBO group! Your team will guide you through the game’s architecture, tech stack and systems around it.

In your first 3 months: You’ll be fully integrated and actively contributing! You will have released multiple updates, gained insights into the KPIs we use to ensure quality and performance. You are now well-positioned to suggest improvements.

In your first 12 months: You are now a very important part of the team. Together with your team you have taken ownership of the game’s technical health and innovated and improved pipelines, workflows, tooling as well as resolving any issues that came your way.

Requirements

  • Proven experience in live game production and LiveOps responsibilities.
  • A curious mind and desire to delve into metrics and analytics, such as crash logs, stack traces and memory dumps, with the aim of identifying and resolving live issues.
  • Proficiency in developing and enhancing pipelines via tooling, automation, scripting, etc.
  • Solid experience with Unity, build pipelines and Native/Platform development.
  • Proven experience in building applications using asynchronous programming paradigms.
  • .NET / C# APIs proficiency.

About SYBO

We're SYBO, the mobile games studio behind the legendary Subway Surfers, with over 4 billion downloads worldwide! Join our team in the heart of Copenhagen, where creativity flourishes in our new, state-of-the-art studio.

If you join us, you'll have the opportunity to dive into exciting and creative projects alongside a diverse group of like-minded colleagues from over 40 countries across the globe.

We truly believe you perform your best, when you have the equipment you need - and our IT team is always on hand to ensure you have access to the latest tools and gear, enabling you to be at your best - even remotely with a home-office budget!
We also pride ourselves in taking care of your well-being, offering a delicious lunch buffet, a variety of healthy snacks, and regular social events to keep the energy flowing.


SYBO is committed to providing equal opportunities to all applicants, regardless of race, religion, sex, national origin, age, disability, genetic information, marital status, sexual orientation, gender identity or expression, or any other characteristic protected by applicable law.

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About The Company

Hello! We’re SYBO Games and we are here to create awesome things. As the creators and developers of the most downloaded game in the world right now: Subway Surfers.

We live to make stuff that you want to play by crafting coolness out of chaos.

So why don’t you get involved? We're the sum of all our parts and our staff is the beating heart of everything we make and do. With many locations worldwide, we combine passion with performance.

Having skyrocketed the app store charts with over 3 billion downloads across mobile devices since its release in May 2012, Subway Surfers has established itself among the most popular game apps in the world, with one of the highest player retention rates in the industry. You can add Blades of Brim to our list of achievements thanks to a continual Editor's Choice position in over 70 countries.

Want to be a part of our history and make a revolution? Check us out on the App Store by downloading Subway Surfers or Blades of Brim. You can also head over to our website, or Facebook page and see what all the fuss is about!

Copenhagen, Denmark (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Copenhagen, Denmark (Hybrid)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

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