About the job

SummaryBy Outscal

Senior Producer needed for AAA game development. 7+ years of experience required, including collaborating with outsourcing teams. Must have strong project management, communication, and organizational skills. Experience with Jira, Confluence, and next-gen game development is a plus.

 

 

 

Cloud Chamber is looking for an organized, flexible, and adaptable Senior Producer to work closely with our multidisciplinary teams in developing large scale AAA games. Under the guidance and management of the Lead Producer you will be responsible for defining the strategy, workflows, and pipelines for areas of the project; enforcing best practices and a high success rate. You are adept at communicating status updates, offering clear visibility and accurate reporting. 

As a Senior Producer you deeply understand the iterative nature of the creative process. You have a previous successful experience nurturing healthy, high functioning relationships with external and internal teams, and are seen by your peers and superiors as a force multiplier with a high EQ when it comes to management, empowerment, and motivation.

Job Details:

  • Work with the Leads, Directors, and Production partners to establish processes and pipelines to support development and rapid iteration.
  • You are an active leader that does not hesitate to initiate gathering people together when additional alignment is needed. 
  • Drive communication throughout internal and external teams, ensuring alignment between Directors, Leads, and the rest of the partners.
  • Drive and review process as well as manage deliveries, milestones and sprint deliveries.
  • Build and maintain necessary pipelines and processes to allow an efficient collaboration between groups at scale.
  • Monitor multi-discipline capacity, velocity, long and short term roadmaps, and ensure teams adhere to project management methodologies and operations such as sprints and milestones.
  • Coordinate with outsourcers and co-dev partners in a range of time zones to maintain visibility and project cadence to ensure predictable results.
  • Assist in the capacity identification and management of external partners and individual contractors attached to the team.
  • Build and maintain robust tracking mechanisms and processes to ensure successful deliveries on time and on quality towards a high quality immersive and fun experience.
  • Facilitate reviews, milestones and sprint deliveries.
  • Manage inter-dependencies and assess risks between the teams: coordinate day-to-day management of teams to ensure clear priorities are being focused on, risks are being mitigated, and blockers are removed.
  • Continually push visibility of the team’s work and deliverables in all directions, catering for the relevant audience.
  • Create scenarios based upon the data we have in order to help make informed decisions.
  • Manage expectations of Directors in the team’s deliverables but also manage the Directors to ensure the team stays aligned on the vision/direction/feedback completely.
  • Mentor intermediate and junior producers on your team.
  • Manage the relationships between Lead and CoDev groups throughout the world and escalate team collaboration concerns.

Skills, Experience et Qualifications:

  • 7+ years previous experience in AAA game development or have at least two titles shipped.
  • Previous experience collaborating with outsourcing or co-development teams.
  • Very experienced in Jira – can set up Dashboards, Rich Filters, perform backend updates, etc.
  • Familiar to fluent in Excel, Confluence, Google Suite.
  • Ability to drive teams to deliver AAA quality design and supporting tools.
  • Familiarity with next gen game development. 
  • Ability to work well within deadlines.   
  • Strong organizational skills, with a critical eye for detail.
  • Excellent communication and interpersonal skills with a focus on empathy.   
  • Mature outlook on work ethics and responsibilities.
  • Patient, supportive, and calm under pressure.
  • Demonstrably strong project management experience.
  • Able to drive quality on-time while keeping costs under control.
  • Contributes towards a positive culture and atmosphere.
  • Flexible and collaborative, self-motivated, curious, and mindful.
  • Ability to partner with a diverse group of personalities effectively and constructively.
  • Uncompromising ethics and unwavering integrity.
  • Willingness to uphold the values of Cloud Chamber.

Nice-to-have:

  • In-depth knowledge of industry trends in world building and interactive storytelling. 

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. 

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us we’d love to meet you. Join us in creating worlds that move people.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:

Colorado: $91,500 and $140,000 per year
California: $100,700 and $140,000 per year
New York State (inclusive of New York City): $100,700 and $140,000 per year
Washington: $91,500 and $140,000 per year

Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, 4 including for reasons related to individual performance, company or individual department/team performance, and market factors.

#LI-Hybrid

$91.5K - $140.0K/yr (Outscal est.)
$115.8K/yr avg.
Novato, California, United States

About The Company

Notre studio existe pour créer des jeux vidéo uniques, divertissants et réfléchis, destinés au monde entier.


Our studio exists to craft unique, entertaining and thoughtful videogame experiences that engage the world. 

Québec, Canada (Hybrid)

Québec, Canada (Hybrid)

California, United States (Remote)

Québec, Canada (Hybrid)

California, United States (Remote)

California, United States (Hybrid)

Québec, Canada (Hybrid)

Québec, Canada (Hybrid)

Québec, Canada (Hybrid)

Québec, Canada (Hybrid)

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