Senior Producer

2 Hours ago • 4-8 Years • Game Production

Job Summary

Job Description

Double Eleven seeks a Senior Producer to lead game delivery, build partnerships, and ensure projects meet quality, time, and budget goals. Responsibilities include project leadership, overseeing the full development lifecycle, managing production challenges, and fostering strong client relationships. The role demands strategic decision-making, risk management, and cross-functional collaboration. The ideal candidate will have extensive game production experience, expertise in partner management, and a proven ability to lead high-performing teams in demanding environments. The position includes hybrid working options and an enhanced relocation package.
Must have:
  • Proven game production experience
  • Strong partner management skills
  • Expertise in production methodologies
  • Strategic decision-making ability
  • Exceptional communication and negotiation skills
Perks:
  • Hybrid working
  • Relocation package
  • 28 days annual leave
  • Birthday leave
  • Performance bonus potential
  • Additional leave for milestones
  • State-of-the-art studio
  • Subsidized meals
  • Gym access
  • Free breakfast and drinks
  • Employee referral bonus
  • Cycle to Work scheme
  • Free game codes and merchandise
  • Vitality Private Healthcare
  • Mental health support
  • Professional development
  • Team activities and events

Job Details

Description

Working arrangement: Mostly based in-studio with hybrid working flex available (2 days per week working from home)

Travel: 2-3 times per year

Time zones: You’ll liaise with teams and partners across +8 hours and -8 hours regularly

Reports to: Project Director

Project Team Size: 20-80

We’re looking for a Senior Producer to join our award-winning team, leading the delivery of outstanding games while building and strengthening long-term partnerships with our partners.

At Double Eleven, we don’t just focus on delivering successful projects - we build enduring, trust-based relationships with our partners. As a Senior Producer, you’ll play a key leadership role, ensuring that games are delivered on time, on budget and at the highest quality, while working closely with our partners to maintain strategic alignment, transparency and a long-term outlook.

Reporting to a Project Director, and sitting within a project leadership team, this is a high-impact role that demands leadership, adaptability and strategic decision-making. You’ll need to navigate complex production challenges while always keeping an eye on the bigger picture - ensuring both the project and the partnership thrive.

We can support an enhanced relocation package for you and your family already living in the UK to our state-of-the-art HQ studio in Middlesbrough. If you’d like to understand more about this - or anything else related to this opportunity - please do reach out to Jo (Talent Manager) at jobs@double11.com

What you’ll be doing

Project Leadership

  • Be a strategic, people oriented leader helping empower others by building an environment of team ownership, personal accountability, agency, recognition, appreciation, collaboration and constructive feedback
  • Oversee the full game development process, ensuring timely, high-quality and budget-conscious delivery
  • Take ownership of production challenges, collaborating across disciplines to find solutions that keep the project moving forward
  • Drive cross-functional alignment, working with designers, engineers, artists and other leads to ensure production flows smoothly
  • Manage risk proactively, identifying potential roadblocks and ensuring clear communication of solutions
  • Optimise workflows, ensuring that the project is running as efficiently and effectively as possible

Partner Relationship Management

  • Act as a key point of contact for our partners, ensuring clear, consistent communication and trust-building
  • Align short-term project goals with long-term success, reinforcing Double Eleven’s reputation as a reliable, high-value development partner
  • Manage expectations carefully, providing partners with clear updates on project progress, risks, and key decisions
  • Collaborate strategically, working with partners to ensure creative and business objectives are in sync
  • Negotiate with a balanced approach, ensuring that decisions make sense both for the immediate project and for the future of the partnership
  • Identify opportunities for future collaboration, helping to expand and strengthen relationships beyond a single project

Champion Internal Development Tools and Processes

  • Advocate for the improvement of in-house tools, ensuring our teams can work more efficiently and produce better games
  • Work with our tools and systems development teams to identify areas where workflow improvements will have the biggest impact
  • Ensure our tools align with both internal team needs and external partner expectations, supporting seamless collaboration
  • Act on feedback from developers, ensuring that tooling enhancements are prioritised to improve efficiency and quality
  • Track the impact of tooling changes, ensuring continuous improvement in how we build games

Industry and Business Development

  • Represent Double Eleven as a leader in game production, acting as an ambassador for our values and approach
  • Lead high-impact discussions, from game pitches to strategic planning meetings with partners
  • Leverage data and analytics, using insights from player behaviour and industry trends to guide decision-making

What we’re looking for

  • Proven industry experience – You’ve successfully delivered multiple game releases in a Senior Producer or equivalent role
  • Deep understanding of partner management – You know how to manage and grow long-term client relationships while ensuring project success
  • Expertise in production methodologies – You can confidently apply agile, waterfall, or hybrid frameworks, depending on what’s best for the project
  • Strategic decision-making ability – You can analyse complex situations, weigh trade-offs and make the right call to keep things on track
  • Strong leadership in high-pressure environments – You’ve led significant project changes, ensuring alignment across multiple stakeholders
  • Internal tools champion – You understand that better tools lead to better games and know how to work with development teams to refine workflows
  • Exceptional organisation and time management – You can juggle multiple priorities, anticipate challenges and keep teams focused
  • Outstanding communication and negotiation skills – You adapt your communication style to engage with everyone from developers to executives
  • High personal standards and resilience – You set the bar high for yourself and your teams, staying motivated even when things get tough
  • Deep industry insight – You stay ahead of trends, challenges, and opportunities in game development

Qualifications

All relevant qualifications considered

What to expect

Some of our benefits include:

Working life at Double Eleven

  • Start your day any time between 8:00am and 10:00am
  • 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)
  • Opportunity to apply for hybrid working (up to 2 days working from home per week)
  • 28 days annual leave (20 days annual leave + 8 days bank holiday)
  • 1 day leave for your birthday and 1 day leave if you’re moving house
  • Up to 10 days discretionary annual leave during our end of year break
  • Potential for annual performance bonus
  • 5 additional days annual leave for 5 years service and a further 5 days annual leave for your 10 years service milestone
  • A brand new, state-of-the-art studio facilities that includes a market hall serving nutritious, subsidised meals, round-the-clock gym access, an auditorium and more
  • Free breakfast options, juice, hot drinks and fruit
  • Employee referral bonus (up to £2000!)
  • Cycle to Work scheme
  • Free game codes, game swag and merchandise
  • Family-friendly leave available
  • Christmas Saving Scheme
  • Free parking
  • Best-in-class tools and workflows so you can focus on creativity

Professional development and wellbeing

  • Vitality Private Healthcare, discounts and rewards for you, your spouse and children (upon the successful completion of your 6 month probationary period)
  • Access to mental health and wellbeing support via Plumm (includes 4 free video therapy sessions per month for both the employee and up to 3 family members aged 18+), unlimited text therapy, courses, meditations
  • A personalised development plan with dedicated support tailored to your growth and goals
  • Access to an accredited Academy providing professional qualifications (and access to 500 UK discounts and offers via TOTUM when registered as a student)
  • A dedicated Workplace Experience team responsible for work environments, workplace and quality of employee life services to help foster collaboration, creativity and innovation
  • In-studio wellbeing programmes and People team support

Team life

  • Free activities via our Bus Tours programme (where on occasion, partners and children are welcome to join you)
  • Many team events to celebrate team and game milestones
  • Sponsored team activities including football, basketball, book club, movie club and more
  • Opportunity to contribute to our internal Employee Diversity and Equality Network

Ways to reach us

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact Jo (Talent Manager) at jobs@double11.com

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About The Company

Double Eleven is one of the top three independent games publishers and developers headquartered in the UK. Trusted with some of the world’s biggest IPs, currently collaborating on Minecraft Dungeons with Mojang Studios, Prison Architect with Paradox Interactive, and Fallout 76 with Bethesda Game Studios, as well as working on other unannounced projects.

As a developer, our relationships with other developers are paramount as we understand the hard work required in the industry. ‘Port +ing’ became our bread and butter and is what pays the bills and allows us to take really good care of our team and their families. That’s why Double Eleven was started, to be able to make great games and still spend time with our families, challenging some of the conventional wisdom of how a development studio and publisher should run.

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