Senior Programmer - Near Light (On-site/Remote within the UK)

3 Months ago • 4-8 Years • Game Programmer

Job Summary

Job Description

nDreams is seeking a Senior Programmer to contribute to the development of innovative VR games. This role involves designing and implementing game features, systems, and tools, working closely with teams across art, design, and programming. The Senior Programmer will be responsible for leading specific subdisciplines (e.g., Graphics, UI, Networking, AI) and acting as an expert consultant for that area. Responsibilities include designing and implementing runtime systems, debugging and resolving issues, optimizing game performance across platforms, and rapid prototyping. This permanent, full-time role can be based in either Brighton or Farnborough offices, or remotely within the UK.
Must have:
  • Advanced C++ knowledge, high-performance programming
  • Unreal Engine C++ extensions, game framework, blueprint scripting
  • Expertise in a game development area (e.g., Graphics, Gameplay, AI)
  • Self-learning, mentoring, knowledge sharing
  • Efficient problem-solving and complex task management
Good to have:
  • Published PC, console, or mobile game development experience
  • Multiplayer game development experience, best practices knowledge
  • Professional experience with Unreal 4 or 5, Unity experience a plus
Perks:
  • Flexible hours
  • Duvet days
  • Birthday off
  • Personal development time and support
  • Regular socials
  • Excellent holiday offering
  • Pension scheme
  • Health insurance
  • Life cover

Job Details

Description

About the role

We are looking for a Senior Programmer to develop and maintain game features, systems and tools for innovative VR (virtual reality) games.

In this role, you will work regularly with staff from disciplines including Programming, Art, and Design. The Senior Programmer will also be accountable for one or more specialist subdisciplines, applying their knowledge and acting as an expert consultant for that area. Examples include Graphics, UI (user interface) programming, network programming, AI (artificial intelligence) programming, user experience/gameplay programming, etc.

The rundown:

  • Permanent role.
  • Full-time (37.5 hours per week).
  • Based out of our Brighton or Farnborough offices, or remote.
  • The salary for this role is competitive and dependent on experience.

Key responsibilities:

  • Designing and implementing runtime systems, game features or tools.
  • Debugging and resolving issues with game functionality.
  • Optimising game systems for performant operation on diverse platforms.
  • Rapid prototyping to quickly realise and iterate on game concepts.

Requirements

About you

The skills you’ll need:

  • Advanced knowledge of C++ including high-performance programming
  • A thorough understanding of Unreal Engine’s C++ extensions, game framework and blueprint scripting.
  • An advanced understanding of at least one specialist area of game development – for example Graphics, Gameplay/UX (user experience), Animation, Networking, UI (user interface), Tools, AI (artificial intelligence).
  • Self-learning and mentoring - Someone who desires to research, learn, and improve their knowledge, and pass that knowledge on to others.
  • Capable of understanding complex tasks to produce results efficiently.

The nice to haves:

  • Proven experience developing high-quality features for published PC, console or mobile titles.
  • Experience working on a multiplayer game and working knowledge of best practices during development.
  • Experience working professionally with Unreal 4 or 5, with Unity experience being a bonus!

Benefits

About Us

We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the team behind Shooty Fruity, Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, and the recently released FRENZIES. With humble beginnings as an independent studio, we combine amazing projects and considerable scale with a personal, caring touch.

We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

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About The Company

nDreams is a world-leading #VR game developer and publisher based in Farnborough, UK. Combining innovation with excellence, we develop and publish games with some of the world’s biggest gaming and entertainment partners across all leading VR headsets.

We have a passion for innovation, collaboration and defining the future of VR. We encourage an open, creative, and diverse culture and empower our people to explore their ideas and put their own stamp on projects.

The culmination of our work so far is the #1 Selling, Best of E3 Award-winning, Phantom: Covert Ops. We’ve got several exciting projects planned for 2021 and beyond, including Fracked, our recently announced PS VR exclusive. We can’t wait to show you more…

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