Senior Render Programmer

3 Hours ago • 5 Years + • Rendering

Job Summary

Job Description

Keen Software House seeks a Senior Render Programmer to develop state-of-the-art rendering solutions for their in-house game engine, VRAGE3, and games like Space Engineers 2. Responsibilities include optimizing the renderer, implementing new features and rendering techniques, and mentoring junior team members. The role involves close collaboration with art and design teams to realize the artistic vision. While based in Prague, remote work is possible. The ideal candidate is a skilled programmer with 5+ years of experience, proficiency in C# and DirectX 12, and a strong understanding of rendering techniques like deferred and PBR rendering. They should also possess excellent problem-solving skills and a collaborative spirit.
Must have:
  • 5+ years programming experience
  • C# proficiency
  • DirectX 12 knowledge
  • Deferred & PBR rendering
  • HLSL shaders expertise
  • Game engine optimization
Good to have:
  • Own render engine experience
  • C++ knowledge
  • Advanced math/physics
  • Desktop app development
  • Design patterns & unit testing
Perks:
  • Remote work
  • Relocation package
  • 5 weeks vacation
  • Unlimited sick days
  • Company events
  • Modern office
  • Snacks & drinks

Job Details

We are looking for top talent

We are searching for a highly skilled and experienced Senior Render Programmer. You could be developing state-of-the-art rendering solutions for our in-house game engine VRAGE3 and games such as Space Engineers 2 You’ll be working as part of the Rendering team, working closely with the Art and Design teams to help them achieve the artistic vision for our games.

This position is based in Prague, Czech Republic, where our company's headquarters is located. However, you can work remotely with us from anywhere.

Requirements:

  • Skilled and experienced programmer (5+ years)
  • Proficient with Windows development, C#
  • Excellent knowledge of rendering techniques, DirectX 12, Deferred rendering, PBR rendering, Shaders (HLSL)
  • Optimizing game engines
  • Intermediate English
  • Responsible, well organized, good time management
  • Friendly, curious, creative
  • Don´t be a C-player

Considered a plus:

  • University degree with a focus on computer graphics
  • Experience developing your own render engine
  • Experience in designing and maintaining desktop applications
  • Experience with design patterns, unit testing, UI design
  • Knowledge of C++
  • Advanced math and physics knowledge
  • Interest in science and space research
  • Avid gamer

Responsibilities:

  • Developing render for Space Engineers 2 and/or VRAGE3 – optimizing, implementing new features, rendering techniques, etc.
  • Mentoring less experienced team members

We offer:

  • International team
  • A friendly environment without a corporate approach
  • Work on already very successful games
  • Incentive system benefits – bonuses
  • Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
  • Unlimited home office
  • Possibility of (fully) remote cooperation, or a relocation package
  • 5 weeks of vacation
  • Unlimited sick days
  • Company breakfasts and other company events (BBQ, parties, workshops,…)
  • Dedicated time for studying

Curious about your future Team Leader? Meet Tomáš Dřínovský!

Learn more about our in-house engine VRAGE3 and its challenges from our Technical Director Jan Hloušek:

What the selection process will look like:

  1. Collecting all documents and completing the entry form
  2. Screening and evaluating all received documents
  3. Programming task (completed at home)
  4. Task evaluation
  5. Interview with the Team Leader, Technical Director, and HR
  6. Job offer

If you like challenging work, seek autonomy, enjoy having impact and responsibility, and want to work in a friendly environment with colleagues who inspire you, please apply with your CV and link to your GitHub repository and/or excerpt of your latest source code.

Similar Jobs

Meta - Game Design Manager

Meta

Seattle, Washington, United States (Remote)
3 Months ago
Reality Games - Unity Animator

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
4 Weeks ago
Rockstar Games - Animation R&D Programmer

Rockstar Games

New York, New York, United States (On-Site)
2 Months ago
Life church - APIs Staff Software Engineer

Life church

Edmond, Oklahoma, United States (On-Site)
3 Months ago
Netflix - Sr. Technical Artist, Games Studo

Netflix

Los Angeles, California, United States (On-Site)
3 Months ago
Light Speed Studios - Senior Engine Engineer

Light Speed Studios

(On-Site)
1 Month ago
Activision - Principal Engine Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Week ago
Searchability® - Senior Rendering Engineer

Searchability®

United States (Remote)
5 Months ago
SideFX Software - Real-Time Rendering Developer

SideFX Software

Ontario, Canada (Hybrid)
3 Weeks ago
ByteDance - Senior Software Engineer, Cross Platform Application

ByteDance

Seattle, Washington, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Life church - Senior Product Manager

Life church

Edmond, Oklahoma, United States (On-Site)
3 Months ago
Playrix - Lead Technical Designer

Playrix

Georgia (Remote)
3 Months ago
Playrix - Senior Game UI Developer

Playrix

Almaty, Almaty Region, Kazakhstan (Remote)
3 Months ago
StarBerry Games - Senior Unity Developer

StarBerry Games

Berlin, Berlin, Germany (On-Site)
4 Days ago
Red Point Labs - Unity Game Developer (Remote OK)

Red Point Labs

Argentina (Remote)
8 Months ago
Meta - Software Engineering Manager, Product

Meta

New York, New York, United States (Remote)
3 Months ago
Meta - Game Design Manager

Meta

New York, New York, United States (Remote)
3 Months ago
SuperPlay - UI ANIMATOR

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
3 Months ago
Techland - UE5 Senior Game Programmer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
ZiMAD - QA Engineer

ZiMAD

(Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Prague, Prague, Czechia

Tesla - Store Supervisor

Tesla

Moravian-Silesian Region, Czechia (On-Site)
1 Week ago
Rockstar Games - Marketing Manager - Japan

Rockstar Games

Jihomoravský Kraj, Czechia (On-Site)
2 Weeks ago
PwC - Solution Data Architect – Technology Consulting

PwC

Prague, Prague, Czechia (On-Site)
3 Months ago
Sinch - Sales Operations Manager EMEA

Sinch

Prague, Prague, Czechia (Hybrid)
2 Months ago
PwC - Senior Telco & Media Technologies Consultant

PwC

Prague, Prague, Czechia (On-Site)
3 Months ago
Tesla - Sales Advisor

Tesla

Central Bohemian Region, Czechia (On-Site)
1 Week ago
Make - Software Engineer - Front-end - Applied AI

Make

Prague, Czechia (Hybrid)
2 Months ago
Wargaming - Senior Game Designer (World of Tanks)

Wargaming

Prague, Prague, Czechia (On-Site)
2 Months ago
PwC - Junior/Senior Consultant - Fraud

PwC

Prague, Prague, Czechia (On-Site)
4 Months ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
3 Hours ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

SOSHNY - 3D Rendering Designer

SOSHNY

Charlotte, North Carolina, United States (On-Site)
9 Months ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
3 Hours ago
Epic Games - Senior Engine Programmer, Framework Architecture

Epic Games

Cary, North Carolina, United States (On-Site)
4 Days ago
Techland - Rendering Programmer

Techland

Warsaw, Masovian Voivodeship, Poland (Remote)
2 Months ago
PearlAbyss - Game Engine Programmer

PearlAbyss

(On-Site)
4 Weeks ago
Radical Forge - Graphics Engineer

Radical Forge

Middlesbrough, England, United Kingdom (Remote)
3 Hours ago
Microsoft - Principal Graphics Engineer

Microsoft

Santa Monica, California, United States (Remote)
2 Weeks ago
Ubisoft Blue Byte - SENIOR 3D PROGRAMMER [BEYOND GOOD AND EVIL 2] (F/M/D)

Ubisoft Blue Byte

Mainz, Rhineland-Palatinate, Germany (On-Site)
2 Months ago
Epic Games - Senior ML Developer

Epic Games

Lucerne, Lucerne, Switzerland (On-Site)
1 Month ago
Electronic Arts - Software Engineer - Frostbite Architecture

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0.

Keen Software House has two areas of interest:
- independent game development: Space Engineers, Medieval Engineers, VRAGE engine

OUR MISSION:

We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.

If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required.

In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness.

We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games.

We want to make our fans happy.

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

View All Jobs

Get notified when new jobs are added by Keen Software House

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug