Sanzaru Games, in partnership with Oculus Studios, is seeking a Senior Rendering Engineer to work on virtual reality games. The role involves close collaboration with artists to understand and enable artistic vision through technology, communicate complex technical subjects to non-technical audiences, and develop technology solutions for artistic direction. Responsibilities include profiling GPU/CPU performance, identifying performance constraints, collaborating with cross-functional partners, and developing Vulkan shaders within Unreal Engine to achieve AAA fidelity on VR platforms. The engineer will also work within game project code to meet rendering targets and collaborate with a multidisciplinary artist team.