Senior Rendering Engineer

5 Hours ago • All levels • $66,000 PA - $77,650 PA

Job Summary

Job Description

As a Senior Rendering Engineer, you will focus on making projects visually outstanding while optimizing runtimes and performance. Your tasks will include optimizing graphical performance, improving rendering quality, and staying updated with Unreal Engine changes. You will work on features like PSO Caching, Nanite, Lumen, VSM, and Ray Tracing. The role offers collaboration with client studios and knowledge sharing within teams, providing opportunities for career growth and expertise in immersive gaming experiences. This position involves optimizing graphics, improving rendering quality, and working with cutting-edge Unreal Engine features. You will be part of a team working with various client studios, solving challenges, and contributing to visually stunning games.
Must have:
  • Proven background as a Rendering Engineer in Unreal Engine projects.
  • Deep knowledge Implementing realtime 3d rendering features.
  • Strong understanding of shader debugging tools.
  • Use of Console specific graphics APIs or Vulkan, DirectX 12, OpenGL.
  • Experience with Ray Tracing and Lumen Global Illumination.
Perks:
  • Discretionary annual bonus scheme
  • Private Healthcare with Vitality
  • Cashplan for out of pocket expenses
  • 25 days Annual Leave + discretional festive close down
  • Additional days for learning and volunteering
  • Life assurance
  • Enhanced Maternity + Paternity leave

Job Details

The Job - Senior Rendering Engineer

Your new role as Senior Rendering Engineer will be focused on making projects visually outstanding while optimising runtimes and performance.

As a Senior Rendering Engineer your new role will include tasks such as optimizing the graphical performance, improving rendering quality, and keeping up to date with new Unreal Engine changes.

You'll be working on a wide range of Unreal Engine rendering features such as PSO Caching, Nanite, Lumen, VSM, Ray Tracing to name a few.

You’ll have the opportunity to converse with our client studios as well as collaborate and share knowledge with our teams while taking satisfaction from solving challenges and finding solutions that pop up along the way. You’ll not only be a trusted voice but will have the opportunity to learn and grow your career and expertise too.

If you are passionate about working on the cutting edge of what Unreal Engine is capable of while creating immersive and visually stunning gaming experiences, this is a great opportunity for you!

What you’ll need to succeed:

  • Proven background as a Rendering Engineer in Unreal Engine projects.

  • Deep knowledge Implementing realtime 3d rendering features on game projects.

  • Strong understanding of shader debugging tools such as Renderdoc, PIX, Nvidia NSight.

  • Use of Console specific graphics APIs or Vulkan, DirectX 12, OpenGL etc.

  • Experience with Ray Tracing and Lumen Global Illumination.


Intro to Tanglewood Games

Co-founded in 2017 by veteran programmers Chris and Terence, Tanglewood Games is an accredited Gold Service Unreal Engine Partner, providing top-tier engineering and technical art services; with specialisms in optimisation, porting, technology integration, and full consultation. The team's experience spans a catalogue of global titles including Steel Hunters, Harry Potter: Quidditch Champions, Grounded: Fully Yoked, Funko Fusion, Hogwarts Legacy, the F1 Manager series and Train Sim 5. We work with a wide range of client studios, including Warner Bros. Games, SEGA, and others we can’t talk about yet.

We’re an established games development studio that prides itself on a professional approach to serving clients and developing our staff. Based in Hartlepool in the North East of England we can also offer fully remote positions within the UK.

At Tanglewood Games we’re an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all our employees.



Why We Share Salaries Up Front

At Tanglewood, we believe salary transparency is essential to fairness. We know that people often undervalue themselves when negotiating their salary, and those numbers can shape the trajectory of their entire career. That’s why we’re transparent about what we pay. By removing ambiguity around compensation, we help people focus on doing great work, not guessing their worth.

Senior £66,000
Principal £77,650

Company Benefits:

Tanglewood Games also provide a number of great benefits to our team members. Including but not limited to:

  • Discretionary annual bonus scheme

  • Private Healthcare with Vitality.

  • Cashplan for out of pocket expenses (Dental and Optical)

  • 25 days Annual Leave + discretional festive close down.

  • Additional days for learning and volunteering.

  • Life assurance

  • Enhanced Maternity + Paternity leave.

What to expect:

The interview process can be done remotely or in person and is generally made up of three stages:

  • Screening call (15-30mins) with the talent team to figure out the basics on if we’re a fit for each other!

  • Technical interview (45-60 minutes) – A more formal interview with our technical hiring managers. This will be a chance for us to get to know each other and for us to talk about your development experience and ambitions in detail. We prefer this to be in the form of a discussion rather than a formal coding exam, but you may be asked to complete some exam questions if the role and level demand it.

  • Final interview (45-60 minutes) – A final interview with our company directors or members of our management team. This will be a chance for you to get to know the senior management team and all the things that make us unique. You will have a lot of opportunities to ask any questions about the studio and culture.


Ready to apply

Please hit the apply button and submit your details and CV.

To find out more please contact Craig, our Talent Acquisition Partner.



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About The Company

Headed up by a team of Epic Games veterans, we provide our expert Unreal Engine programming support to developers of AAA titles.

Our core team has > 100 years of collective experience working on Unreal Engine and providing support to licensees.

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