EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.
As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That’s why we promote and support maintaining a healthy work-life balance.
As a software engineer, you are an essential part of the game creation process and are involved in the feature design and implementation of the game and live service. You will report to an Associate Technical Director.
Job location: You will work in Shanghai.
Responsibilities
Develop and maintain server-side code and ensure robustness.
Responsible for the technical design of Service encapsulation/framework/DB storage/data caching in the feature development process.
Oversee the server-side tasks and develop tools to ensure the healthy operation of the game server.
Troubleshoot complex server related technical issues to minimize the occurrence of critical issues and reduce downtime and service interruptions.
Manage projects/tasks related to the server architecture/feature implementation, including planning, coordination, and documentation, and demonstrate commitment to delivery.
Collaborate with team members, stakeholders, operations teams and external partners.
Demonstrate impact through dialog, teamwork, and providing guidance to junior team members.
Qualifications
At least 8 years’ experience in game server development
Proficiency in at least one of Java or C++
Knowledge of common networking protocols (e.g. TCP, UDP, HTTP and Websocket)
Knowledge of relational databases (e.g. MySQL or Postgres), and in-memory data structure store (e.g. Redis)
Knowledge of container and serverless technologies (Docker, Kubernetes)
Experience in development for the Linux platform
Experience in version control software such as Perforce and Git
Excellent debugging capabilities
Experience in at least one shipped large online mobile game development
Nice to be familiar with the Agile/Scrum methodology
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.