SENIOR SITE RELIABILITY ENGINEER

5 Months ago • 4-10 Years

Job Summary

Job Description

We are looking for an experienced Site Reliability Engineer with strong AWS expertise, infrastructure as code experience, Kubernetes knowledge, and automation scripting skills. You will design, implement, and manage infrastructure for our game platform, ensuring its reliability and performance.
Must have:
  • Site Reliability
  • AWS Expertise
  • Infrastructure as Code
  • Kubernetes Ecosystem
Good to have:
  • Performance Tuning
  • Linux Systems
  • Security Practices
  • GitOps Practices
Perks:
  • Creative Atmosphere
  • World-Class Infrastructure

Job Details

Our Infrastructure Team

We’re taking the Horizon franchise online and are building the technology for a multiplayer game! The Online Infrastructure Platform team works closely with designers and developers to build a scalable, reliable, and flexible platform to develop and run the game.

Our team is deeply invested in the implementation of industry best-practices in the areas of platform engineering and infrastructure management.

By joining us you will meaningfully contribute to the development of our platform and work side by side with artists, designers, developers, and game programmers in a highly ambitious and creative atmosphere. Our goal is to build world-class infrastructure and systems that support and delight developers, artists, and users alike.

Our Technology Stack:

  • Our infrastructure stack revolves mostly around the CNCF and Kubernetes landscape.
  • Our game servers run our own engine: “Decima” and communicate over a custom UDP-based protocol.
  • For backend and game-related services, we use well-known web technologies like Spring and Kotlin. Our game communicates through REST APIs and has a persistent HTTPS connection to receive notifications.
  • To build and run the game at scale we use industry-standard solutions, running all our binaries in Kubernetes using AWS EKS clusters. We utilize several AWS services including S3, SQS, Elastic Load Balancers, and Kinesis Firehose.
  • We manage our environment’s infrastructure using Terraform, Terragrunt and Crossplane, hosted in Git, alongside automation pipelines with Jenkins, and the Argo Landscape of projects, adhering to GitOps principles.
  • Observability is driven by Prometheus, Opensearch, and Grafana, with additional logging and monitoring solutions to ensure optimal performance and security.

What you will do

  • Design, implement, and manage the infrastructure for our game platform
  • Develop and maintain automation scripts and tools to streamline processes
  • Monitor system performance, reliability, and security
  • Collaborate with software engineers to enhance system performance and reliability
  • Troubleshoot and resolve infrastructure-related issues
  • Implement and promote GitOps practices
  • Utilize the Argo ecosystem to enhance deployment and operations processes

Who you are

We would like to hear from you if you are an experienced Site Reliability Engineer with the following skillset:

  • At least 4 years of experience in site reliability engineering or a related field. AWS expertise a plus
  • Demonstrated proficiency with Infrastructure as Code tools and the Kubernetes ecosystem
  • Experienced in developing infrastructure tools and automation (Python, Go, Bash), and security practices
  • Expertise in performance tuning of Linux systems is a plus

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

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About The Company

As one of Europe's leading game development studios, Guerrilla has continually pushed the boundaries of technical and artistic excellence since its inception in 2003. Today, the studio employs 400 professionals from 25 different nationalities. Guerrilla’s state-of-the-art offices are located in the cultural and historical heart of Amsterdam, The Netherlands — a great place to work and play.


Guerrilla was founded as the result of a merger between three smaller Dutch studios: Lost Boys Games, Orange Games and Digital Infinity. In 2005, it was acquired by Sony Interactive Entertainment after the release of Killzone on PlayStation 2. In the decade that followed, Guerrilla expanded Killzone into a successful franchise with a handheld spin-off and three sequels.


Guerrilla's next title, released for PlayStation 4 in 2017 and for PC in 2020, is the critically and popularly acclaimed open world action-RPG Horizon Zero Dawn. The studio released its sequel Horizon Forbidden West in February 2022, with the Burning Shores expansion in 2023. This year, Guerrilla also released the PSVR2 title, Horizon Call of the Mountain.

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

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