Senior Software Design Engineer

8 Months ago • 4-6 Years • $117,200 PA - $229,200 PA
Video Editing

Job Description

The Xbox Video team at Microsoft seeks a Senior Software Design Engineer passionate about video and cutting-edge hardware. Responsibilities include working on low-level drivers and firmware interacting with graphics and video hardware, encompassing video encode/decode, color processing, and motion estimation. Collaboration with internal/external partners to solve challenging problems in Xbox video is crucial. The role involves collaborating with stakeholders to define user requirements, developing design documents, creating, optimizing, and debugging code, and acting as a Designated Responsible Individual (DRI) for system monitoring and troubleshooting. Proactive learning and adaptation to new technologies to enhance product performance and reliability are essential.
Good To Have:
  • Windows driver experience
  • Passion for video and hardware
Must Have:
  • 4+ years experience
  • C, C++, C#, Java, JavaScript, or Python
  • Low-level driver and firmware development
  • Video technologies expertise
  • Problem-solving and debugging skills
  • Collaboration with stakeholders
Perks:
  • Industry leading healthcare
  • Educational resources
  • Discounts on products and services
  • Savings and investments
  • Maternity and paternity leave
  • Generous time away
  • Giving programs
  • Networking opportunities

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Overview

The Xbox Video team is looking for a Senior Software Engineer who is passionate about video and is excited to work on cutting edge hardware. We are responsible for all things video related on Xbox and beyond! You will be working on low-level drivers and firmware interacting with the state-of-the-art graphics and video hardware as well as a variety of video technologies including but not limited to video encode, decode, color processing, motion estimation, rate control etc. You will be a member of an experienced team that is responsible for collaborating with internal and external partners to solve challenging problems in the area of Xbox video. Good understanding of general media concepts is valuable, should be comfortable working on driver and firmware-level code.

 

In Core OS, we are responsible for the Operating Systems that power Azure, Microsoft's Linux OS, the platforms for Windows Client and Xbox, and our Windows Server ecosystem – through all of these, we support every one of our cloud businesses and billions of customers around the world. In this era of ubiquitous computing, systems software excellence has never been more important for Microsoft. High quality, high-efficiency operating systems and platform components underpin everything we do as a company, from making our systems more reliable for our customers, to increasing our competitiveness by reducing COGS, to delivering new features and capabilities to delight customers – that’s all us!

 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Qualifications

Required Qualifications:
  • Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
               o OR equivalent experience.
Microsoft Cloud Background Check:This position will be required to pass the Microsoft Cloud Background Check upon hire/transfer and every two years thereafter.
 
Preferred Qualifications:
  • Passion for all things video and video hardware.
  • Deep design, coding, debugging, and problem solving skills.
  • 2+ years experience working on Windows drivers

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $117,200 - $229,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

Microsoft will accept applications for the role until January 24, 2025.

 

#CoreOSJobs
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Responsibilities

  • Collaborates with appropriate stakeholders to determine user requirements for a scenario.
  • Drives identification of dependencies and the development of design documents for a product, application, service, or platform.
  • Creates, implements, optimizes, debugs, refactors, and reuses code to establish and improve performance and maintainability, effectiveness, and return on investment (ROI).
  • Leverages subject-matter expertise of product features and partners with appropriate stakeholders (e.g., project managers) to drive a workgroup's project plans, release plans, and work items.
  • Acts as a Designated Responsible Individual (DRI) and guides other engineers by developing and following the playbook, working on call to monitor system/product/service for degradation, downtime, or interruptions, alerting stakeholders about status and initiates actions to restore system/product/service for simple and complex problems when appropriate.
  • Proactively seeks new knowledge and adapts to new trends, technical solutions, and patterns that will improve the availability, reliability, efficiency, observability, and performance of products while also driving consistency in monitoring and operations at scale.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare
Educational resources
Discounts on products and services
Savings and investments
Maternity and paternity leave
Generous time away
Giving programs
Opportunities to network and connect

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