Senior Software Engineer, Groups & Chat

1 Day ago • All levels

Job Summary

Job Description

As a Senior Software Engineer, you will be joining a close-knit development team to develop in-game social features for Supercell games. Your responsibilities include maintaining and improving the social SDK, designing and implementing social features, collaborating with team members and game developers, and participating in the on-call rotation for social services. This role involves both client-side and backend development, working with Dart using Flutter, AWS, Java, and Rust. The team values collaboration and ownership, offering opportunities to contribute to the codebase and work on projects from conception to launch. The company is focused on creating great games played for years.
Must have:
  • Well-versed in mobile platforms
  • Knowledge of C++ and native development
  • Experience with backend services, AWS, and Java
  • Experience collaborating with UX designers
  • Proficiency in integrating backend APIs
  • Proficiency in using infrastructure as code tools
Good to have:
  • Expertise in Flutter and Dart
  • Knowledge and experience in Rust development
  • Experience with CMake, graphics programming and language runtimes

Job Details

moco 2

We’re looking for an experienced Software Engineer to join our close-knit development team that is focused on developing in-game social features used in the newest Supercell games that run on millions of mobile devices.

The role centres on mobile application development, but you'll also contribute to backend efforts as part of a cross-functional team. Our Social SDK is written with Dart using Flutter and integrates into various game engines on different platforms – and ultimately to our players. Our backend services run on AWS and are written in Java and Rust.

If you’re into driving cross-team projects and delivering fully realized features, keenly interested in gaming and crafting exceptional mobile applications, eagerly working on projects from conception to launch, you would be a perfect fit for the team! You’ll have a chance to take lots of ownership and contribute to the codebase and our ways of working with your skills and imagination.

We offer you a chance to join a team of professionals where talent feeds talent. We do not believe in bureaucracy or convoluted processes. Game development is a team sport, so we work together to achieve the best results. We trust each other’s skills and value each other’s work. All of us are driven by the amazing opportunity to make the next big hit game. If this sounds exciting to you, then you might just be the person we are looking for!

Responsibilities 

  • Maintaining and improving the social SDK, both on the client side and on the backend side.

  • Technical design and implementation of social features embedded into Supercell games.

  • Actively collaborating with team members and game developers to design great APIs in order to clarify and define concepts, use cases and requirements.

  • Participate in the on-call for the social services, which involves making sure our services run 24/7 without issues.

Requirements

  • Well-versed in the intricacies of mobile platforms, with a meticulous approach to ensuring our user interface adheres to design specifications, in close collaboration with Designers.

  • Proven knowledge of C++ and native development for writing platform specific plugins and SDK interfaces.

  • Proven knowledge working with the backend services with AWS and Java (or another JVM language).

  • Experience collaborating with UX designers, understanding design principles and ensuring the app's user interface meets the design specifications while maintaining a high level of user experience.

  • Proficiency in integrating and developing backend APIs and services. Familiarity with data exchange formats like JSON and gRPC.

  • Proficiency in using infrastructure as code tools such as Terraform.

  • Passion and commitment to the project as well as enthusiasm towards games in general is very welcome!

Bonus points

  • While expertise in Flutter and Dart is advantageous, we are open to individuals who demonstrate the ability to quickly learn and engage with Flutter development.

  • A few performance critical portions of our backend are written in Rust, so having knowledge and experience in Rust development is beneficial.

  • We also appreciate experience with CMake, graphics programming and working on language runtimes.

Benefits and Compensation
Luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.
We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource. Read More

About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.
To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed. Read More

You Might Love It Here...
If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.
We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it. Read More

You Are Not Your Job Title
Working with us means you won’t need to focus on chasing titles or climbing ladders. We’ve decided that our internal job titles don’t include prefixes like senior, junior, principal, or director. Instead, we embrace our non-hierarchical culture, allowing us to concentrate on what truly matters: doing what’s best for our players. Recognition isn’t tied to your job title, nor does your title define the impact you can have.
For hiring purposes, we do use industry-standard job titles to help attract talent. When it comes to public-facing spaces like LinkedIn, we trust and encourage everyone to select a title that feels most appropriate for them. Read More

This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to ensure the process is as smooth as possible for you, your family and whoever and whatever you bring along. In addition to cats and dogs, we've even relocated a horse. Read More

Not sure if you should apply? 
Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.


And here's a video about what we do. (Best enjoyed with salmiakki and rye bread)



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About The Company

Supercell is a global game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.

If you love games and are passionate about playing and crafting them, and you’re looking for a job that provides you ownership and independence, you’re in the right place. We’ve built a company of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large.

We are individuals from over 40 nationalities who believe in transparency, trust and the power of spending time with one another. 

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Helsinki, Uusimaa, Finland (On-Site)

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