Senior Sound Designer

3 Months ago • 4-8 Years • Sound Design

Job Summary

Job Description

As a Senior Sound Designer at SIDE, you'll be responsible for crafting, developing, producing, and integrating sound environments for video games and other visual media. This includes leading projects, mentoring team members, and collaborating with audio staff and game designers. Key responsibilities involve designing and editing high-quality sound assets, designing dynamic audio systems using middleware (Wwise, FMOD) and game engines (Unreal, Unity), integrating sound assets, syncing and mixing audio, debugging, and working collaboratively with the team. You'll also provide mentorship, offer feedback, and support professional development within the team. The ideal candidate possesses substantial game sound design experience, advanced knowledge of sound creation using DAWs (Reaper or Pro Tools), a strong understanding of the audio pipeline, proficiency in collaboration tools, and strong communication skills. A passion for video games is essential.
Must have:
  • Substantial game audio experience
  • Proficient in DAWs (Reaper or Pro Tools)
  • Middleware & game engine expertise (Unreal Engine 5 preferred)
  • Strong communication and collaboration skills
  • Mentoring and leadership experience

Job Details

Descriptif

Objectif du poste :

En tant que concepteur audio senior, vos responsabilités seront de créer, développer, produire et intégrer l'environnement sonore des jeux vidéo et d'autres médias visuels, et peuvent inclure la direction de projets et le mentorat des membres de l'équipe.

Vous serez à la pointe du son et démontrerez votre passion pour les jeux vidéo, ce qui vous permettra de construire des paysages sonores captivants, offrant aux joueurs et aux spectateurs une expérience immersive. Vous jouerez un rôle clé dans la concrétisation de la vision créative, en travaillant en collaboration avec le personnel audio et l'équipe de conception du jeu.

Fonctions et principales responsabilités:

● Concevoir et éditer des ressources sonores de qualité supérieure pour les jeux vidéo, les bandes-annonces et autres médias visuels, dans le respect du style et de la direction créative du projet.

● Concevoir des systèmes, grâce à une compréhension approfondie des middlewares et des moteurs de jeux, permettant des hiérarchies de mixage dynamiques et des systèmes audio dans des environnements stéréo et surround, en collaboration avec les équipes de conception de jeux.

● Diriger des projets en planification, organiser du contenu lié à la conception sonore, travailler en étroite collaboration avec le directeur de création et les gestionnaires de projets.

● Intégration d'assets sonores dans des middlewares audio (Wwise, FMOD) et des moteurs de jeux (Unreal, Unity, moteurs de jeux personnalisés).

● Synchronisation et mixage audio sur des supports linéaires.

● Tester, trouver et corriger les bogues liés à l'audio.

● Comprendre les scripts de base en ce qui concerne l'audio du jeu et l'amélioration du flux de travail.

● Travailler en collaboration, assister aux réunions avec l'équipe et les partenaires externes.

● Contribuer à la documentation, au suivi des projets et aux procédures.

Responsabilités spécifiques:

● Fournir du mentorat et de l'encadrement aux membres de l'équipe.

● Offrez une rétroaction régulière et soutenez le développement professionnel en surveillant et en évaluant le rendement.

● Soutien à la prise de décisions éclairées qui ont un impact sur les opérations et la performance globale au sein de l'équipe.

● Identifiez les opportunités d'amélioration des processus.

● Aider à l'intégration des nouveaux membres de l'équipe et s'assurer qu'ils s'intègrent bien dans l'entreprise.

● Établir et maintenir des relations solides au sein de l'entreprise.

Autre:

● Adhérer aux procédures de sécurité, de confidentialité et de santé et sécurité de l'entreprise et s'assurer de la conformité de l'équipe

● Adhérer aux procédures informatiques et RH de l'entreprise et s'assurer de la conformité de l'équipe

● Comprendre le comportement éthique et les pratiques commerciales, et s'assurer que son propre comportement et celui des autres sont conformes à ces normes et alignés avec les valeurs de l'organisation.

Connaissances, expérience et compétences

● Expérience substantielle dans la conception sonore de jeux ayant occupé des postes clés pour des projets majeurs qui ont été livrés.

● Connaissances avancées en création sonore et grande maîtrise de l'utilisation d'un DAW (Reaper ou Pro Tools), en synchronisation avec du matériel visuel.

● Capable de démontrer une bonne compréhension du pipeline audio en travaillant avec un middleware et capable d'exécuter des tâches d'intégration avancées dans au moins un moteur de jeu (UE5 de préférence)

● Maîtrise de l'utilisation de tableurs et d'outils de collaboration, tels que Confluence, Jira et Trello.

● Maîtrise de l'utilisation des contrôles de source (Git, SVN, Perforce).

● Solides compétences en communication

● Expérience dans le soutien et le mentorat des membres de l'équipe.

● Travailler en étroite collaboration avec d'autres disciplines de l'équipe pour améliorer les flux de travail et concrétiser la vision du jeu.

● Vous êtes passionné de jeux vidéo.

Informations complémentaires:

SIDE, spécialiste de l'audio de jeux vidéo primé à plusieurs reprises, est un environnement dynamique et créatif qui travaille avec l'une des sociétés de production audio les plus prospères et les plus respectées de l'industrie du jeu vidéo.

Avec plus de 20 ans d'expérience, un réseau international de ressources, l'équipe primée d'experts techniques et créatifs de SIDE a toujours la même intention collective : développer l'interprétation la plus fidèle de la vision de chaque client - pour un public de tous les genres, sur toutes les plateformes, dans toutes les langues.

SIDE est également très actif dans les industries de la technologie et des médias numériques, travaillant avec une multitude de clients innovants du monde entier qui développent des appareils présents dans la vie quotidienne des consommateurs.

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Purpose of Job:

As a Senior Sound Designer, your responsibilities will be crafting, developing, producing and integrating the sound environment for video games and other visual media and may include leading projects and mentoring team members.

You will lead in sound and display your passion for video games which will enable you to build captivating soundscapes, providing players and spectators with an immersive experience. You will play a key role in bringing the creative vision to life, working in collaboration with audio staff and the game design team.

Duties and Key Responsibilities

● Designing and editing top quality sound assets for use in video games, trailers and other visual media, in respect to the project’s style and creative direction;

● Designing systems, through a deep understanding of middleware and game engines, allowing for dynamic mixing hierarchies and audio systems in both stereo and surround environments, in collaboration with the game design teams;

● Leading projects in planning, organizing sound design-related content, working closely with the creative director and project managers;

● Integrating sound assets in audio middleware (Wwise, FMOD) and game engines (Unreal, Unity, custom game engines);

● Syncing and mixing audio to linear media;

● Testing, finding and fixing audio related bugs;

● Understanding basic scripting as it pertains to game audio and workflow improvement;

● Working collaboratively, attend meetings with the team and external partners;

● Contributing to documentation, project tracking and procedures;

Senior responsibilities

● Provide mentorship and coaching to team members.

● Offer regular feedback and support professional development by monitoring and evaluating performance.

● Support in making informed decisions that impact operations and overall performance within the team.

● Identify opportunities for process improvements.

● Assist in the onboarding of new team members and ensure they are integrated smoothly into the business.

● Build and maintain strong relationships within the business.

Other:

● Adhere to company Security, Confidentiality and Health and Safety procedures and ensure the compliance of the team

● Adhere to the company IT and HR procedures and ensure the compliance of the team

● Understand ethical behaviour and business practices, and ensure that own behaviour and the behaviour of others is consistent with these standards and aligns with the values of the organisation

Knowledge, Experience and Skills

● Substantial experience in game sound design working in key positions for major projects that have shipped.

● Advanced knowledge in sound creation and highly proficient in using a DAW (Reaper or Pro Tools), in sync with visual material.

● Able to demonstrate a good understanding of the audio pipeline working with middleware and can execute advanced integration tasks in at least one game engine (UE5 preferably)

● Proficiency working with spreadsheets and collaboration tools, such as Confluence, Jira and Trello)

● Proficiency working with source controls (Git, SVN, Perforce);

● Strong communication skills

● Experience in supporting, and mentoring team members

● Working closely with other disciplines on the team to improve workflows and achieve vision for the game.

● You are passionate about video games.

Additional Information

Multi award winning game audio specialist SIDE is a fast-paced and creative environment working with one of the video game industry’s most successful and well-respected audio production companies.

With over 20 years’ experience, an international network of resources, SIDE’s award-winning team of technical and creative experts still hold the same collective intention: To develop the truest interpretation of each client’s vision - for audiences of every genre, on any platform, in all languages.

SIDE are also very active in the technology & digital media industries, working with a multitude of innovative clients from around the world that develop devices which are present in consumers everyday lives.

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About The Company

We’re a global team of passionate, hard-working, ambitious gamers, whose goal is always to make every gamer's experience as perfect as possible. We’re dedicated to helping your players, because they’re part of our community too. We’ve been working hard for players, clients, and the games industry for over 30 years, providing industry-leading services to every part of the globe.


We believe great work gets done by teams who love what they do. This is why we approach every solution with an all-minds-on-deck strategy that leverages our global workforce's strength, creativity, and passion. 

8,500+ passionate gamers

650+ top developers and publishers as clients

5.3 million hours QA testing

7 year average client partner tenure

2,500+ LQA titles


PTW is a boutique games services company with over 40 offices in 16 countries worldwide. Our range of services include quality assurance, localization, player support, community management, art production, game development, and audio production services.


We believe that innovation comes in all sizes, which is why we take on projects of any size and love crafting a custom solution, no matter the scale. 


PTW, comprised of global subsidiaries, is a UK-based holding company formed in 2016 under the umbrella of Poletowin Holdings, Inc. which is listed on the 1st Section of Tokyo Stock Exchange as 3657. 


The PTW family of brands includes SIDE, 1518 Studios and Entalize

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