Senior Staff Software Developer (Observability)

2 Months ago • 12 Years +
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About the job

SummaryBy Outscal

Senior Staff Software Developer (Observability) with 12+ years experience in large-scale Observability solutions, expertise in ElasticSearch, Prometheus, Kafka, Kubernetes, AWS, and Terraform.

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Warner Bros. Discovery (WBD), a premier global media and entertainment company, offers audiences the world's most differentiated and complete portfolio of content, brands, and franchises across television, film, streaming, and gaming. The new company combines WarnerMedia's premium entertainment, sports, and news assets with Discovery's leading non-fiction and international entertainment and sports businesses.

For more information, please visit www.wbd.com.

Meet Our Team: Software engineering teams in WBD’s Direct-to-consumer (DTC) division build and deliver applications and services powering the customer experience of products such as MAX, which run on connected TVs, set-top boxes, smartphones, tablets, consoles, PCs, and other streaming devices.

DTC’s Observability teams are responsible for unifying operationally relevant data within WBD’s technical ecosystem — distilling it into navigable, understandable, and actionable insights for our colleagues in the broader WBD Engineering community. We design the systems which ingest, process, retain, measure, analyze, and visualize the clues in hundreds of terabytes of event logs, metrics, distributed traces, and catalog data every single day. We provide solutions to help more effectively operate our streaming products and services at scale.

In this role:

You lead the design and development of DTC’s Observability Platform, including Metrics, Logging, Tracing, Metering, Operational Data Catalog and more.

You are a technical expert with working knowledge of Observability industry best practices and in-depth knowledge of industry trends.

You help teams decompose complex problems into simple, straightforward solutions which contribute to the company's intellectual property, through the design and development of reliable, self-service cloud platforms.

You can map strategic business goals to a long-term technology architecture and use your initiative to collaborate autonomously with cross-functional roles, to define or solve department-wide problems.

You challenge business requirements and transform them into general solutions that are usable by other parts of the business, avoiding duplication.

You define and model the implementation of good software engineering and participate in peer feedback processes.

You provide feedback to hiring managers on candidates and advocate for an inclusive and supportive engineering culture across all teams. You coach and mentor up to staff level and provide input to leadership on developmental needs and growth opportunities for team members.

Required Experiences and Skills:

  • Bachelor's or Master's degree in Computer Science or equivalent software development background.

  • 12+ years relevant software development experience.

  • 5+ years of experience and a high level of technical leadership in large-scale Observability solutions encompassing metrics, logging, tracing, and alerting.

  • Expertise architecting and managing technologies in our stack, including ElasticSearch/OpenSearch, Prometheus, Kafka, Kinesis, Flink, Timestream, Lambda, and Kubernetes running on public clouds such as AWS and built using IAC tools such as Terraform.

  • Experience with commercial and open-source technologies in the log management, distributed tracing, and analytics domains, such as LogStash, Splunk, Zipkin, New Relic, OpenTelemetry, etc.

  • Proficiency in software and infrastructure development principles, design patterns, and data structures.

  • Proficiency with strong object-oriented design and programming skills.

  • Demonstrated experience in developing scalable web services built upon distributed systems.

  • Proficiency with various development tools and techniques.

Preferred Experiences and Skills:

  • Strong knowledge of computer science fundamentals and a proven track record of implementing reliable software in an “always-on” environment.

  • Ability to drive best practices and establish standards for your team.

  • Experience collaborating in hybrid remote/in-office teams across multiple regions and time zones.

What We Offer:

  • A Great Place to work

  • Challenging, fast-paced environment

  • Equal opportunity employer

  • Fast track growth opportunities

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

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