The IT department at Remedy enables the work of 600+ game developers, so this role will fill an important function in our IT Infrastructure team. The team is responsible for operating and developing our IT infrastructure and services. These services include networks, storage systems, server platforms and applications; located mostly in our on-premises datacenters, but some also on cloud platforms.
Working together with Northlight engine team we enable the game development at Remedy by various in-house services. We emphasize redundancy and high availability in all our infrastructure and critical services as the work of our game developers is dependent on these services. As an IT team member, you will have a high level of freedom in prioritizing and executing your tasks, while having an experienced team ready to back you up.
We enthusiastically welcome diverse viewpoints and backgrounds. At Remedy, we value and are committed to ensuring an inclusive and safe work environment for all our team members.
A major part of Remedy’s server infrastructure is a mix of virtualized Ubuntu Linux and Windows servers on vSphere platform. Utilizing dynamically routed BGP networks built upon technologies from Cisco, Ruckus, and Palo Alto Networks we ensure that information will flow efficiently and securely between systems. Most of our network hosts, including workstations, run dual stack IPv4/IPv6. Our Zabbix monitoring system ensures that we keep track of all the servers and other IT infrastructure equipment we are responsible for.
Using several different storage platforms that are built on fiber channel and iSCSI SANs, enables us to handle the huge amount of data flowing between systems generated through game development. We aim to orchestrate the setting up of our infrastructure and services. Ansible is used for installation of servers & services and for workstation and endpoint management we are transitioning to use Intune from SCCM. VMware Horizon helps us to provide VDI for remote/hybrid work for our globally dispersed user base.
On top of the infrastructure, we run commercial applications like Perforce Helix, Gitlab and TeamCity for source control and to manage the CI/CD pipeline of ~100 build farm agents.
For digital collaboration we maintain suite of Atlassian collaboration tools, Slack and M365. A hybrid on-prem AD/Entra user directory is integrated to our business applications and is utilized for IAM and user & access management.
To apply, please fill in the application form with your CV (in English), and other information relevant to the position. This position will be filled as soon as suitable applicants are found.
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Remedy is an independent game developer founded in 1995 and primarily based in Espoo, Finland with an office in Stockholm, Sweden.
Our highly acclaimed titles include Control, Quantum Break, the Alan Wake franchise and Max Payne 1 and 2.
Our mission is to create thrilling experiences you can’t find anywhere else. We bring imagination to life using our unique technology, creating worlds that are completely believable yet extraordinary. Then we invite you down the rabbit hole.
Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.
Over the past 25 years we’ve built a unique, people-first environment where courageous creativity thrives. You might be surprised by the next thing we release, but you’ll have no doubt it’s Remedy.
Welcome to our world.
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