Senior 3D Gameplay Technical Animator

2 Months ago • 4-8 Years • Animation

Job Summary

Job Description

As a Senior Technical Animateur 3D Gameplay at Ubisoft, you'll collaborate with Animation, Design, and Gameplay Programming teams. Responsibilities include designing and managing animation systems (blend trees, procedural systems), integrating and validating animations, organizing animation data, troubleshooting technical issues, producing prototype animations, and enhancing animation tools and workflows. You'll need mastery of keyframe animation, motion capture, and animation system setup, plus proficiency with 3D animation tools (MotionBuilder is a plus). The role demands a blend of artistic flair and advanced technical skills within a AAA game development environment.
Must have:
  • Mastery of keyframe animation and motion capture
  • Experience with animation systems (blend trees)
  • Proficiency in 3D animation tools
  • AAA game development experience
  • Strong problem-solving skills
Good to have:
  • MotionBuilder experience
  • Console/high-end PC development experience
  • Motion capture and real-time animation workflow knowledge

Job Details

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

Reporting to the Animation Lead, you will work closely with the Animation, Design and Gameplay Programming teams to design, integrate and optimise animation systems.

You'll be actively involved in the development of animation systems, using the tools at your disposal, as well as producing animations for prototyping when required, to a level of quality that allows animation systems to be validated, while ensuring their reliability and performance for AAA projects.

 

Main responsibilities

  • Design and management of animation systems in collaboration with the technical and artistic teams. (animation blend tree, replacement and procedural systems)
  • Integrate and validate animations in the systems (animation, markers, data).
  • Organisation and structuring of animation data in the engine.
  • Identify and solve technical problems related to the animation systems.
  • Produce animations, particularly during the prototyping phase, and make corrections or updates where necessary.
  • Helping to improve the quality of the animation tools and systems and the results produced.

Qualifications

Skills required

  • Technical & Artistic: Mastery of keyframe animation and motion capture
  • Animation Systems: Experience in setting up and managing animation systems, in particular animation blend tree systems (Unreal, Unity or proprietary game engine)
  • Tools: Good knowledge of 3D animation tools: MotionBuilder is a plus.
  • Ability to work as part of a team, with good communication skills and an awareness of technical constraints.
  • Understanding of AAA expectations and standards.
  • Ability to combine artistic flair with advanced technical skills.

 

Required Qualifications

  • Proven experience in 3D animation, with projects in video games.
  • In-depth knowledge of animation principles and real-time systems.
  • Knowledge of the limitations and possibilities of animation technologies.
  • Personal qualities: organised, curious, persistent, resilient in the face of technological change.

 

Soft skills:

  • Ability to adapt quickly to new tools and technologies
  • Perseverance and ability to maintain a positive attitude in the face of technical challenges.
  • Willingness to learn, explore new approaches and propose creative solutions
  • Rigour in data management, concern for quality

 

Additional assets

  • Console and/or high-end PC development experience.
  • Knowledge of motion capture and real-time animation workflows.
  • Participation in high quality projects (AAA or similar).
  • Interest in creating animation behaviours.

Additional Information

 

 

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Genies - Lead Applied ML Engineer, Real-time 3D Asset Optimization

Genies

Los Angeles, California, United States (On-Site)
1 Month ago
Aristocrat Gaming - Mobile Lead Developer

Aristocrat Gaming

London, England, United Kingdom (Hybrid)
5 Months ago
Meta - Research Scientist Intern, Machine Perception for Input and Interaction (PhD)

Meta

Seattle, Washington, United States (On-Site)
4 Months ago
SciPlay - Director of Engineering

SciPlay

Austin, Texas, United States (Hybrid)
1 Month ago
The Walt Disney Company - Animator

The Walt Disney Company

Burbank, California, United States (On-Site)
1 Month ago
Ubisoft - Animator

Ubisoft

Bucharest, Bucharest, Romania (On-Site)
3 Days ago
Rocksteady Studios - Technical Animator

Rocksteady Studios

London, England, United Kingdom (Hybrid)
3 Weeks ago
Warner Bros Games - Technical Animator

Warner Bros Games

London, England, United Kingdom (Hybrid)
1 Month ago
Tencent - 3D Animator for 2D Open-World Game

Tencent

Guangzhou, Guangdong Province, China (On-Site)
3 Months ago
PlayStation Global - Principal Gameplay Animator

PlayStation Global

Liverpool, England, United Kingdom (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Meetelise - Junior Research Scientist

Meetelise

(On-Site)
5 Months ago
Lila Games - Senior Environment Concept Artist

Lila Games

Bengaluru, Karnataka, India (On-Site)
8 Months ago
Riot Games - Manager, Software Engineering - Player Platform SDK

Riot Games

Los Angeles, California, United States (On-Site)
4 Months ago
GameDuell - Game UI Artist (Unity 2D)

GameDuell

Berlin, Berlin, Germany (Hybrid)
5 Days ago
SYBO - Technical Director - Central Technology

SYBO

Copenhagen, Denmark (Hybrid)
3 Months ago
Pazu Games - Sr. Game Designer Brazil

Pazu Games

(Remote)
3 Months ago
Meta - Research Scientist Intern, Machine Perception for Input and Interaction (PhD)

Meta

Sausalito, California, United States (On-Site)
4 Months ago
Bethesda - Senior AI Programmer

Bethesda

Rockville, Maryland, United States (On-Site)
3 Days ago
Signal Space Lab - Senior Software Programmer

Signal Space Lab

Quebec, Canada (Hybrid)
6 Days ago
Bohemia Interactive - Junior Technical Artist

Bohemia Interactive

Mníšek, Liberec Region, Czechia (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Montpellier, Occitanie, France

Ubisoft - HQ Financial Planning Analyst

Ubisoft

Paris, Île-de-France, France (On-Site)
1 Month ago
Maximum Games - Brand Manager

Maximum Games

Saint-Ouen-sur-Seine, Île-de-France, France (Hybrid)
1 Month ago
Voodoo - Senior Playable Ads Dev

Voodoo

Paris, Île-de-France, France (On-Site)
8 Months ago
Nagarro - Senior Staff Engineer

Nagarro

France (Remote)
5 Months ago
Voodoo - Legal Intern - Labor Law

Voodoo

Paris, Île-de-France, France (On-Site)
6 Days ago
Ubisoft - Game Economy Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Months ago
Assystems - PMO - Ingénieur Gestion de Projets/PMO H/F

Assystems

Nantes, Pays De La Loire, France (Hybrid)
5 Months ago
The Walt Disney Company - Management Control Intern

The Walt Disney Company

Serris, Île-de-France, France (On-Site)
1 Week ago
Ubisoft - Senior Internal Control

Ubisoft

France (Hybrid)
4 Months ago
Ubisoft - Project Manager Assistant - Internship

Ubisoft

Paris, Île-de-France, France (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Virtuos - Animator

Virtuos

Malaysia (On-Site)
1 Week ago
Vigaet - Unreal Engine Cinematic Artist

Vigaet

(On-Site)
1 Year ago
Xentrix Studios - Production – Producer

Xentrix Studios

India (On-Site)
4 Months ago
DNEG - FX Lead (DNEG Animation)

DNEG

India (On-Site)
7 Months ago
CD PROJEKT RED - Intern in Cinematic Animation team

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Weeks ago
BOT VFX - Lead FX Artist

BOT VFX

Chennai, Tamil Nadu, India (On-Site)
5 Months ago
11 bit studios - Animation Programmer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
6 Days ago
Owlcat Games - Cinematic Director

Owlcat Games

Nicosia, Nicosia, Cyprus (Hybrid)
1 Week ago
Gearbox Software - Layout Lead, Cinema & Cinematics Dept

Gearbox Software

Frisco, Texas, United States (Hybrid)
4 Months ago
Flying Bark Productions - Rigging Artist

Flying Bark Productions

New South Wales, Australia (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

San Francisco, California, United States (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Paris, Île-de-France, France (On-Site)

Saint-Mandé, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug