Senior Technical Animator

3 Months ago • 5 Years + • Animation

Job Summary

Job Description

Gunzilla Games seeks a Senior Technical Animator to collaborate with Animation and Tech art teams on character locomotion for their AAA Extraction Battle Royale shooter, Off The Grid. Responsibilities include developing pipelines for characters, weapons, and vehicles; creating tools to improve workflows; understanding, setting up, and extending locomotion systems; streamlining workflows; researching and developing prototypes; and mentoring junior team members. The ideal candidate possesses 5+ years of experience with Maya or MotionBuilder and Python API, expert animation and locomotion system knowledge, and collaboration skills with various teams. They must create shippable, memory-efficient, and performant content/systems.
Must have:
  • 5+ years experience
  • Maya/MotionBuilder & Python API expertise
  • Expert animation & locomotion systems knowledge
  • Pipeline development for characters, weapons, vehicles
  • Collaboration with multiple teams
  • Shippable, efficient content/systems
Good to have:
  • Unreal Engine experience (Animation Blueprints)
  • C++ code reading ability
  • Unreal Engine material creation/maintenance
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English/German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.  

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.  

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games are seeking a Senior Technical Animator to work closely with our Animation and Tech art teams on Character Locomotion for our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.

RESPONSIBILITIES

  • Work with Animators to create best practices and optimal workflows
  • Develop pipelines for character, weapons and vehicles mainly
  • Create or design the tools to improve pipelines
  • Understand / Setup / Extend the current locomotion systems
  • Streamline workflow by proactively finding solutions and by working with production
  • Research and develop prototypes for character pipelines and help bring your co-workers’ ideas to life
  • Work together with the Engineering and Technical Art team as a problem-solving unit of the company
  • Mentoring other team members
  • Training junior technical animators

REQUIREMENTS

  • 5+ years of experience
  • Experience of using Maya or MotionBuilder and Python API for Maya and MotionBuilder
  • Expert knowledge of animation and locomotion systems
  • Excellent knowledge of the tech animation topics like state machines, blend trees, etc
  • Collaborate with character, hard surface, animation, tech art and engineering teams to realise the features
  • Take ownership of shippable quality content/systems that are memory efficient and performant
  • Provide clear solutions to complicated issues
  • Ability to think out of the box to overcome technical challenges
  • Ability to self-direct, and be autonomous when required

PLUSES

  • Unreal Engine experience in setting up and maintaining Animation Blueprints together with the Gameplay team
  • Ability to read C++ Code to enable better communication with Engineers
  • Create and maintain materials within Unreal Engine

GUNZILLA OFFERS

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

Similar Jobs

My Fitness Pal - Software Engineer III, iOS - Partnerships

My Fitness Pal

United States (Remote)
1 Month ago
Ubisoft - Animator

Ubisoft

Pune, Maharashtra, India (On-Site)
2 Months ago
playrix  - Location Game Designer

playrix

Ukraine (Remote)
8 Months ago
SEGA - Cinematic Artist

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
3 Months ago
Lunar animation studios - ANIMATOR

Lunar animation studios

Sheffield, England, United Kingdom (On-Site)
1 Month ago
IO Interactive - Senior Gameplay Animator

IO Interactive

Istanbul, İstanbul, Türkiye (Hybrid)
2 Months ago
Ubisoft - Machine Learning Programmer (Character & Animation)

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Months ago
Rebellion - Technical Animation Internship

Rebellion

England, United Kingdom (On-Site)
3 Months ago
Riot Games - Art Lead, Animation Art - TFT, Gameplay

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
Quantic Dream - Senior Technical Gameplay Animator (F/M/NB)

Quantic Dream

Paris, Île-de-France, France (Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

VX Media - Creative Strategist

VX Media

New York, New York, United States (On-Site)
8 Months ago
Apple - Character Technical Director - Generative AI Experiences Software

Apple

Cupertino, California, United States (On-Site)
1 Week ago
Epic Games - Senior Character Artist

Epic Games

(On-Site)
2 Months ago
Google - 2D Artist / Generalist

Google

London, England, United Kingdom (On-Site)
1 Month ago
Gunzilla - 3D Concept Artist (Hard Surface team)

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
3 Months ago
Gunzilla - Lead Technical Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
3 Months ago
Beyond Sports - 3D Motion Designer

Beyond Sports

Alkmaar, North Holland, Netherlands (On-Site)
3 Months ago
Epic Games - Technical Designer in Animation

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Playtika - Senior 2D Artist

Playtika

Romania (Hybrid)
4 Months ago
Capgemini - Business Analyst_Retail (CPR) Consulting

Capgemini

Pune, Maharashtra, India (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in London, England, United Kingdom

Assystems - Senior Mechanical Engineer

Assystems

Derby, England, United Kingdom (On-Site)
8 Months ago
Addepar - Data Operations Analyst - Alternatives

Addepar

Edinburgh, Scotland, United Kingdom (On-Site)
1 Month ago
Cubic corporation - EMEA Project Control Manager

Cubic corporation

Salfords, England, United Kingdom (On-Site)
1 Month ago
Dentsu - Client Manager

Dentsu

London, England, United Kingdom (Hybrid)
1 Month ago
SSC Technologies - Head of Production Engineering & Site Reliability Engineering (SRE)

SSC Technologies

London, England, United Kingdom (On-Site)
1 Month ago
Ion - Private Credit Reporter

Ion

London, England, United Kingdom (On-Site)
1 Year ago
Tesla - Sales Advisor

Tesla

Stratford-upon-Avon, England, United Kingdom (On-Site)
4 Months ago
Ion - Editorial People Development Specialist

Ion

London, England, United Kingdom (On-Site)
7 Months ago
Gravitee - Business Development Representative - French Speaking

Gravitee

London, England, United Kingdom (Hybrid)
1 Week ago
Pivotroots - Senior New Business Manager, Global Growth

Pivotroots

London, England, United Kingdom (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Animation Jobs

anchor point - Technical Animator

anchor point

Barcelona, Catalonia, Spain (Hybrid)
1 Month ago
Rockstar Games - Senior Animation R&D Programmer: Retargeting

Rockstar Games

Oakville, Ontario, Canada (On-Site)
3 Months ago
Qingci - Original Animator

Qingci

Xiamen, Fujian, China (On-Site)
1 Month ago
Maverick Games - Technical Animator

Maverick Games

Warwick, England, United Kingdom (Hybrid)
2 Months ago
Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

Leeds, England, United Kingdom (On-Site)
1 Month ago
DNEG - Pipeline ATD (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
3 Months ago
Rockstar Games - Gameplay Animator (Mid/Senior)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
3 Months ago
Playstation - Senior Gameplay Animator

Playstation

United States (Remote)
1 Week ago
Image Engine - Senior Animator

Image Engine

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
emerald city games - ANIMATOR

emerald city games

Burnaby, British Columbia, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

London, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Gunzilla

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug