Senior Technical Animator

22 Minutes ago • 10 Years + • Animation

About the job

Job Description

A Senior Technical Animator is sought by a newly formed, acclaimed gaming studio comprised of industry veterans. The role requires 10+ years of AAA game animation experience and leadership skills. Responsibilities include establishing and improving gameplay animation systems, creating engaging animations using keyframing and mocap, collaborating with tech teams on pipeline development, and ensuring animation quality throughout production. The ideal candidate will have mastery of animation tools (Maya, MotionBuilder), knowledge of motion matching and inverse kinematics, and expertise in animation fundamentals. They will also participate in team planning and hiring, manage and mentor animators, improve workflows, and stay updated on industry trends. The position offers a remote opportunity within North America.
Must have:
  • 10+ years AAA game animation experience
  • Lead animation teams, build trust
  • Mastery of Maya, MotionBuilder
  • Motion matching, inverse kinematics
  • Animation fundamentals, storytelling
  • Rigging, skinning, pipeline development
  • Mocap planning, execution
  • Unreal Engine proficiency
  • Collaboration with programmers, designers
Good to have:
  • Efficient communication
  • Self-organization, organizing others
  • Building positive relationships
  • Simple, logical communication
  • Preparation, presentation, documentation
  • Passion for narrative-driven games

About the Studio

The opportunity of a lifetime! Join an exciting, newly-formed studio that is comprised of industry veterans responsible for one of gaming’s most acclaimed video game series ever. Harbouring an inclusive, diverse development environment in one of Canada’s most prominent gaming hubs, this new gathering of minds will surely take the industry by storm in the coming years.

Ready to make history in gaming?

Responsibilities and Requirements

Our client is seeking a Lead Animator with a curious, collaborative approach, who is about elevating gaming experiences through character development and engaging gameplay. 

As a key contributor, you will focus on crafting and setting the standards for in-world player character animations, especially within gameplay contexts, to ensure every movement is realistic and fluid and elevates the overall gaming experience. This role requires a unique blend of exceptional artistic talent, in-depth technical knowledge, superior organizational skills, and a deep passion for video games.

  • Establish and improve gameplay animation systems, in collaboration with art, programming and design.
  • Create engaging and dynamic gameplay animations using keyframing and mocap data.
  • Collaborate closely with our Tech team to develop and help implement our animation pipeline.
  • Review gameplay animations and, in collaboration with the Animation Director, define our quality expectations.
  • Ensure quality expectations are met throughout the different production phases.
  • Collaborate with gameplay programmers, game designers and character artists to implement gameplay animations, ensuring the artistic vision is in sync with technical specifications.
  • Identify potential risks and implement mitigation plans before issues arise.
  • Participating in the planning and hiring of a team of animators to lead, manage and mentor as the team grows.
  • Establish and maintain constructive feedback loops with the animation team, maintaining a consistent style and quality level, fostering a curious, collaborative, creative and safe environment.
  • Work in collaboration with the Production team to define and improve animation pipelines and priorities and streamline workflows.
  • Stay abreast of industry trends and best practices in animation and management, incorporating these insights into workflows.

About You

  • 10+ years of experience working in video game animation, specifically for AAA games.
  • Extensive experience in leading animation teams, building trust and driving results.
  • Mastery of animation tools and software (Maya, MotionBuilder).
  • Great knowledge of motion matching and inverse kinematics methods.
  • Expert in animation fundamentals such as rhythm, timing, anticipation, and silhouette, skilled in expressing emotion and storytelling through movement to ensure characters are both believable and immersive.
  • Good understanding of rigging and skinning techniques.
  • Experience developing and maintaining animation pipeline (from conception to ship).
  • Experience planning, organizing and directing mocap shoots.
  • Proficiency in Unreal Engine, particularly in character and in-world animations.

Desirable bonus skills include the following:

  • Ability to communicate efficiently, with an emphasis on maintaining positive interaction with the rest of the team.
  • Ability to self-organize and organize others autonomously.
  • Capability to cooperate and build positive relationships with key stakeholders.
  • Proficiency in communicating ideas to others with simplicity and logic.
  • Skill in preparing, presenting, and documenting comprehensive materials for various groups.
  • A passion for narrative-driven games with a broad knowledge of the gaming landscape and market trends.

About Us

At Haptic, we know that people-first recruitment is fundamental to our success. We work closely with talented candidates and innovative studios to offer the best opportunities and build the most promising teams.

Operating on the belief that a studio’s strength comes from the team they build to bring their ideas to life, we are committed to assembling the most talented, diverse game makers.

As part of this pledge, whenever you apply for a job with us, one of our specialist recruiters will support you through each stage. From introductions and interviews to accepting an offer and submitting your resignation, we’re always here to help.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Created in 2018, Haptic was established as a gaming recruitment agency that wanted to do things differently.

But, what does that actually mean?

Each consultant that works at Haptic knows that a studio is not only about their games,
but their culture, passion, and ideas.

This enables us to provide a specialist service that is rooted in care, knowledge, and trust. That makes us pretty great at what we do!

United Kingdom (On-Site)

Sweden (On-Site)

Sweden (On-Site)

Sweden (On-Site)

Sweden (On-Site)

Sweden (On-Site)

Sweden (On-Site)

United Kingdom (Hybrid)

Sweden (On-Site)

View All Jobs

Get notified when new jobs are added by WeareHaptic

Similar Jobs

CD PROJEKT RED - Senior Cinematic Animator

CD PROJEKT RED, United States (Hybrid)

Sperasoft - Senior 3D Artist

Sperasoft, Serbia (On-Site)

Easy Brain - 2D Unity Animator

Easy Brain, Cyprus (Hybrid)

Rockstar Games - Animator: Narrative Gameplay (All Levels)

Rockstar Games, Canada (On-Site)

Rockstar Games - Senior Animation R&D Programmer

Rockstar Games, Canada (On-Site)

DNEG - Animation TD (FEAT)

DNEG, (On-Site)

KiDZODEON - 2d Animation Intern

KiDZODEON, India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

CultureMill Recruiting - Tech Art Director (Shaders)

CultureMill Recruiting, United States (Remote)

SuperPlay - LEAD 3D ARTIST

SuperPlay, Israel (On-Site)

Plummy games - 2D Marketing Artist

Plummy games, Estonia (Remote)

LAIKA Studios - CG Asset Artist

LAIKA Studios, United States (On-Site)

Teamis - Graphics Programmer H/F

Teamis, France (On-Site)

Electronic Arts - 3D Artist Intern - Summer 2025

Electronic Arts, (Hybrid)

BOT VFX - Sr. FX Artist

BOT VFX, India (On-Site)

Framestore - LEAD ANIMATOR

Framestore, India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Dallas, Texas, United States

The Walt Disney Company - Senior Software Engineer in Test

The Walt Disney Company, United States (On-Site)

 Sagecor Solutions - Embedded Developer 1 (CFG - 025)

Sagecor Solutions, United States (On-Site)

Paypal - Senior Engineer, Backend (Java)

Paypal, United States (Hybrid)

Unity - Trademark Paralegal

Unity, United States (Remote)

Sphere Entertainment Co - Manager Accounting

Sphere Entertainment Co, United States (On-Site)

CD PROJEKT RED - Senior / Principal Gameplay Engineer

CD PROJEKT RED, United States (Hybrid)

Blizzard Entertainment - Senior Dungeon Artist - World of Warcraft | Irvine, CA or Boston, MA

Blizzard Entertainment, United States (Hybrid)

Expedia - Senior Financial Operations Coordinator

Expedia, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Animation Jobs

Infinity Ward - Expert Animation Engineer - Infinity Ward

Infinity Ward, United States (On-Site)

Federal Soft Systems  Inc  - Senior Animator

Federal Soft Systems Inc , India (On-Site)

CD PROJEKT RED - Expert Technical Animator

CD PROJEKT RED, United States (On-Site)

QUANTIC DREAM - Senior Technical Gameplay Animator (H/F/NB)

QUANTIC DREAM, France (Hybrid)

The Walt Disney Company - Technical Director, Model/Rigging

The Walt Disney Company, United States (On-Site)

Kojima Productions - Rigging Artist

Kojima Productions, Japan (On-Site)

Ubisoft - Animation programmer (F/M/NB)

Ubisoft, France (Hybrid)

Keywords Studios (Player Support) - Senior Technical Animator 技术动画-绑定方向

Keywords Studios (Player Support), China (On-Site)

Playtika - Animator

Playtika, Poland (Hybrid)

Get notifed when new similar jobs are uploaded